Dungeon Crawl Stone Soup version 0.15.0-2-gd176ec0 (webtiles) character file. 9 zercules the Magician (level 2, -2/19 HPs) Began as a Mummy Wizard on Aug 30, 2014. Slain by an adder (3 damage) ... on Level 2 of the Dungeon. The game lasted 00:03:29 (1047 turns). zercules the Magician (Mummy Wizard) Turns: 1047, Time: 00:03:29 HP -2/19 AC 2 Str 10 XL: 2 Next: 6% MP 1/6 EV 12 Int 17 God: Gold 47 SH 0 Dex 10 Spells: 1 memorised, 6 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Clarity . a - +0 robe rNeg + + + rCorr . (no shield) rPois + rRot + b - +0 hat rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Skills: + Level 1.6 Dodging + Level 2.0 Stealth + Level 3.1 Spellcasting + Level 0.8 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 14% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Books c - a book of Minor Magic # ####.#### .........# ########.# .........####.# ...#...#......# ........S######### #...#...#@......... ..........######.## #########.# #.# #.# ###.# #.# #...# #.# #.#.# #.# #.#.# #.# #.#.# #.####.#.##### You could see an adder. Message History Aim: a kobold, wielding a club (severely wounded) You miscast Magic Dart. You feel a strange surge of energy! Casting: Magic Dart Aiming: Magic Dart Aim: a kobold, wielding a club (severely wounded) The magic dart hits the kobold. The kobold is almost dead. The kobold throws a stone. The stone barely misses you. Casting: Magic Dart Aiming: Magic Dart Aim: a kobold, wielding a club (almost dead) The magic dart hits the kobold. You kill the kobold! You see here a stone. You now have 47 gold pieces (gained 10). You see here 2 stones. You see here a stone. Things that are here: a club; a kobold corpse You see here a stone. You see here 2 stones. You see here a stone. Things that are here: a club; a kobold corpse You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. Found a stone staircase leading up. An adder comes into view. Casting: Magic Dart Aiming: Magic Dart Aim: an adder The magic dart hits the adder. The adder is lightly wounded. Casting: Magic Dart Aiming: Magic Dart Aim: an adder (lightly wounded) The magic dart hits the adder. The adder is moderately wounded. The adder bites you. Casting: Magic Dart Aiming: Magic Dart Aim: an adder (moderately wounded) The magic dart hits the adder. The adder is heavily wounded. The adder barely misses you. The adder bites you. Casting: Magic Dart Aiming: Magic Dart Aim: an adder (heavily wounded) The magic dart hits the adder. The adder is heavily wounded. The adder bites you. Casting: Magic Dart Aiming: Magic Dart Aim: an adder (heavily wounded) The magic dart hits the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart Aiming: Magic Dart Aim: an adder (heavily wounded) The magic dart hits the adder. The adder is almost dead. The adder misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... Action || total -------------------------++------- Melee: Unarmed || 14 Cast: Magic Dart || 31 Vault maps used: D:1: shiori_arrival_whats_in_store_for_you, serial_forest, infiniplex_forest_end_2, infiniplex_forest_corner_1, infiniplex_forest_corner_2, infiniplex_forest_clump_cross, infiniplex_forest_corner_2, infiniplex_forest_lined_4_way, infiniplex_forest_clump_tiny, infiniplex_forest_straight_2, infiniplex_forest_straight_4, patterned_corridor D:2: lemuel_coloured_pillars_altar, first_bread, hangedman_decor_slide_cut Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | zercules, the Mummy Wizard, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | Noticed an elf skeleton 1 | D:1 | Noticed a dwarf 3 | D:1 | Noticed a gargoyle 3 | D:1 | Noticed an elf skeleton 7 | D:1 | Noticed a troll zombie 8 | D:1 | Noticed a troll 10 | D:1 | Noticed a spriggan zombie 10 | D:1 | Noticed a spriggan skeleton 12 | D:1 | Noticed a vampire 13 | D:1 | Noticed a gargoyle 14 | D:1 | Noticed a merfolk zombie 16 | D:1 | Noticed a ghoul 16 | D:1 | Noticed a merfolk zombie 18 | D:1 | Noticed a draconian skeleton 643 | D:1 | HP: 2/13 [jackal (2)] 647 | D:1 | Reached skill level 2 in Stealth 647 | D:1 | Reached XP level 2. HP: 1/19 MP: 0/6 1044 | D:2 | HP: 1/19 [adder (4)] 1047 | D:2 | Slain by an adder Vanquished Creatures 2 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:2) 2 jackals (D:1) 8 creatures vanquished.