Dungeon Crawl Stone Soup version 0.22-a0-455-ga0624bf (webtiles) character file. 6 zeram the Sneak (level 1, -2/9 HPs) Began as a Vine Stalker Enchanter on June 5, 2018. Slain by a kobold ... wielding a +0 whip (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (201 turns). zeram the Sneak (Vine Stalker Enchanter) Turns: 201, Time: 00:00:27 Health: -2/9 AC: 2 Str: 10 XL: 1 Next: 90% Magic: 0/4 EV: 12 Int: 15 God: Gold: 16 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of curing {unknown} e - a potion of cancellation {unknown} Comestibles d - 2 rations Skills: + Level 0.9 Short Blades - Level 1.5 Dodging + Level 4.2 Stealth - Level 2.1 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ##...... 19% 3 ###.... Tukima's Dance Hex ##...... 19% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 19% 2 ###.... Dazzling Spray Conj/Hex #..... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Corona (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a whip (moderately wounded, chance to defeat MR: 63%) The kobold is outlined in light. The kobold hits you but does no damage. You hit the kobold. The kobold is severely wounded. The kobold hits you with a whip. * * * LOW HITPOINT WARNING * * * You completely miss the kobold. Your bite misses the kobold. The kobold is severely wounded. The kobold hits you with a whip. You die... #.#...#......[#..## #.#..#....<....#..# ......#.......#..## #......#.....#..... #..###..#####..#### #..# ##.....(.## #..# ##......## ...###..###.....#.# #....K@.......##.# ##.###.###..$....# #.# #...##### #.# #...# #......... #..##...### ... #...# ##.##...# #...# You could see a kobold. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 frilled lizards (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeram the Vine Stalker Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 72 | D:1 | Reached skill level 4 in Stealth 201 | D:1 | Slain by a kobold Vault maps used: D:1: scummos_arrival_hexagon Skill XL: | 1 | ---------------+----+----- Stealth | 4 | 4.2 Short Blades | | 0.9 Dodging | | 1.5 Spellcasting | | 2.1 Hexes | | 3.0 Action || total -------------------------++------- Melee: Dagger || 15 Bite || 2 Cast: Corona || 1 Stab: Sleeping || 2 Dodge: Dodged || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 9 | 0.0 | 0 | 6 | 0.0 | 201 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 9 | 0.0 | 0 | 6 | 0.0 | 201 +---------+---------+-------+---------+---------+-------+---------