Dungeon Crawl Stone Soup version 0.18.1-50-g88ac8fd (webtiles) character file. 193 zephy the Slinger (level 6, 0/39 HPs) Began as a Halfling Hunter on Mar 6, 2017. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:02:48 (1648 turns). zephy the Slinger (Halfling Hunter) Turns: 1648, Time: 00:02:49 Health: 0/39 AC: 3 Str: 12 (14) XL: 6 Next: 2% Magic: 6/6 EV: 14 Int: 9 (10) God: Gold: 75 SH: 0 Dex: 12 (15) Spells: 0 memorised, 5 levels left rFire . . . SeeInvis . a - +1 hunting sling rCold . . . Gourm . c - +0 leather armour rNeg . . . Faith . (shield restricted) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: lethally poisoned (0 -> -21), flying, not resistant to hostile enchantments, very unstealthy A: mutation resistance 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling (weapon) b - a +0 short sword h - a +2 dagger of holy wrath (You found it on level 1 of the Dungeon) o - a cursed -2 dagger (You took it off a kobold on level 2 of the Dungeon) Missiles d - 42 sling bullets (quivered) g - 46 stones n - 3 tomahawks of returning Armour c - a +0 leather armour (worn) Scrolls e - a scroll of enchant weapon {unknown} i - a scroll of amnesia {unknown} m - 2 scrolls of identify {unknown} Potions k - a potion of magic {unknown} Comestibles f - 2 bread rations {@e1} j - a beef jerky Skills: - Level 1.7 Fighting + Level 9.7 Slings - Level 2.1 Dodging - Level 1.1 Stealth You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Quivering d - 57 sling bullets for slings. Aim: Sigmund, wielding a scythe of venom and wearing a robe (lightly wounded) You shoot a sling bullet. The sling bullet closely misses Sigmund. Aim: Sigmund, wielding a scythe of venom and wearing a robe (lightly wounded) You shoot a sling bullet. The sling bullet closely misses Sigmund. Aim: Sigmund, wielding a scythe of venom and wearing a robe (lightly wounded) You shoot a sling bullet. The sling bullet barely misses Sigmund. Aim: Sigmund, wielding a scythe of venom and wearing a robe (lightly wounded) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund barely misses you. Aim: Sigmund, wielding a scythe of venom and wearing a robe (moderately wounded) You shoot a sling bullet. The sling bullet hits Sigmund. Aim: Sigmund, wielding a scythe of venom and wearing a robe (moderately wounded) You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund hits you from afar with a scythe of venom. You are poisoned. You take 3 damage, and have 26/29 hp. Aim: Sigmund, wielding a scythe of venom and wearing a robe (moderately wounded) You shoot a sling bullet. The sling bullet hits Sigmund. You feel sick. You take 1 damage, and have 25/29 hp. Aim: Sigmund, wielding a scythe of venom and wearing a robe (heavily wounded) You shoot a sling bullet. The sling bullet completely misses Sigmund. Sigmund points at you and mumbles some strange words. You are confused. You are too confused! Unknown command. Unknown command. You feel sick. You take 1 damage, and have 25/29 hp. You bump into the rock wall. You feel sick. Sigmund barely misses you. You take 1 damage, and have 24/29 hp. You're too confused to move! You feel sick. Sigmund casts a spell at you. The magic dart hits you! There is an open door here. You take 4 damage, and have 20/29 hp. Aim: Sigmund, wielding a scythe of venom and wearing a robe (heavily wounded) You shoot a sling bullet. Aim: Sigmund, wielding a scythe of venom and wearing a robe (heavily wounded) You shoot a sling bullet. You feel less confused. Sigmund hits you from afar with a scythe of venom. You are lethally poisoned! You take 5 damage, and have 15/29 hp. Aim: Sigmund, wielding a scythe of venom and wearing a robe (heavily wounded) You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. You feel sick. You take 2 damage, and have 13/29 hp. Aim: Sigmund, wielding a scythe of venom and wearing a robe (heavily wounded) You shoot a sling bullet. The sling bullet closely misses Sigmund. You feel sick. Sigmund hits you from afar with a scythe of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You take 7 damage, and have 6/29 hp. MASSIVE DAMAGE!! Aim: Sigmund, wielding a scythe of venom and wearing a robe (heavily wounded) You shoot a sling bullet. The sling bullet barely misses Sigmund. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 5/29 hp. Aim: Sigmund, wielding a scythe of venom and wearing a robe (heavily wounded) You shoot a sling bullet. The sling bullet hits Sigmund. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund barely misses you. You take 2 damage, and have 3/29 hp. Aim: Sigmund, wielding a scythe of venom and wearing a robe (severely wounded) You shoot a sling bullet. The sling bullet hits Sigmund! You kill Sigmund! Your Slings skill gained 2 levels and is now at level 9! You have reached level 5! You feel agile. You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. * * * LOW HITPOINT WARNING * * * You feel sick. MP restored: 6 Drink which item? (? for menu, Esc to quit) It was a potion of flight. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel sick. You take 2 damage, and have 1/39 hp. Drink which item? (? for menu, Esc to quit) It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You die... #.........#.#..#.#.#. #.......#.#.#..#.#.#. #######))..#.#....#.#. #.......#..#.#....#.#. #......##..#.####.#... #......'.............# #......#...#####.###.# #......#.### #. #.# #####@##.# #. #..)..##.# #. #.######.# #( #.# #( #.# #( #.# #( #.# #( #. There were no monsters in sight! Vanquished Creatures Sigmund (D:2) 2 oozes A dart slug (D:2) A giant gecko (D:1) A giant cockroach (D:2) 5 goblins (D:1) 4 hobgoblins 9 kobolds A quokka (D:2) 2 bats 2 giant newts (D:1) 10 rats 39 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | zephy the Halfling Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 18 | D:1 | Reached skill level 6 in Slings 94 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 115 | D:1 | HP: 4/19 [rat (1)] 786 | D:1 | Reached skill level 7 in Slings 786 | D:1 | Reached XP level 3. HP: 20/24 MP: 3/3 1594 | D:2 | Reached XP level 4. HP: 29/29 MP: 4/4 1625 | D:2 | Noticed Sigmund 1643 | D:2 | HP: 6/29 [Sigmund/scythe of venom (6)] 1646 | D:2 | Killed Sigmund 1646 | D:2 | Reached skill level 9 in Slings 1646 | D:2 | Reached XP level 5. HP: 4/34 MP: 5/5 1646 | D:2 | Reached XP level 6. HP: 5/39 MP: 6/6 1647 | D:2 | HP: 1/39 [poisoned by Sigmund] 1648 | D:2 | Succumbed to Sigmund's poison Skill XL: | 1 2 3 4 | ---------------+-------------+----- Slings | 6 7 9 | 9.7 Fighting | | 1.7 Dodging | | 2.1 Stealth | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 94 | || 94 Dagger | 17 | || 17 Fire: Hunting sling | 24 | 20 || 44 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Eat: Chunk | 2 | || 2 Armor: Leather armour | 24 | || 24 Dodge: Dodged | 88 | 3 || 91 Vault maps used: D:1: mrwooster_arrival_arrow D:2: marbit_many_paths, first_bread, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 4.5 | 8.1 | 211.0 Dungeon | 100.0 | 100.0 | 0.2 | 4.5 | 8.1 | 211.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 138.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 138.0 +-------+-------+-------+-------+-------+----------------------