Dungeon Crawl Stone Soup version 0.17-a0-1475-g9f81d98 (webtiles) character file. 23 zhaorenw the Insei (level 3, 0/23 HPs) Began as an Octopode Transmuter on July 2, 2015. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (898 turns). zhaorenw the Insei (Octopode Transmuter) Turns: 898, Time: 00:00:56 Health: 0/23 AC: 1 Str: 9 XL: 3 Next: 0% Magic: 5/6 EV: 12 Int: 16 God: Gold: 38 SH: 0 Dex: 12 Spells: 2 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: appendage, not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, tentacle spike 3, camouflage 1, gelatinous body 1 a: End Transformation You were on level 2 of the Dungeon. You were not hungry. One of your tentacles had a temporary spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Missiles a - 12 arrows Scrolls e - a scroll of blinking {unknown} f - a scroll of identify {unknown} g - a scroll of random uselessness {unknown} i - 3 scrolls of teleportation {unknown} j - a scroll of noise {unknown} Potions h - a potion of might {unknown} Books b - a book of Changes Comestibles c - a bread ration {@e1} d - a slice of pizza k - 2 chunks of flesh {@w0} Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.0 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt #..... 10% 1 #...... s - Sticks to Snakes Trmt #......... 14% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). One of your tentacles bears a large vicious spike. Message History You tentacle-slap the goblin. You squeeze the goblin. You constrict the goblin. You kill the goblin! No target in view! Unknown command. No target in view! You see here a goblin corpse. h - a smoky black potion A quokka comes into view. The helpless quokka fails to defend itself. You tentacle-slap the quokka. Your grab misses the quokka. The quokka closely misses you. A quokka is nearby! You tentacle-slap the quokka. You kill the quokka! Health restored: 18 A bat comes into view. You see here a gold piece. The bat hits you. You take 1 damage, and have 17/18 hp. You closely miss the bat. You grab the bat. You constrict the bat. The bat barely misses you. The bat closely misses you. You tentacle-slap the bat. You kill the bat! No target in view! No target in view! No target in view! You now have 38 gold pieces (gained 1). An adder comes into view. An adder is nearby! The adder bites you. The adder barely misses you. You take 2 damage, and have 15/18 hp. An adder is nearby! You barely miss the adder. Your grab misses the adder. The adder bites you. You take 3 damage, and have 12/18 hp. An adder is nearby! You tentacle-slap the adder but do no damage. Your grab misses the adder. Your squeeze misses the adder. The adder closely misses you. You barely miss the adder. Your grab misses the adder. The adder closely misses you. You tentacle-slap the adder. Your grab misses the adder. Your squeeze misses the adder. The adder misses you. The adder bites you. You take 3 damage, and have 9/18 hp. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Your skin tingles. The adder barely misses you. You now have 4/5 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the adder. Your grab misses the adder. The adder barely misses you. You closely miss the adder. You grab the adder. You constrict the adder. The adder bites you. You are poisoned. The adder poisons you! The adder misses you. You take 2 damage, and have 7/18 hp. You tentacle-slap the adder. You squeeze the adder. You constrict the adder, but do no damage. You feel sick. The adder closely misses you. You take 1 damage, and have 6/18 hp. You tentacle-slap the adder. You constrict the adder. You kill the adder! Your Unarmed Combat skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You regained 2 hp, and now have 8/23 hp. You feel sick. You see here an adder corpse. You take 1 damage, and have 7/23 hp. You butcher the adder corpse. k - 2 chunks of flesh {@w0} Unknown command. You start resting. You feel sick. x4 You are no longer poisoned. You take 3 damage, and have 4/23 hp. MP restored: 6 Your magical contamination has completely faded away. You start resting. A jackal comes into view. A jackal comes into view. The jackal barks! The jackal moves out of view. One of your tentacles grows a vicious spike. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ## . .. .# . .......######.###### # .................... ##.# #..###.###.#.###### ##.####..# #.# #h#h# .....#...# #.# #@#.# ##.#.#.#.# #.# #.#.# ##.#.#.#.###.###.#.# ##.............#.#.# ##.......###.#.#.#.# .#.......###.#.....# .#...........#...### .##......#####...# ..#......# #..h.. You could see a jackal. Vanquished Creatures An adder (D:2) A ball python (D:1) 2 goblins 3 hobgoblins (D:1) A quokka (D:2) 2 bats 2 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | zhaorenw the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 533 | D:1 | Reached XP level 2. HP: 16/18 MP: 5/5 656 | D:1 | Found an iron altar of Okawaru. 812 | D:2 | Learned a level 2 spell: Sticks to Snakes 860 | D:2 | Reached skill level 4 in Unarmed Combat 860 | D:2 | Reached XP level 3. HP: 7/23 MP: 4/6 869 | D:2 | HP: 5/23 [poisoned by an adder] 877 | D:2 | HP: 4/23 [poisoned by an adder] 897 | D:2 | HP: 4/23 [jackal (1)] 898 | D:2 | HP: 1/23 [jackal (3)] 898 | D:2 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_water_altar, st_stairs_7 D:2: first_bread Action || total -------------------------++------- Melee: Unarmed || 33 Cast: Beastly Appendage || 4 Stab: Sleeping || 2 Vault maps used: D:1: dpeg_arrival_water_altar, st_stairs_7 D:2: first_bread Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 6.1 | 10.0 | 114.5 Dungeon | 100.0 | 100.0 | 0.4 | 6.1 | 10.0 | 114.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 17.0 +-------+-------+-------+-------+-------+----------------------