Dungeon Crawl Stone Soup version 0.22-a0-93-g6b88ebb (console) character file. 44 zhngchq the Skirmisher (level 3, -10/29 HPs) Began as a Demonspawn Abyssal Knight on Jan 24, 2018. Was a Believer of Lugonu. Mangled by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:11:20 (1064 turns). zhngchq the Skirmisher (Demonspawn Abyssal Knight) Turns: 1064, Time: 00:11:21 Health: -10/29 AC: 4 Str: 13 XL: 3 Next: 39% Magic: 4/5 EV: 8 Int: 13 God: Lugonu [**....] Gold: 30 SH: 10 Dex: 12 Spells: 2/2 levels left rFire + + . SeeInvis . a - +1 falchion rCold . . . Gourm . i - +3 shield {rF+} rNeg . . . Faith . b - +1 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fire resistance 1 a: Depart the Abyss, Bend Space, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 30 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Missiles g - 11 stones (quivered) Armour b - a +1 leather armour (worn) i - a +3 shield of fire resistance (worn) Comestibles c - 4 rations Skills: - Level 3.0 Fighting - Level 2.3 Long Blades - Level 2.0 Armour - Level 1.0 Dodging + Level 1.7 Shields - Level 3.0 Invocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your flesh is heat resistant. (rF+) Message History You throw a stone. The stone barely misses Sigmund. You closely miss Sigmund. Sigmund's eyes start glowing with a red light. Sigmund misses you. You riposte. You barely miss Sigmund. You barely miss Sigmund. You block Sigmund's attack. You hit Sigmund. Sigmund is lightly wounded. Sigmund closely misses you. Your shield prevents you from hitting Sigmund. Sigmund is lightly wounded. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You miss something. Something hits you. You closely miss something. Something hits you! * * * LOW HITPOINT WARNING * * * Space bends around you! You blink. There is a stone staircase leading down here. Something hits you! You die... #.........# ##........# #...[.(..# #........# #........# #(.......# ##.......# #.......# #..#.@.### #. #..## ....## ...... ..#.### ##.. ... .. There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 3 ball pythons (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins 4 kobolds (D:2) A bat (D:1) 3 frilled lizards 6 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | zhngchq the Demonspawn Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 8 | D:1 | Escaped the Abyss 151 | D:1 | Reached skill level 1 in Dodging 200 | D:1 | Gained mutation: Your flesh is heat resistant. (rF+) [demonic ancestry] 200 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/4 677 | D:2 | Reached ** piety under Lugonu 704 | D:2 | Noticed Sigmund 717 | D:2 | Reached skill level 1 in Shields 717 | D:2 | Reached XP level 3. HP: 11/29 MP: 5/5 1064 | D:2 | Mangled by Sigmund Vault maps used: D:1: minmay_arrival_arboretum_large D:2: minmay_wonky_spiral, first_ration, nicolae_dithmenos_shadow_blocks, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 2 | 2.3 Armour | 2 | 2.0 Dodging | 1 | 1.0 Invocations | 3 | 3.0 Shields | 1 | 1.7 Fighting | | 3.0 Action || total -------------------------++------- Melee: Falchion || 62 Throw: Stone || 24 Invok: Bend Space || 2 Use: Scroll || 5 Armor: Leather armour || 13 Dodge: Dodged || 37 Block: Shield || 17 Rpst.: Falchion || 13 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 63 | 0.0 | 0 | 26 | 0.0 | 1064 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 24 | 0.0 | 0 | 16 | 0.0 | 636 D:2 | 0 | 39 | 0.0 | 0 | 10 | 0.0 | 420 +---------+---------+-------+---------+---------+-------+---------