Dungeon Crawl Stone Soup version 0.22-a0-469-gf26638a (webtiles) character file. 11 zeram the Sneak (level 2, -4/17 HPs) Began as an Octopode Enchanter on June 11, 2018. Slain by a hobgoblin ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (220 turns). zeram the Sneak (Octopode Enchanter) Turns: 220, Time: 00:00:34 Health: -4/17 AC: 1 Str: 7 XL: 2 Next: 29% Magic: 5/5 EV: 13 Int: 17 God: Gold: 5 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Scrolls b - a scroll of remove curse {unknown} d - a scroll of teleportation {unknown} Comestibles c - 4 rations Skills: - Level 1.0 Short Blades - Level 2.0 Dodging + Level 5.1 Stealth - Level 2.0 Spellcasting - Level 3.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ##...... 17% 3 ###.... Tukima's Dance Hex ##...... 17% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 16% 2 ###.... Dazzling Spray Conj/Hex #..... 30% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You kill the frilled lizard! The bat barely misses you. The bat hits you but does no damage. You hit the bat. Your grab misses the bat. The bat is heavily wounded. The bat hits you but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * You hit the bat. You grab the bat. The bat is severely wounded. You constrict the bat, but do no damage. The bat closely misses you. The bat struggles to escape constriction. You release your grip on the bat. The bat hits you. * * * LOW HITPOINT WARNING * * * A dart slug comes into view. You hit the hobgoblin but do no damage. You grab the hobgoblin. The hobgoblin is heavily wounded. You constrict the hobgoblin. The hobgoblin hits you with a club. You die... ######.# #### ##.#.# #.# .... .# # ######.##..... . #.......#...!. #.#...........# #.##..#.....# #.b..b#.##### #..##g# # #..##@# #.........# ####w###### #.# #.# #.. ### You could see a dart slug, a hobgoblin and a bat. Vanquished Creatures 2 dart slugs (D:1) A leopard gecko (D:1) A kobold (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeram the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 78 | D:1 | Reached XP level 2. HP: 12/17 MP: 5/5 124 | D:1 | Reached skill level 5 in Stealth 220 | D:1 | Slain by a hobgoblin Vault maps used: D:1: evilmike_arrival_crescent, minmay_misc_feat_x, supply_closet_lemuel Skill XL: | 1 2 | ---------------+-------+----- Stealth | 5 | 5.1 Short Blades | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Hexes | | 3.0 Action || total -------------------------++------- Melee: Dagger || 18 Constrict || 5 Stab: Sleeping || 6 Armor: Skin || 5 Dodge: Dodged || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 17 | 0.0 | 0 | 8 | 0.0 | 220 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 17 | 0.0 | 0 | 8 | 0.0 | 220 +---------+---------+-------+---------+---------+-------+---------