Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 4 zephy the Gusty (level 1, -1/10 HPs) Began as a Tengu Air Elementalist on Mar 3, 2017. Slain by a gnoll (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (462 turns). zephy the Gusty (Tengu Air Elementalist) Turns: 462, Time: 00:01:09 Health: -1/10 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 4/4 EV: 12 Int: 15 God: Gold: 15 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Books b - a book of Air Comestibles c - a bread ration {@e1} d - a meat ration {@e2} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting * Level 1.7 Conjurations * Level 4.1 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History f - 2 chunks of flesh {@w0} You see here a club. You start resting. Your magical contamination has completely faded away. You regained 2 mp, and now have 2/4 mp. You now have 15 gold pieces. A bat comes into view. A bat is nearby! You start resting. MP restored: 4 Aim: a bat (resting) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 3/4 mp. Aim: a bat (resting) The zap hits the bat. You now have 2/4 mp. Unknown command. Aim: a bat (moderately wounded) The zap hits the bat. The bat misses you. You now have 1/4 mp. Aim: a bat (heavily wounded) The zap hits the bat. You kill the bat! You now have 0/4 mp. You start resting. Your magical contamination has completely faded away. You start resting. MP restored: 4 A hobgoblin comes into view. It is wielding a club. A hobgoblin is nearby! A hobgoblin is nearby! You don't know that spell. Aim: a hobgoblin, wielding a club (resting) The zap hits the hobgoblin. The hobgoblin shouts! Unknown command. You now have 3/4 mp. MP restored: 4 You see here a club. Aim: a hobgoblin, wielding a club The zap misses the hobgoblin. You now have 3/4 mp. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 2/4 mp. That beam is likely to hit you. Continue anyway? The zap misses the hobgoblin. The zap hits the hobgoblin. The zap hits you! The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 2/10 hp. MASSIVE DAMAGE!! You now have 1/4 mp. That beam is likely to hit you. Continue anyway? The zap hits the hobgoblin. You kill the hobgoblin! The zap hits you! You now have 0/4 mp. You start resting. Your magical contamination has completely faded away. You regained 2 mp, and now have 2/4 mp. You start resting. All of the chunks of flesh in your inventory have rotted away. Health restored: 10; MP restored: 4 You see here a club. You see here a club. You see here a chain mail. There is a stone staircase leading down here. You see here 16 sling bullets. A hobgoblin comes into view. It is wielding a club. You see here 12 gold pieces. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Aim: a hobgoblin, wielding a club (hasn't noticed you) The zap misses the hobgoblin. The hobgoblin shouts! You now have 3/4 mp. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! The hobgoblin hits you with a club. You take 2 damage, and have 8/10 hp. A hobgoblin comes into view. It is wielding a club. MP restored: 4 The hobgoblin hits you but does no damage. The hobgoblin closely misses you. A goblin comes into view. It is wielding a dagger. The hobgoblin hits you but does no damage. The goblin shouts! The goblin hits you with a dagger. You take 2 damage, and have 6/10 hp. You see here a leather armour. Unknown command. Unknown command. A gnoll comes into view. The gnoll hits you! Ouch! That really hurt! You die... .....###.........# ... #.........# .. #(........### ##..[.......# ##>....###.####### ##.##.....#.....# #.g............. ...#######.............. ......g@.g[............. ...#######.............. #.............. #...).......... ##.........>... ##..########## ##)##.....## #.#.#####.## #.#.8≈8≈8..# You could see a gnoll and a goblin. Vanquished Creatures A bat (D:1) 2 hobgoblins (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zephy the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 153 | D:1 | HP: 2/10 [hobgoblin/club (4)] 462 | D:1 | Slain by a gnoll Action || total -------------------------++------- Cast: Shock || 12 Armor: Robe || 2 Dodge: Dodged || 3 Vault maps used: D:1: lightli_arrival_statue_moat, minmay_tetromino_l4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 9.1 | 5.5 | 110.0 Dungeon | 100.0 | 100.0 | 0.0 | 9.1 | 5.5 | 110.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------