Dungeon Crawl Stone Soup version 0.18.1-50-g88ac8fd (webtiles) character file. 74 zephy the Grave Robber (level 4, 30/30 HPs) Began as a Demonspawn Necromancer on Feb 4, 2017. Quit the game on level 3 of the Dungeon. The game lasted 00:04:00 (2593 turns). zephy the Grave Robber (Demonspawn Necromancer) Turns: 2593, Time: 00:04:01 Health: 30/30 AC: 2 Str: 8 XL: 4 Next: 10% Magic: 8/8 EV: 12 Int: 18 God: Gold: 117 SH: 0 Dex: 13 Spells: 2 memorised, 6 levels left rFire . . . SeeInvis . g - +0 short sword rCold + . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm + (no boots) MR ..... Rnd*Tele + d - amulet of harm Stlth ++........ (no ring) r - ring of teleportation (curse) {+/*tele, !d} @: not resistant to hostile enchantments, unstealthy A: cold resistance 1, sturdy frame 2 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons f - a +0 whip (You found it on level 1 of the Dungeon) g - a +0 short sword (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery d - an amulet of harm (around neck) (You found it on level 1 of the Dungeon) r - a cursed ring of teleportation (left hand) {+/*tele, !d} (You found it on level 3 of the Dungeon) s - an uncursed amulet of harm (You found it on level 3 of the Dungeon) Scrolls e - a scroll of identify {unknown} h - 2 scrolls of amnesia {unknown} m - a scroll of enchant weapon {unknown} Potions i - a potion of curing {unknown} j - a potion of flight {unknown} k - a potion of invisibility {unknown} n - a potion of might {unknown} p - a potion of magic {unknown} q - a potion of brilliance {unknown} Books b - a book of Necromancy Comestibles c - 4 bread rations {@e1} l - 7 chunks of flesh {@w0} o - 2 fruits Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting * Level 5.6 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 None A - Animate Skeleton Necr N/A 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Pakellas Shops: D:2 } Innate Abilities, Weirdness & Mutations Your flesh is cold resistant. Your movements are less encumbered by armour (ER -4). Message History You start resting. Health restored: 30; MP restored: 8 You open the door. There is an open door here. Found an iron altar of Okawaru. c - 3 bread rations {@e1} (gained 1) A hobgoblin comes into view. It is wielding a club. A hobgoblin is nearby! Aim: a hobgoblin, wielding a club (resting, chance to defeat MR: 95%) The hobgoblin shouts! The hobgoblin convulses in agony! You take 1 damage, and have 29/30 hp. You now have 7/8 mp. Aim: a hobgoblin, wielding a club (almost dead, chance to defeat MR: 95%) The hobgoblin convulses in agony! You kill the hobgoblin! You take 1 damage, and have 28/30 hp. You now have 6/8 mp. A rock wall. Unknown command. Things that are here: a club; a hobgoblin corpse You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! l - 6 chunks of flesh {@w0} (gained 3) You now have 5/8 mp. You see here a ring mail. You now have 117 gold pieces (gained 17). You start resting. Health restored: 30; MP restored: 8 Some of the chunks of flesh in your inventory have rotted away. A bat comes into view. A hobgoblin comes into view. It is wielding a club. Aim: a bat (resting, chance to defeat MR: 95%) The bat convulses in agony! You kill the bat! The hobgoblin shouts! You take 1 damage, and have 29/30 hp. You now have 7/8 mp. Aim: a hobgoblin, wielding a club (chance to defeat MR: 95%) The hobgoblin convulses in agony! You kill the hobgoblin! You take 1 damage, and have 28/30 hp. You now have 6/8 mp. You are feeling hungry. Things that are here: a club; a hobgoblin corpse You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! l - 8 chunks of flesh {@w0} (gained 3) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Eating one of 8 chunks of flesh {@w0}. You continue eating. x2 Health restored: 30; MP restored: 8 q - a brown potion r - a knobbly pearl ring You open the door. There is an open door here. A bat comes into view. Aim: a bat (resting, chance to defeat MR: 95%) The bat convulses in agony! You take 1 damage, and have 29/30 hp. You now have 7/8 mp. Aim: a bat (moderately wounded, chance to defeat MR: 95%) The bat convulses in agony! You kill the bat! You take 1 damage, and have 28/30 hp. You now have 6/8 mp. c - 4 bread rations {@e1} (gained 1) There are no items here. A rat comes into view. You see here a small malachite amulet. The rat closely misses you. You hit the rat. The rat closely misses you. Your hobgoblin skeleton hits the rat but does no damage. The rat bites you. You hit the rat but do no damage. Your hobgoblin skeleton barely misses the rat. Your hobgoblin skeleton hits the rat with a club. The rat dies! No target in view! You swap places. You see here a rat corpse. MP restored: 8 You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! l - 8 chunks of flesh {@w0} (gained 1) You now have 7/8 mp. You swap places. You swap places. s - a small malachite amulet Health restored: 30 Some of the chunks of flesh in your inventory have rotted away. MP restored: 8 h - 2 scrolls labeled YKHLI EVIMPAANG (gained 1) Put on which piece of jewellery? (? for menu, Esc to quit) d - an amulet of harm (around neck) Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) You feel slightly jumpy. Oops, that ring feels deathly cold. r - a cursed ring of teleportation (left hand) #Z# #.# #.# #.# #Z# +#.###.# .....#.# .....#.# # .....#.### #. #+#.#.....# # #.. #@#.#.#.#.#.# # ..#...#Z#.#.#...#.#.### .......ZZ.............. ..#...#.#.#.#.#.#.#.##( ....................... ..#...#.#.#.###........ ........#.#.# ###.##### ..#######.#.. .# .# #.#### ## You could see a friendly rat skeleton and 2 friendly hobgoblin skeletons. Vanquished Creatures 2 adders (D:2) 2 dart slugs 4 giant geckos (D:2) 7 bats 4 giant cockroaches 10 hobgoblins A quokka (D:2) 2 ball pythons (D:2) 2 giant newts (D:1) 4 goblins 5 kobolds 4 rats (D:2) 47 creatures vanquished. Vanquished Creatures (collateral kills) 2 rats 2 creatures vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | zephy the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 469 | D:1 | Learned a level 1 spell: Animate Skeleton 530 | D:1 | Gained mutation: Your movements are slightly less encumbered by armour (ER -2). [demonic ancestry] 530 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1034 | D:2 | Reached skill level 5 in Necromancy 1487 | D:2 | Gained mutation: Your movements are less encumbered by armour (ER -4). [demonic ancestry] 1487 | D:2 | Reached XP level 3. HP: 23/24 MP: 3/6 1617 | D:2 | Found an oddly glowing altar of Pakellas. 1617 | D:2 | Found Pakellas's Prime Provisions. 2394 | D:3 | Gained mutation: Your flesh is cold resistant. [demonic ancestry] 2394 | D:3 | Reached XP level 4. HP: 29/30 MP: 5/8 2451 | D:3 | Found an iron altar of Okawaru. 2593 | D:3 | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Short sword | 30 | 2 || 32 Cast: Pain | 55 | 9 || 64 Animate Skeleton | 20 | 3 || 23 Stab: Sleeping | 1 | || 1 Eat: Chunk | 5 | 1 || 6 Armor: Robe | 8 | || 8 Dodge: Dodged | 25 | 2 || 27 Vault maps used: D:1: minmay_arrival_loop D:2: johnstein_pakellas_shop D:3: minitemple, okawaru_metal_pillars_3, first_bread, uniq_jessica Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.9 | 8.8 | 9.1 | 186.3 Dungeon | 100.0 | 100.0 | 0.9 | 8.8 | 9.1 | 186.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 35.7 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 35.7 +-------+-------+-------+-------+-------+----------------------