Dungeon Sprint DCSS version 0.19-a0-944-gb338e1e (webtiles) character file. 10 zuurr the Insei (level 2, -1/27 HPs) Began as a Deep Dwarf Monk on July 8, 2016. Splashed by a jelly's acid (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:23 (343 turns). zuurr the Insei (Deep Dwarf Monk) Turns: 343, Time: 00:00:25 Health: -1/27 AC: -10 Str: 14 XL: 2 Next: 10% Magic: 2/2 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++........ (no ring) (no ring) @: corroded, non-regenerating, not resistant to hostile enchantments, unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You were in the Dungeon. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Skills: - Level 2.6 Fighting - Level 3.2 Dodging - Level 2.4 Stealth + Level 4.7 Unarmed Combat You had one spell level left. You didn't know any spells. Inventory: Armour a - a +0 robe (worn) Wands b - a wand of heal wounds (4/9) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage {!q} Comestibles c - a bread ration Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: _ ▓+▓ ▓.▓ * ▓.▓ * ▓a▓ * * ▓l▓ , ▓o▓ * * ▓J▓ * * ▓@▓ ▓.▓ * ▓.▓ *+ ▓.▓, , ▓.▓ * * ▓)▓ ▓.▓ , ▓5▓ , ▓.▓ You could see a jelly, a worker ant, a crimson imp, an orc and a giant newt. Message History The jelly closely misses you. You hit the jelly but do no damage. Your hands burn! The jelly is almost dead. The jelly hits you. You are splashed with acid! The acid burns! * * * LOW HITPOINT WARNING * * * The crimson imp hits you. * * * LOW HITPOINT WARNING * * * You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is almost dead. The jelly completely misses you. The crimson imp closely misses you. Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: b - a wand of heal wounds (5/9) Press: ? - help, Shift-Dir - straight line, f - you You feel much better. This wand has 4 charges left. The jelly misses you. The crimson imp hits you. You hit the jelly but do no damage. Your hands burn! The jelly is almost dead. The jelly hits you. You are splashed with acid! The acid burns! * * * LOW HITPOINT WARNING * * * The crimson imp puffs mist at you. The crimson imp blinks! You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is almost dead. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! The acid corrodes you! The acid burns! You die... Action || total -------------------------++------- Melee: Unarmed || 27 Punch || 1 Evoke: Wand || 1 Armor: Robe || 1 Dodge: Dodged || 18 Vault maps used: D: linesprint Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | zuurr the Deep Dwarf Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 7 | D | Reached skill level 3 in Unarmed Combat 12 | D | Reached skill level 4 in Unarmed Combat 18 | D | Reached XP level 2. HP: 21/27 MP: 2/2 334 | D | Noticed a crimson imp 339 | D | HP: 4/27 [acid (8)] 343 | D | Splashed by a jelly's acid Vanquished Creatures An ooze (D) A giant cockroach (D) 2 hobgoblins (D) A jackal (D) 5 creatures vanquished.