Dungeon Sprint DCSS version 0.25-a0-62-g88673ef (webtiles) character file. Game seed: 16975237050204265078, levelgen mode: deterministic 0 zbzbzb the Shield-Bearer (level 1, -3/18 HPs) Began as a Formicid Fighter on Oct 30, 2019. Slain by a gnoll ... wielding a +4 whip (6 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:08 (16 turns). zbzbzb the Shield-Bearer (Formicid Fighter) Turns: 16, Time: 00:00:09 Health: -3/18 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 7 Int: 7 God: Gold: 0 SH: 9 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 3.2 Fighting * Level 2.0 Axes + Level 3.2 Armour + Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History A gnoll comes into view. It is wielding a +4 whip. The gnoll shouts! There is an open door to the Storerooms (Easy) here. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +4 whip. You block the gnoll's attack. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +4 whip. x2 * * * LOW HITPOINT WARNING * * * You slash the gnoll! The gnoll is almost dead. The gnoll closely misses you. Your shield and scale mail prevent you from hitting the gnoll. The gnoll is almost dead. The gnoll hits you with a +4 whip. You die... ##########++ #........... + #......#..#. #####.##........... ......g@........... ##+#####......#..#. { #........... { { ####'#####++ #.......# {{ #.......# {{ #.......# #...<...# #.......# You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | zbzbzb the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 16 | D | Slain by a gnoll Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_4, final_vault] Action || total -------------------------++------- Melee: War axe || 5 Armor: Scale mail || 1 Dodge: Dodged || 1 Block: Shield || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------