Dungeon Sprint DCSS version 0.25-a0-110-ge29c8f2 (webtiles) character file. Game seed: 9112885228568614004, levelgen mode: deterministic 38 zbzbzb the Shield-Bearer (level 3, -3/33 HPs) Began as a Formicid Fighter on Nov 20, 2019. Splashed by a jelly's acid (10 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:20 (171 turns). zbzbzb the Shield-Bearer (Formicid Fighter) Turns: 171, Time: 00:00:21 Health: -3/33 AC: 3 Str: 20 XL: 3 Next: 65% Magic: 3/3 EV: 8 Int: 7 God: Gold: 0 SH: 10 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 trident rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: corroded A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 5.0 Fighting * Level 3.8 Polearms + Level 4.5 Armour + Level 0.5 Dodging + Level 5.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The jelly is lightly wounded. You block the jelly's attack. You hit the jelly. Your hands burn! The jelly is moderately wounded. The jelly hits you but does no damage. You hit the jelly. Your hands burn! The jelly is heavily wounded. The jelly barely misses you. The jelly hits you. You are splashed with acid! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jelly. The acid corrodes you! Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is severely wounded. The jelly hits you but does no damage. Your shield and scale mail prevent you from hitting the jelly. The jelly is severely wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓J▓ ▓S▓ ▓o▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see a jelly, an adder and an orc. Vanquished Creatures An orc wizard (D) A shadow imp (D) A goblin (D) A hobgoblin (D) A kobold (D) 2 bats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | zbzbzb the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 154 | D | Noticed an orc wizard 154 | D | Noticed a jelly 164 | D | Killed an orc wizard 164 | D | Reached skill level 5 in Shields 164 | D | Reached XP level 2. HP: 24/26 MP: 2/2 164 | D | Reached XP level 3. HP: 30/32 MP: 3/3 166 | D | Reached skill level 5 in Fighting 171 | D | Splashed by a jelly's acid Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Shields | 5 | 5.2 Fighting | 4 5 | 5.0 Polearms | 3 | 3.8 Armour | 4 | 4.5 Dodging | | 0.5 Action || total -------------------------++------- Melee: Trident || 43 Armor: Scale mail || 14 Dodge: Dodged || 11 Block: Shield || 23 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 55 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 55 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+-------