Dungeon Crawl Stone Soup version 0.15-a0-881-g6f76ed4 (webtiles) character file. 1 zercules the Vexing (level 1, 0/9 HPs) Began as a Spriggan Enchanter on May 17, 2014. Slain by a ball python (1 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:58 (128 turns). zercules the Vexing (Spriggan Enchanter) Turns: 128, Time: 00:00:58 HP 0/9 AC 3 Str 4 XL: 1 Next: 16% MP 4/4 EV 18 Int 16 God: Gold 0 SH 0 Dex 16 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg . . . Conserve . (shield restricted) rPois . rCorr . (helmet restricted) rElec . rRot . (no cloak) SustAb . Spirit . (gloves unavailable) rMut . Warding . (boots unavailable) Gourm . Stasis . (no amulet) MR ..... (no ring) (no ring) @: constricted, very quick, not resistant to hostile enchantments, fairly stealthy A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +1,+1 dagger (weapon) Missiles d - 12 darts (quivered) i - 22 stones Armour b - a +1 robe (worn) Scrolls f - a scroll of identify {unknown} Potions e - a potion of porridge h - a potion of restore abilities {unknown} Books c - a book of Maledictions Skills: + Level 1.2 Short Blades - Level 1.1 Throwing - Level 3.0 Dodging + Level 3.1 Stealth - Level 2.6 Spellcasting - Level 3.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ##..... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Spell assigned to 'v'. Welcome, zercules the Spriggan Enchanter. The destiny of this world depends on the Orb of Zot. Go down and get it! Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. There is an open door here. f - a scroll labeled YTUCKILYRO A bat comes into view. The bat barely misses you. You see here an oily red potion. You hit the bat. The bat misses you. You barely miss the bat. The bat hits you but does no damage. You hit the bat. You kill the bat! g - a scroll labeled GHAUKH AMUIX h - an oily red potion You see here 22 stones. You see here 22 stones. i - 22 stones Found a runed ring mail. You see here a runed ring mail. A ball python comes into view. Spoiler Alert: The ball python (sleeping) can constrict! The ball python bites you. The ball python grabs you. The ball python constricts you. You take 3 damage, and have 6/9 hp. MASSIVE DAMAGE!! Spoiler Alert: The ball python can constrict! You barely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. You take 1 damage, and have 5/9 hp. You completely miss the ball python. The ball python misses you. The ball python constricts you. You take 1 damage, and have 4/9 hp. Spoiler Alert: The ball python can constrict! You are too injured to fight recklessly! You barely miss the ball python. The ball python closely misses you. The ball python constricts you. The ball python barely misses you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You take 2 damage, and have 2/9 hp. MASSIVE DAMAGE!! Spoiler Alert: The ball python can constrict! You completely miss the ball python. The ball python closely misses you. The ball python constricts you. You closely miss the ball python. The ball python misses you. The ball python constricts you. You hit the ball python. The ball python closely misses you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You take 1 damage, and have 1/9 hp. Spoiler Alert: The ball python can constrict! Read which item? (? for menu, Esc to quit) As you read the scroll labeled GHAUKH AMUIX, it crumbles to dust. Your +1,+1 dagger glows pale mauve for a moment. It was a scroll of random uselessness. The ball python barely misses you. You die... #.#. #...###....## #.#.##.........'## #.#.####.##....#.# #.#.# #.##...##.## #.#.# .......##... #.#.# .#.###..###.# #.#.##.#.# #..+ #.# #.#S##.#.# #..# #.# #.@....#.# #..# ..# #.#.####.# #.. ### #.#.# # #.#.# #.#.# #.#.# #.#.# #.#.# #.#. You could see a ball python. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | zercules, the Spriggan Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 124 | D:1 | HP: 2/9 [ball python (1)] 128 | D:1 | Slain by a ball python Action || total -------------------------++------- Melee: Dagger || 9 Use: Scroll || 1 Vault maps used: D:1: nicolae_arrival_somewhat_less_tricky_arrival, minmay_tree_intersection, hangedman_feature_mirror Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 2.1 | 97.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 2.1 | 97.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------