Dungeon Crawl Stone Soup version 0.23-a0-81-g012e35b (webtiles) character file. 8 zeram the Vexing (level 2, -2/15 HPs) Began as a Deep Elf Enchanter on Aug 13, 2018. Slain by a kobold ... wielding a +0 short sword (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (47 turns). zeram the Vexing (Deep Elf Enchanter) Turns: 47, Time: 00:00:48 Health: -2/15 AC: 2 Str: 5 XL: 2 Next: 0% Magic: 6/8 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions e - a potion of lignification {unknown} Comestibles d - a ration Skills: + Level 1.0 Short Blades + Level 3.0 Dodging + Level 3.7 Stealth + Level 3.1 Spellcasting + Level 4.0 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 10% 2 ##..... Dazzling Spray Conj/Hex ##.... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Your Dodging skill increases to level 3! You hit the rat. You kill the rat! You completely miss the goblin. The goblin misses you. Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin (chance to defeat MR: 73%) The goblin is outlined in light. The goblin hits you. You closely miss the goblin. The goblin completely misses you. You hit the goblin. The goblin is moderately wounded. The goblin hits you. * * * LOW HITPOINT WARNING * * * You hit the goblin. You kill the goblin! You have reached level 2! The kobold hits you with a short sword. You die... #...# ##..# #. ##.# #. #.# # #. ##.## #.#.####...######.# #.#......#........# #.....##...######## .#####...###@## ...........K.# ......>.###### #####...# #..K. .g..r## .##...# # #...# ....# You could see a kobold. Vanquished Creatures An ooze (D:1) A bat (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeram the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 44 | D:1 | Reached XP level 2. HP: 1/15 MP: 6/8 47 | D:1 | Slain by a kobold Vault maps used: D:1: dpeg_arrival_arbitrary_b Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Short Blades | | 1.0 Stealth | | 3.7 Spellcasting | | 3.1 Hexes | | 4.0 Action || total -------------------------++------- Melee: Dagger || 14 Cast: Corona || 2 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count G = Total turns spent on level A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------