Dungeon Crawl Stone Soup version 0.24-a0-812-ga050431 (webtiles) character file. Game seed: 337245141682295719, levelgen mode: deterministic 25 zwverind the Skirmisher (level 2, -6/27 HPs) Began as a Draconian Abyssal Knight on Oct 11, 2019. Was a Believer of Lugonu. Mangled by a gnoll ... wielding a +0 halberd (15 damage) ... on level 2 of the Dungeon. The game lasted 00:03:56 (784 turns). zwverind the Skirmisher (Draconian Abyssal Knight) Turns: 784, Time: 00:03:56 Health: -6/27 AC: 4 Str: 14 XL: 2 Next: 82% Magic: 3/3 EV: 12 Int: 12 God: Lugonu [**....] Gold: 60 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: Depart the Abyss, Bend Space, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 60 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) e - a +1 dagger of holy wrath Jewellery d - a cursed ring of teleportation {unknown} Scrolls c - 2 scrolls of enchant armour Potions f - a potion of curing Comestibles b - 4 rations Skills: + Level 4.0 Fighting + Level 2.2 Axes + Level 2.4 Dodging + Level 2.1 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Lugonu accepts your kill. Your Fighting skill increases to level 4! Found a stone staircase leading down. A gnoll comes into view. It is wielding a +0 halberd. A gnoll comes into view. The gnoll hits you with a +0 halberd! The gnoll moves out of view. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 halberd. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You slash the gnoll! The gnoll is almost dead. The gnoll barely misses you. You barely miss the gnoll. The gnoll is almost dead. You hit the gnoll. The gnoll hits you with a +0 halberd! Ouch! That really hurt! You die... #.........# ### #########.# #.. ......#.# #... ........# ##... #####...# #..... #...# #.....#+##### #...# ......g.....# #...# ......g@....# #...# ............####...# ....#.#+#..........# #.. #.#.....#####..# # . #.....# #..# .. #.....# #..# .. #.....# #..# ... #.....# #..# #.#+### #..# You could see 2 gnolls. Vanquished Creatures An ooze (D:2) A leopard gecko (D:1) 3 bats (D:1) 5 goblins (D:1) 3 hobgoblins (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | zwverind the Draconian Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 142 | Abyss:1 | Noticed a spatial maelstrom 143 | Abyss:1 | Noticed a spatial vortex 144 | D:1 | Escaped the Abyss 200 | D:1 | Reached XP level 2. HP: 6/27 MP: 3/3 543 | D:1 | Reached ** piety under Lugonu 763 | D:2 | Reached skill level 4 in Fighting 784 | D:2 | Mangled by a gnoll Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_rooms D:2: layout_basic, ashenzari_conservatory_becter Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.0 Axes | | 2.2 Dodging | | 2.4 Invocations | | 2.1 Action || total -------------------------++------- Melee: Hand axe || 53 Tailslap || 3 Use: Scroll || 1 Potion || 1 Armor: Skin || 19 Dodge: Dodged || 42 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 36 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 7 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------