Dungeon Crawl Stone Soup version 0.21-a0-150-gc243083 (webtiles) character file. 3 zcamperz the Skirmisher (level 1, -5/18 HPs) Began as a Formicid Wanderer on July 27, 2017. Slain by a worm (11 damage) ... on level 2 of the Dungeon. The game lasted 00:00:54 (134 turns). zcamperz the Skirmisher (Formicid Wanderer) Turns: 134, Time: 00:00:54 Health: -5/18 AC: 3 Str: 18 XL: 1 Next: 55% Magic: 1/1 EV: 11 Int: 10 God: Gold: 15 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis + a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . h - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: very slightly contaminated, invisible (expiring) A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) c - a +0 hand crossbow Missiles d - 27 bolts Armour f - a +0 robe (worn) h - a +0 cloak (worn) Potions b - a potion of heal wounds e - a potion of lignification Comestibles g - a bread ration Skills: + Level 3.4 Fighting + Level 3.1 Crossbows + Level 2.1 Armour + Level 1.2 Stealth Level 1.1 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are very lightly contaminated with residual magic. You now have 15 gold pieces. Found a stone staircase leading down. Found 11 gold pieces. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. A worm comes into view. You flicker for a moment. There is an open door here. The helpless worm fails to defend itself. You hit the worm. The worm is moderately wounded. You barely miss the worm. The worm is moderately wounded. The worm bites you! Ouch! That really hurt! You die... $....# +.>...# ############.....# ................. ######.....# #...#..# +...w@.....# #...##.## ######.....###...##..# +.....'.'...##..# #.....###......[# ####### #.......# ##....... #....... #....... #.#####. You could see a worm. Vanquished Creatures A goblin (D:2) A hobgoblin (D:2) A rat (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zcamperz the Formicid Wanderer began the quest for the Orb. 0 | D:1 | zcamperz set off with: a +2 dagger, a potion of heal wounds, a +0 hand crossbow, 27 bolts, a potion of lignification, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 134 | D:2 | Slain by a worm Vault maps used: D:1: minmay_arrival_split_and_join, cheibriados_altar_1 Action || total -------------------------++------- Melee: Dagger || 15 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 5