Dungeon Crawl Stone Soup version 0.18.1-50-g88ac8fd (webtiles) character file. 14 zephy the Vexing (level 2, 16/16 HPs) Began as a Deep Elf Arcane Marksman on Mar 2, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:01:07 (520 turns). zephy the Vexing (Deep Elf Arcane Marksman) Turns: 520, Time: 00:01:08 Health: 16/16 AC: 2 Str: 8 XL: 2 Next: 31% Magic: 6/6 EV: 13 Int: 17 God: Gold: 8 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 16 arrows (quivered) Armour b - a +0 robe (worn) Potions e - a potion of might {unknown} Books c - a book of Debilitation Comestibles f - a bread ration {@e1} Skills: - Level 0.7 Fighting - Level 2.1 Bows - Level 2.4 Dodging - Level 1.5 Spellcasting + Level 5.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 2% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aim: an ooze (severely wounded) You shoot an arrow. The arrow hits the ooze. You kill the ooze! You have reached level 2! Health restored: 16; MP restored: 6 d - 13 arrows (gained 1) d - 14 arrows (gained 1) d - 15 arrows (gained 1) d - 16 arrows (gained 1) d - 17 arrows (gained 1) d - 18 arrows (gained 1) d - 19 arrows (gained 1) d - 20 arrows (gained 1) A jackal and a giant cockroach come into view. The jackal barks! The giant cockroach moves out of view. A jackal is nearby! A jackal is nearby! A jackal is nearby! Aim: a jackal You shoot an arrow. The arrow barely misses the jackal. Aim: a jackal You shoot an arrow. The arrow hits the jackal. A jackal comes into view. Aim: a jackal (almost dead) You shoot an arrow. The arrow closely misses the jackal. The jackal barks! The jackal misses you. Aim: a jackal (almost dead) You shoot an arrow. The arrow closely misses the jackal. The jackal closely misses you. Aim: a jackal (almost dead) You shoot an arrow. The arrow hits the jackal but does no damage. The giant cockroach closely misses you. The jackal misses you. The giant cockroach bites you. You take 2 damage, and have 14/16 hp. Aim: a jackal (almost dead) You shoot an arrow. The arrow closely misses the jackal. The jackal misses you. The jackal bites you. The giant cockroach closely misses you. The jackal barely misses you. The jackal bites you. Aim: a jackal (almost dead) You shoot an arrow. The arrow hits the jackal! You kill the jackal! The jackal bites you. The giant cockroach closely misses you. x2 The jackal bites you. You take 6 damage, and have 8/16 hp. MASSIVE DAMAGE!! The jackal bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aim: a giant cockroach (clinging) You shoot an arrow. The arrow hits the jackal. The jackal bites you but does no damage. Aim: a giant cockroach (clinging) You shoot an arrow. The arrow misses the jackal. The arrow hits the giant cockroach but does no damage. The jackal bites you. The jackal barely misses you. You take 1 damage, and have 8/16 hp. Aim: a giant cockroach (clinging) You shoot an arrow. The arrow closely misses the jackal. The arrow hits the giant cockroach! You kill the giant cockroach! Your Hexes skill increases to level 5! The jackal bites you but does no damage. x2 Aim: a jackal (almost dead) You shoot an arrow. The arrow barely misses the jackal. The jackal bites you. You take 1 damage, and have 7/16 hp. Aim: a jackal (almost dead) You shoot an arrow. The arrow closely misses the jackal. The jackal barely misses you. The jackal closely misses you. Aim: a jackal (almost dead) You shoot an arrow. The arrow closely misses the jackal. The jackal bites you. The jackal closely misses you. You take 2 damage, and have 5/16 hp. Aim: a jackal (almost dead) You shoot an arrow. The arrow hits the jackal. You kill the jackal! d - 8 arrows (gained 2) You see here a jackal corpse. You butcher the jackal corpse. All of the chunks of flesh in your inventory have rotted away. g - 2 chunks of flesh {@w0} d - 10 arrows (gained 2) You see here a giant cockroach corpse. You now have 8 gold pieces. d - 11 arrows (gained 1) You start resting. Health restored: 16 d - 13 arrows (gained 2) There is a stone staircase leading down here. You see here a jackal skeleton. d - 14 arrows (gained 1) d - 15 arrows (gained 1) d - 16 arrows (gained 1) All of the chunks of flesh in your inventory have rotted away. A kobold comes into view. It is wielding a dagger. A kobold is nearby! A kobold is nearby! ..K# ...# ....# ....##.. ....#### .... .... ## .....# ..# #.. .... .. .....# #.###.# ... #. ...... #.#@# ..# #. ......# ##.## #.. #.##.. #.#.###.#.###.# ....# #.##.#.#.#.#.# ....####.###.#.<.#.## ....##...##.#.#.#.#.## .........#.###.#.###.## #####.....## ##.## ##.# ##.†......###.#.####.# You could see a kobold (sleeping). Vanquished Creatures An ooze (D:1) A dart slug (D:1) 2 giant cockroaches (D:1) 2 jackals (D:1) A ball python (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | zephy the Deep Elf Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 226 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 260 | D:1 | Reached skill level 5 in Hexes 520 | D:1 | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Hexes | 5 | 5.0 Fighting | | 0.7 Bows | | 2.1 Dodging | | 2.4 Spellcasting | | 1.5 Action || total -------------------------++------- Fire: Shortbow || 32 Cast: Corona || 2 Armor: Robe || 4 Dodge: Dodged || 18 Vault maps used: D:1: minmay_arrival_diagonal_passages Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 8.8 | 11.0 | 91.0 Dungeon | 100.0 | 100.0 | 0.0 | 8.8 | 11.0 | 91.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 21.0 +-------+-------+-------+-------+-------+----------------------