Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 4 zishaf the Conjurer (level 1, 10/10 HPs) Began as a Tengu Conjurer on May 16, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:41 (148 turns). zishaf the Conjurer (Tengu Conjurer) Turns: 148, Time: 00:01:42 Health: 10/10 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 4/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - a ration Skills: - Level 2.2 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting + Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Aim: a hobgoblin, wielding a club The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (heavily wounded) The magic dart hits the hobgoblin. The hobgoblin is almost dead. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (almost dead) The magic dart hits the hobgoblin. You kill the hobgoblin! You start resting. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....###.####..#.# ..#.#....###..#)#.. .##.............#.# ##.#.........#.#.# ..........(....#.# ...###..####.#.#.# ........#..#.#.#.# ...#....#..#.#.#.##.# . #..>........@....# #....#..#.#.#.##.# #....#..#.#.#.# #.....#..#.#.#)# #.#...#....#.#.# #........###.#.# .......... ..#.# #.######## ###.# There were no monsters in sight! Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zishaf the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 148 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 10 Dodge: Dodged || 2