Dungeon Crawl Stone Soup version 0.20-a0-830-g2c9a30d (webtiles) character file. 6 zephy the Skirmisher (level 2, 12/20 HPs) Began as a Halfling Abyssal Knight on Mar 7, 2017. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:52 (359 turns). zephy the Skirmisher (Halfling Abyssal Knight) Turns: 359, Time: 00:00:52 Health: 12/20 AC: 3 Str: 13 XL: 2 Next: 0% Magic: 3/3 EV: 13 Int: 10 God: Lugonu [......] Gold: 31 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (shield restricted) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: mutation resistance 1 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 31 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) d - a +0 dagger (You found it on level 1 of the Abyss) Missiles e - 13 poisoned needles Armour b - a +0 leather armour (worn) Scrolls g - a scroll of identify {unknown} Comestibles c - a bread ration {@e1} f - 3 chunks of flesh {@w0} Skills: - Level 2.6 Fighting + Level 2.6 Long Blades - Level 2.1 Armour - Level 1.1 Dodging - Level 2.0 Invocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Wield which item (- for none, * to show all)? (? for menu, Esc to quit) d - a +0 dagger (weapon) You start resting. MP restored: 2 Unknown command. You open the door. A kobold comes into view. It is wielding a club. The kobold shouts! A rat comes into view. There is an open door here. There are monsters nearby! There are monsters nearby! The kobold hits you with a club. You take 5 damage, and have 10/15 hp. MASSIVE DAMAGE!! There is an open door here. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) a - a +1 falchion (weapon) The kobold hits you with a club. You take 2 damage, and have 8/15 hp. You barely miss the kobold. The kobold hits you with a club. You take 3 damage, and have 5/15 hp. You slash the kobold! You kill the kobold! Lugonu accepts your kill. The rat closely misses you. You slash the rat! You kill the rat! Lugonu accepts your kill. There is an open door, spattered with blood here. Things that are here: a club; a kobold corpse You start resting. A dart slug comes into view. You regained 3 hp, and now have 9/15 hp. The dart slug misses you. Found an escape hatch in the floor. You hit the dart slug. The dart slug closely misses you. You slash the dart slug! You kill the dart slug! Lugonu accepts your kill. You see here a dart slug corpse. You butcher the dart slug corpse. f - 2 chunks of flesh {@w0} You start resting. Health restored: 15 You now have 23 gold pieces (gained 15). A rat comes into view. A rat is nearby! A rat is nearby! You see here 8 gold pieces. The rat closely misses you. You closely miss the rat. The rat bites you. You take 1 damage, and have 14/15 hp. You hit the rat but do no damage. The rat misses you. You hit the rat. You kill the rat! Lugonu accepts your kill. No target in view! You see here a rat corpse. You butcher the rat corpse. f - 3 chunks of flesh {@w0} (gained 1) You see here a rat skeleton. You now have 31 gold pieces (gained 8). g - a scroll labeled XOTZUM HUQATOM Health restored: 15 A rat comes into view. A rat is nearby! A rat is nearby! 2 kobolds come into view. The kobold shouts! x2 The kobold moves out of view. The rat moves out of view. A leopard gecko comes into view. The rat misses you. You riposte. You hit the rat. You kill the rat! Lugonu accepts your kill. The kobold closely misses you. The kobold throws a stone. The stone misses you. Found a stone staircase leading down. You see here a stone. You hit the kobold. You kill the kobold! Lugonu accepts your kill. You have reached level 2! The kobold throws a stone. The stone misses you. Health restored: 20; MP restored: 3 A dart slug comes into view. The leopard gecko misses you. You riposte. You closely miss the leopard gecko. Things that are here: a whip; a kobold corpse You closely miss the leopard gecko. The leopard gecko completely misses you. You riposte. You hit the leopard gecko. The leopard gecko bites you. You take 2 damage, and have 18/20 hp. You hit the leopard gecko. The kobold hits you. The leopard gecko bites you. The kobold hits you but does no damage. You take 6 damage, and have 12/20 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! .......###....## #.# ...............# .. .....#####.....###.##. ......###............. ...............##.###( ...........###....### .รท...#.###..####....#.## ........###..##.(##..... .#......# #....@K..#?## .#......# ##....l...... ........# #.........## ........# ##.##....... . ....... .. ..w.... . ......# ### ....... .....>. ....... You could see a dart slug, a leopard gecko and a kobold. Vanquished Creatures A dart slug (D:1) 2 kobolds (D:1) 3 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | zephy the Halfling Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 15/15 MP: 2/2 87 | Abyss:1 | Noticed a large abomination 92 | Abyss:1 | Noticed a flying skull 93 | D:1 | Escaped the Abyss 355 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/3 359 | D:1 | Quit the game Vault maps used: D:1: onia_arrival_pentagram Action || total -------------------------++------- Melee: Falchion || 11 Invok: Depart the Abyss || 1 Armor: Leather armour || 1 Dodge: Dodged || 11 Rpst.: Falchion || 3 Vault maps used: D:1: onia_arrival_pentagram Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 6.0 | 5.0 | 50.0 Dungeon | 64.0 | 64.0 | 0.0 | 9.4 | 6.2 | 64.0 Abyss | 36.0 | 36.0 | 0.0 | 0.0 | 2.8 | 36.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------