Dungeon Crawl Stone Soup version 0.19.1-1-g22dce08 (webtiles) character file. 2 zephy the Skirmisher (level 1, 0/14 HPs) Began as a Gargoyle Monk on Jan 17, 2017. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (56 turns). zephy the Skirmisher (Gargoyle Monk) Turns: 56, Time: 00:00:12 Health: 0/14 AC: 4 Str: 14 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . b - +0 robe rNeg + . . Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) e - a +1 leather armour of poison resistance (You found it on level 1 of the Dungeon) Scrolls d - a scroll of teleportation {unknown} Comestibles c - a bread ration {@e1} Skills: - Level 3.2 Fighting + Level 3.2 Maces & Flails - Level 2.4 Dodging - Level 2.1 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, zephy the Gargoyle Monk. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. You open the large door. There is a large open door here. You open the large door. There is a large open door here. d - a scroll labeled LEANUITT DUIVO You see here 9 stones. e - a glowing leather armour You open the large door. There is a large open door here. Found a stone staircase leading down. A bat and a jackal come into view. There are monsters nearby! There are monsters nearby! You thump the bat! You kill the bat! You enter the shallow water. Moving in this stuff is going to be slow. The jackal barks! A jackal comes into view. The jackal barks! Your unstable footing causes you to fumble your attack. The jackal bites you. The jackal closely misses you. You take 3 damage, and have 11/14 hp. MASSIVE DAMAGE!! You see here a bat corpse. You hit the jackal. A jackal comes into view. You barely miss the jackal. The jackal closely misses you. The jackal bites you. The jackal closely misses you. You take 2 damage, and have 9/14 hp. The jackal barks! You hit the jackal. The jackal closely misses you. x2 The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. The jackal bites you but does no damage. You take 1 damage, and have 8/14 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you. You take 1 damage, and have 7/14 hp. The jackal closely misses you. The jackal barely misses you. The jackal bites you. The jackal barely misses you. You closely miss the jackal. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal closely misses you. The jackal completely misses you. The jackal bites you. The jackal misses you. You take 1 damage, and have 6/14 hp. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 3 damage, and have 3/14 hp. MASSIVE DAMAGE!! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/14 hp. You hit the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses you. You take 1 damage, and have 1/14 hp. You barely miss the jackal. The jackal misses you. The jackal bites you. You die... ........†≈.############## .........≈8#≈≈≈≈≈#.≈≈.#.# .........≈.#≈...≈#.≈§.#.# .........≈.#≈.#.≈#.≈≈.#.# .........≈8#≈.#.≈#.≈≈.#.# ########.≈.#≈.#.≈#.≈≈.#.# #...'.(#..'....'.# #.hh'..#..'....'<# ##≈@#≈.#.≈#.≈≈.#.# #≈8#≈.#.≈#.§≈.#.# #≈.#≈.#.≈#.≈≈.#.# #≈.#≈...≈#.≈≈.#.# #≈8#≈≈≈≈≈#.§§.#.# #≈.############## #≈.. #≈≈≈ You could see 2 jackals. Vanquished Creatures A bat (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zephy the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 52 | D:1 | HP: 3/14 [jackal (3)] 55 | D:1 | HP: 1/14 [jackal (1)] 56 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Mace || 12 Armor: Robe || 4 Dodge: Dodged || 19 Vault maps used: D:1: lightli_arrival_isolated_outpost, minmay_tetromino_s4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 12.5 | 32.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 12.5 | 32.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------