Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 6 zephy the Sneak (level 1, 11/11 HPs) Began as a Vine Stalker Assassin on Nov 1, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (300 turns). zephy the Sneak (Vine Stalker Assassin) Turns: 300, Time: 00:00:35 Health: 11/11 AC: 3 Str: 13 XL: 1 Next: 90% Magic: 2/2 EV: 12 Int: 11 God: Gold: 28 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . j - +0 hunting sling (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . d - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +2 dagger b - a +0 blowgun j - a cursed +0 hunting sling (weapon) (You found it on level 1 of the Dungeon) Missiles e - 8 poisoned needles f - 2 curare-tipped needles k - 3 silver javelins m - 45 stones (quivered) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Potions h - 2 potions of brilliance {unknown} i - a potion of curing {unknown} l - a potion of magic {unknown} Comestibles g - a bread ration {@e1} Skills: + Level 1.8 Fighting + Level 1.8 Short Blades + Level 1.9 Throwing + Level 1.0 Dodging + Level 5.0 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History m - 22 stones m - 49 stones (gained 27) You now have 28 gold pieces (gained 15). h - 2 blue potions (gained 1) A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! Aim: a bat (resting) You shoot a stone. The stone hits the bat. Aim: a bat (severely wounded) You shoot a stone. The stone barely misses the bat. The bat misses you. Aim: a bat (severely wounded) You shoot a stone. The stone barely misses the bat. The bat closely misses you. Aim: a bat (heavily wounded) You shoot a stone. The stone hits the bat but does no damage. The bat barely misses you. The bat hits you but does no damage. Aim: a bat (heavily wounded) You shoot a stone. The stone hits the bat. You kill the bat! No target in view! m - 45 stones (gained 1) m - 46 stones (gained 1) m - 48 stones (gained 2) You see here a bat corpse. m - 49 stones (gained 1) A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Aim: a rat (hasn't noticed you) You shoot a stone. The stone barely misses the rat. Aim: a rat You shoot a stone. The stone closely misses the rat. Aim: a rat You shoot a stone. The stone barely misses the rat. Aim: a rat You shoot a stone. The stone closely misses the rat. Aim: a rat You shoot a stone. The stone hits the rat but does no damage. The rat bites you but does no damage. x2 Aim: a rat You shoot a stone. The stone hits the rat. You kill the rat! Your Dodging skill increases to level 1! No target in view! No target in view! m - 45 stones (gained 2) m - 46 stones (gained 1) m - 48 stones (gained 2) A hobgoblin comes into view. It is wielding a club. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Aim: a hobgoblin, wielding a club (hasn't noticed you) You shoot a stone. The hobgoblin shouts! The stone hits the hobgoblin but does no damage. Aim: a hobgoblin, wielding a club You shoot a stone. The stone hits the hobgoblin. Aim: a hobgoblin, wielding a club (heavily wounded) You shoot a stone. The stone hits the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! m - 46 stones (gained 1) Things that are here: a club; a hobgoblin corpse m - 47 stones (gained 1) m - 48 stones (gained 1) Things that are here: a club; a hobgoblin corpse A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Aim: a hobgoblin (resting) You shoot a stone. The stone hits the hobgoblin. The hobgoblin shouts! Aim: a hobgoblin (severely wounded) You shoot a stone. The stone hits the hobgoblin. No target in view! No target in view! No target in view! The hobgoblin is too close now for your liking. A hobgoblin is nearby! A hobgoblin is nearby! Aim: a hobgoblin (almost dead) You shoot a stone. The stone hits the hobgoblin. You kill the hobgoblin! Your Stealth skill increases to level 5! No target in view! No target in view! Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. # #...... .# ###........( ######(# #......[... ....#(# #......##.## # #.. .....###..#..##...# . ... %[( .............. #.#.. #.#.###..#>.##.... #.#..#####@#...).........#. .......................... # #..#####.#####..#...>###. ##.##..#####.#####..####.###. .........)................... ##.##..#####.#####..###..###. #............#..###>.# #. ##.##.##.###.........###. #.# #.##.##.####............ There were no monsters in sight! Vanquished Creatures A bat (D:1) A goblin (D:1) 2 hobgoblins (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zephy the Vine Stalker Assassin began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 267 | D:1 | Reached skill level 1 in Dodging 299 | D:1 | Reached skill level 5 in Stealth 300 | D:1 | Quit the game Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.0 Stealth | 5 | 5.0 Fighting | | 1.8 Short Blades | | 1.8 Throwing | | 1.9 Action || total -------------------------++------- Melee: Dagger || 1 Fire: Hunting sling || 17 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 3 Vault maps used: D:1: onia_arrival_pyramid, hex_tiny Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 15.5 | 84.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 15.5 | 84.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------