Dungeon Sprint DCSS version 0.25-a0-71-ge910a4a (webtiles) character file. Game seed: 12535751650352860095, levelgen mode: deterministic 2 zbzbzb the Shield-Bearer (level 1, 0/16 HPs) Began as an Octopode Fighter on Nov 3, 2019. Slain by a human (10 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:24 (52 turns). zbzbzb the Shield-Bearer (Octopode Fighter) Turns: 52, Time: 00:00:24 Health: 0/16 AC: 1 Str: 15 XL: 1 Next: 40% Magic: 1/1 EV: 11 Int: 10 God: Gold: 6 SH: 8 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . b - +0 shield rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 shield (worn) Scrolls j - a scroll of blinking k - a scroll of amnesia {unknown} Potions c - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles d - a ration Skills: + Level 3.3 Fighting * Level 2.3 Long Blades + Level 3.3 Dodging + Level 0.4 Stealth + Level 3.3 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The human shouts! You start waiting. The human is too close now for your liking. You slash the human! You grab the human. The human is moderately wounded. You constrict the human. The human hits you. You hit the human. The human is moderately wounded. You constrict the human. The human hits you. You hit the human. The human is heavily wounded. You constrict the human. You block the human's attack. The human barely misses you. You riposte. You hit the human. You squeeze the human. The human is severely wounded. You hit the human. The human is almost dead. You constrict the human. The human hits you! Ouch! That really hurt! You die... ▓...#......## ▓..##.......# ▓##.##.##...# .# ##.##.###..# ..# ▓#.####.##..# ...+ ▓.###..##..## #p..# ▓#.....##..# #....# ###..##...##.....# ##..##...@#......# #..###..##p# #..# #..#### ▓▓▓▓ ▓▓▓▓ You could see a human. Vanquished Creatures 4 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | zbzbzb the Octopode Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 52 | D | Slain by a human Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Action || total -------------------------++------- Melee: Long sword || 10 Constrict || 2 Tentacles || 1 Stab: Sleeping || 2 Armor: Skin || 1 Dodge: Dodged || 2 Block: Shield || 3 Rpst.: Long sword || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 4 | 100.0 | 0 | 4 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 4 | 100.0 | 0 | 4 | 100.0 +---------+---------+-------+---------+---------+-------