Dungeon Crawl Stone Soup version 0.20-a0-760-g49f5558 (webtiles) character file. 7 zephy the Cutter (level 2, 13/16 HPs) Began as a Vine Stalker Monk on Feb 26, 2017. Quit the game on level 1 of the Abyss. The game lasted 00:00:32 (281 turns). zephy the Cutter (Vine Stalker Monk) Turns: 281, Time: 00:00:33 Health: 13/16 AC: 2 Str: 13 XL: 2 Next: 4% Magic: 3/3 EV: 13 Int: 10 God: Gold: 37 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . SeeInvis . d - +0 short sword (venom) rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Abyss. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 short sword d - a +0 short sword of venom (weapon) (You took it off a kobold on level 1 of the Dungeon) e - a +1 short sword of holy wrath (You found it on level 2 of the Dungeon) h - a +2 long sword of distortion {!w} (You found it on level 2 of the Dungeon) Armour b - a +0 robe (worn) Potions g - a potion of cancellation {unknown} Comestibles c - a bread ration {@e1} f - 2 chunks of flesh {@w0} Skills: - Level 2.6 Fighting + Level 3.2 Short Blades - Level 2.4 Dodging - Level 2.4 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History d - a short sword of venom You see here 4 stones. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +0 short sword of venom begins to drip with poison! d - a +0 short sword of venom (weapon) You start resting. Health restored: 11 You now have 12 gold pieces. You now have 23 gold pieces (gained 11). You now have 31 gold pieces (gained 8). A leopard gecko comes into view. A leopard gecko is nearby! A leopard gecko is nearby! A leopard gecko is nearby! The leopard gecko hisses angrily. You hear an angry hiss. The leopard gecko closely misses you. You miss the leopard gecko. You bite the leopard gecko. You drain its power. The leopard gecko bites you. A frilled lizard comes into view. You take 1 damage, and have 10/11 hp. You barely miss the leopard gecko. The frilled lizard hisses angrily. The leopard gecko bites you. You take 3 damage, and have 7/11 hp. MASSIVE DAMAGE!! You hit the leopard gecko. You kill the leopard gecko! Your Short Blades skill increases to level 3! You barely miss the frilled lizard. You bite the frilled lizard. You drain its power. You kill the frilled lizard! You see here a leopard gecko corpse. You butcher the leopard gecko corpse. f - 2 chunks of flesh {@w0} You start resting. Health restored: 11 You fall through a shaft! The shaft crumbles and collapses. A bat comes into view. A bat is nearby! The helpless bat fails to defend itself. You puncture the bat! You kill the bat! No target in view! e - a glowing short sword You now have 37 gold pieces (gained 6). You see here a dagger. Found an escape hatch in the ceiling. Found a stone staircase leading down. Found a stone staircase leading up. g - a fizzy golden potion No target in view! No target in view! h - a runed long sword A rat and a dart slug come into view. There is a stone staircase leading up here. You climb upwards. Found 7 gold pieces and a hunting sling. Found an escape hatch in the floor. There is a stone staircase leading down here. Unknown command. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! You see here 7 gold pieces. You barely miss the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. You bite the hobgoblin. You drain its power. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin completely misses you. You closely miss the hobgoblin. You bite the hobgoblin. You drain its power. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. You bite the hobgoblin, but do no damage. The hobgoblin hits you. You take 2 damage, and have 9/11 hp. You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! You regained 4 hp, and now have 13/16 hp. MP restored: 3 Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +0 short sword of venom stops dripping with poison. Your +1 short sword of holy wrath softly glows with a divine radiance! e - a +1 short sword of holy wrath (weapon) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +1 short sword of holy wrath stops glowing. Space warps around you for a moment! h - a +2 long sword of distortion (weapon) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Really unwield h - a +2 long sword of distortion {!w}? Your +0 short sword of venom begins to drip with poison! d - a +0 short sword of venom (weapon) You are cast into the Abyss! To return, you must find a gate leading back. Killing monsters will force the Abyss to allow you passage. This branch contains the abyssal rune of Zot. Unknown command. Unknown command. Sorry, you can't set a waypoint here. #. ..###. .#..... .#..#. .###. .. #....##....# .. .....#.#..# #.##...#.....# #.#....#.....#. #.....@...#.... ...##.#......... #. #...#.#... # #...#..... #.......# ##.#....# #.#..#. . #.#..# #. #.#. . There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 2 bats A hobgoblin (D:1) A kobold (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zephy the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 65 | D:1 | Reached skill level 3 in Short Blades 171 | D:1 | You fall through a shaft! 271 | D:1 | Reached XP level 2. HP: 13/16 MP: 3/3 274 | D:1 | Cast into level 1 of the Abyss (a distortion unwield) 281 | Abyss:1 | Quit the game Vault maps used: D:1: scummos_arrival_checkerplants D:2: gammafunk_temple_overflow_wave, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_broadway_c, co_window_2corner, co_window_unsneaky_path_a, co_window_cross_3, co_window_of_opportunity_b, co_window_unsneaky_path_e, co_window_corner_b, co_window_paths_d, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, uniq_terence Skill XL: | 1 | ---------------+----+----- Short Blades | 3 | 3.2 Fighting | | 2.6 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Short sword || 18 Bite || 7 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 9 Vault maps used: D:1: scummos_arrival_checkerplants D:2: gammafunk_temple_overflow_wave, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_broadway_c, co_window_2corner, co_window_unsneaky_path_a, co_window_cross_3, co_window_of_opportunity_b, co_window_unsneaky_path_e, co_window_corner_b, co_window_paths_d, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.5 | 10.1 | 29.7 Dungeon | 88.8 | 88.8 | 0.0 | 5.1 | 11.4 | 39.5 Abyss | 11.2 | 11.2 | 0.0 | 0.0 | 0.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.5 +-------+-------+-------+-------+-------+----------------------