Dungeon Crawl Stone Soup version 0.25-a0-890-g62861fb (webtiles) character file. Game seed: 3136089239380804354, levelgen mode: deterministic 107 zbzbzb the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on May 7, 2020. Slain by a centaur skeleton (3 damage) ... on level 4 of the Dungeon. The game lasted 00:04:27 (2231 turns). zbzbzb the Conjurer (Octopode Conjurer) Turns: 2231, Time: 00:04:27 Health: 0/27 AC: 1 Str: 7 XL: 4 Next: 85% Magic: 4/7 EV: 13 Int: 18 God: Gold: 66 SH: 0 Dex: 12 Spells: 2/8 levels left rFire . . . SeeInvis . k - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . f - ring of teleportation (curse) rCorr . Harm . (no ring) MR ..... Rnd*Tele + (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons k - a +0 dagger (weapon) o - a +2 whip of draining Jewellery f - a cursed ring of teleportation (left tentacle) Scrolls a - a scroll of teleportation {unknown} c - a scroll of noise {unknown} e - 7 scrolls of identify {unknown} g - a scroll of magic mapping {unknown} m - 3 scrolls of remove curse {unknown} Potions d - a potion of heal wounds h - a potion of resistance {unknown} i - a potion of might {unknown} j - a potion of stabbing {unknown} l - a potion of lignification {unknown} p - a potion of invisibility {unknown} Comestibles b - 5 rations Skills: + Level 2.3 Dodging + Level 3.2 Stealth + Level 2.5 Spellcasting + Level 5.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 #...... b - Searing Ray Conj ###... 2% 2 ##..... c - Dazzling Flash Conj/Hex ##.... 17% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Fulminant Prism Conj/Hex ##........ 50% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc ##...... 50% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Found a stone staircase leading down. The centaur skeleton barely misses you. You see here a scroll labeled VUZAUT PUORES. The centaur skeleton hits you. Found a robe. The centaur skeleton misses you. The centaur skeleton completely misses you. You see here a robe. The centaur skeleton hits you. The centaur skeleton hits you. Found 19 stones. You hit the centaur skeleton. The centaur skeleton is lightly damaged. The centaur skeleton barely misses you. You hit the centaur skeleton but do no damage. The centaur skeleton is lightly damaged. The centaur skeleton hits you! * * * LOW HITPOINT WARNING * * * The centaur skeleton hits you. You die... ##. # ... .. ≈≈ ## .... #.#≈. # .. ....# #.≈≈ ..# .. (....##..≈ ..## .. .....#.## ##.>.# .. ........### ##..... .. #.#.[..# ##...... .. #.@Z##.#####......O .. ###................ .. ##########?...?.. .. #....... ## #....... ##....[. ##..... ###### You could see a centaur skeleton. Vanquished Creatures A bullfrog skeleton (D:4) 4 adders A worm (D:2) 3 dart slugs An orc (D:3) A ball python (D:2) 3 giant cockroaches 4 goblins 2 hobgoblins 2 jackals (D:2) 2 kobolds (D:2) 4 bats 4 frilled lizards 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zbzbzb the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 569 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 573 | D:1 | Learned a level 2 spell: Searing Ray 1155 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1160 | D:2 | Learned a level 3 spell: Dazzling Flash 1313 | D:2 | Reached skill level 5 in Conjurations 1944 | D:3 | Reached XP level 4. HP: 26/27 MP: 3/7 2203 | D:4 | Noticed an ogre 2206 | D:4 | HP: 1/27 [centaur skeleton (6)] 2231 | D:4 | Slain by a centaur skeleton Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic D:2: layout_basic, first_ration D:3: layout_rooms, lemuel_doored_altar, lightli_temple_of_fire, grunt_temple_overflow_open, gammafunk_temple_overflow_wave D:4: layout_rooms, gup_sewer_entry_pipe, minmay_box_of_dots, uniq_eustachio Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Conjurations | 5 | 5.4 Dodging | | 2.3 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 6 || 6 Constrict | | 2 || 2 Cast: Magic Dart | 39 | 7 || 46 Searing Ray | 6 | 3 || 9 Use: Potion | | 1 || 1 Eat: Chunk | 4 | 1 || 5 Dodge: Dodged | 6 | 13 || 19 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 153 | 0 | 0.0 | 36 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 19 | 0 | 0.0 | 10 | 0 | 0.0 D:2 | 61 | 0 | 0.0 | 20 | 0 | 0.0 D:3 | 33 | 0 | 0.0 | 5 | 0 | 0.0 D:4 | 40 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------