##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt ##### Ancient versions ############################################## # If you're used to the interface of ancient versions of Crawl, you may # get back parts of it by uncommenting the following options: # include = 034_command_keys.txt # And to revert monster glyph and colouring changes: # include = 052_monster_glyphs.txt # include = 060_monster_glyphs.txt # include = 071_monster_glyphs.txt # include = 080_monster_glyphs.txt # include = 0.9_monster_glyphs.txt # include = 0.12_monster_glyphs.txt # include = 0.13_monster_glyphs.txt # include = 0.14_monster_glyphs.txt #---- MY STUFF------------------------------------------------------- tile_display_mode = glyphs # display low HP warning when [X]% HP or below hp_warning = 35 # no longer have to turn manual on for every starting character default_manual_training = true show_more = false autofight_caught = true : if (you.god():find("Trog")) then autopickup += $?!"/%}\ : else autopickup += $?!:"/%}\| : end # Make auto travel sacrifice corpses sacrifice_before_explore = true auto_sacrifice = true auto_butcher = true #------------------------------------------------------------------- ############### # Auto Travel # ############### # Set travel delay to -1 for instant-travel, set to 1 to see travel paths #travel_delay = -1 explore_stop = glowing_items,artefacts,greedy_pickup_smart explore_stop += greedy_visited_item_stack,stairs,shops explore_stop += altars,portals,branches,runed_doors,greedy_sacrificeable # Adjusts how much autoexplore favours attempting to discover room perimeters and corners. # At values higher than 0, autoexplore will more heavily favour visiting squares that are next to walls # reasonable values range from 0 to 10 maybe? explore_wall_bias = 3 # Make auto travel sacrifice corpses sacrifice_before_explore = true auto_sacrifice = true # Disables key press from stopping autoexplore travel_key_stop = false runrest_ignore_poison = 3:30 runrest_ignore_monster += butterfly:1 trapwalk_safe_hp = dart:15,needle:25,arrow:25,bolt:30,spear:20,axe:40,blade:50 # Only stop resting when both HP/MP are full rest_wait_both = true # Set Alias' stop := runrest_stop_message ignore := runrest_ignore_message ignore += You regained.*mp # Annoyances -- Don't stop autotravel for these events ignore += A.*toadstool withers and dies ignore += disappears in a puff of smoke ignore += engulfed in a cloud of smoke ignore += engulfed in white fluffiness ignore += grinding sound ignore += in your inventory.*rotted away ignore += safely over a trap ignore += standing in the rain ignore += toadstools? grow ignore += You feel.*sick ignore += You walk carefully through the # Jiyva Messages ignore += Jiyva appreciates your sacrifice ignore += Jiyva gurgles merrily ignore += Jiyva says: Divide and consume ignore += You hear.*splatter # Qazlal ignore += The plant is engulfed ignore += You destroy the (bush|fungus|plant) ignore += You displace your # Bad things -- Stop autotravel for these events (duplicates some of HDAForceMore) stop += (blundered into a|invokes the power of) Zot stop += (devoid of blood|starving) stop += A huge blade swings out and slices into you[^r] stop += An alarm trap emits a blaring wail stop += flesh start stop += found a zot trap stop += hear a soft click stop += lose consciousness stop += sense of stasis stop += Wait a moment stop += wrath finds you stop += You fall through a shaft # Expiring spells effects -- Stop to allow recasts (duplicates some of HDAForceMore) # Control Teleport stop += you feel uncertain # Death's Door more += time is quickly running out more += life is in your own # Enslavement more += is no longer charmed # Flight more += You are starting to lose your buoyancy stop += You lose control over your flight # Haste more += You feel yourself slow down # Phase Shift more += You feel closer to the material plane # Repel/Deflect stop += missiles spell is about to expire # Shroud of Golubria stop += shroud begins to fray stop += shroud unravels more += Your shroud falls apart # Swiftness stop += start to feel a little slower # Transmutations more += Your transformation is almost over more += You have a feeling this form more += Your skin feels tender more += You feel yourself come back to life # Ghouls (Not part of HDAForceMore) : if you.race() == "Ghoul" then stop += smell.*(rott(ing|en)|decay) stop += something tasty in your inventory : end # Good things - Bad things wearing off (Duplicates some of HDAForceMore) stop += contamination has completely stop += You are no longer firmly anchored in space #Ally actions? #ignore += pray: #ignore += friend_spell: #ignore += friend_enchant: #ignore += friend_action: #ignore += sound: