Dungeon Crawl Stone Soup version 0.25-a0-44-g29a1220 (webtiles) character file. Game seed: 8602856151487803377, levelgen mode: deterministic 127 zbzbzb the Magician (level 4, 0/24 HPs) Began as a Deep Elf Wizard on Oct 23, 2019. Slain by a water moccasin zombie (7 damage) ... in an ossuary. The game lasted 00:07:56 (3085 turns). zbzbzb the Magician (Deep Elf Wizard) Turns: 3085, Time: 00:07:57 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 85% Magic: 4/14 EV: 13 Int: 24 God: Gold: 100 SH: 0 Dex: 13 Spells: 2/15 levels left rFire . . . SeeInvis . n - +0 rapier rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in an ossuary. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 100 gold pieces. Inventory: Hand Weapons g - a +2 antimagic dagger h - a +0 dagger m - a cursed -3 war axe n - a +0 rapier (weapon) Missiles c - 84 stones (quivered) Armour a - a +0 robe (worn) b - a +0 hat (worn) Wands p - a wand of random effects (20) u - a wand of paralysis (4) Scrolls e - 2 scrolls of enchant weapon {unknown} f - 4 scrolls of identify {unknown} j - a scroll of amnesia {unknown} k - a scroll of fear {unknown} r - a scroll of remove curse {unknown} s - a scroll of random uselessness {unknown} t - a scroll of magic mapping {unknown} w - a scroll of immolation {unknown} Potions i - a potion of curing o - a potion of might {unknown} q - a potion of mutation {unknown} v - a potion of berserk rage {unknown} Comestibles d - 9 rations Skills: + Level 0.4 Fighting + Level 2.7 Dodging + Level 3.2 Stealth + Level 6.3 Spellcasting + Level 2.2 Conjurations + Level 1.8 Summonings + Level 1.1 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 None b - Call Imp Summ ###..... 5% 2 None c - Slow Hex #....... 12% 2 None d - Mephitic Cloud Conj/Pois/Air ##...... 17% 3 None f - Conjure Flame Conj/Fire ##...... 14% 3 None t - Blink Tloc N/A 8% 2 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Dithmenos Xom Annotations: D:4 Edmund Message History Press: ? - help, Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (lightly damaged, slow) The magic dart hits the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you. The water moccasin zombie barely misses your crimson imp. Your crimson imp blinks! Your crimson imp completely misses the water moccasin zombie. All of the chunks of flesh in your inventory have rotted away. The water moccasin zombie is no longer moving slowly. Your crimson imp blinks! x2 Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. The water moccasin zombie barely misses you. Your crimson imp hits the water moccasin zombie. An arrow misses your crimson imp! The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie bites you! You die... #^^^# #Z^^# #^^^# #^..# ##'## #...# #### #####^^^# #!!!!#.ZZ#...# +?!??#@Z5ZZ5^# #!?!?#.5.#..∩# ############## You could see 4 water moccasin zombies, a hobgoblin zombie, 2 friendly crimson imps and a friendly white imp. Vanquished Creatures A hound skeleton (D:4) An adder (D:2) 2 worms (D:2) A dart slug (D:1) A ball python (D:1) 5 bats (D:2) 4 goblins 7 hobgoblins 6 kobolds A quokka (D:2) 5 frilled lizards A kobold zombie (Ossuary) An orc zombie (Ossuary) 6 rats 42 creatures vanquished. Vanquished Creatures (collateral kills) A hound (D:4) Natasha (D:2) An adder (D:4) 2 worms A dart slug (D:2) 6 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zbzbzb the Deep Elf Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 239 | D:1 | Reached skill level 5 in Spellcasting 293 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/10 299 | D:1 | Learned a level 2 spell: Call Imp 302 | D:1 | Learned a level 2 spell: Blink 415 | D:1 | Learned a level 2 spell: Slow 1376 | D:3 | Found a shadowy altar of Dithmenos. 1425 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/12 1430 | D:2 | Learned a level 3 spell: Conjure Flame 1434 | D:2 | Learned a level 3 spell: Mephitic Cloud 1815 | D:2 | Found a shimmering altar of Xom. 2311 | D:2 | Found a shimmering altar of Xom. 2494 | D:2 | Noticed Natasha 2500 | D:2 | Killed Natasha 2500 | D:2 | Reached skill level 6 in Spellcasting 2500 | D:2 | Reached XP level 4. HP: 3/24 MP: 7/14 2811 | D:4 | Found a sand-covered staircase. 2855 | D:4 | Noticed Edmund 3032 | Ossuary | Entered an ossuary 3085 | Ossuary | Slain by a water moccasin zombie Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic D:2: layout_loops_cross, xom_butterflies, minmay_hexomino_r4, uniq_natasha D:3: layout_basic, overflow_temple_1_default, first_ration D:4: layout_rooms, yredelemnul_altar_generic, okawaru_trees_2, lightli_ossuary_entry_decrepit_ruins, minmay_misc_feat_x, uniq_edmund Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 6 | 6.3 Stealth | 3 | 3.2 Conjurations | 2 | 2.2 Fighting | | 0.4 Dodging | | 2.7 Summonings | | 1.8 Translocations | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 3 | || 3 Rapier | 4 | 5 || 9 Cast: Magic Dart | 107 | 12 || 119 Call Imp | 6 | 5 || 11 Conjure Flame | | 2 || 2 Slow | | 2 || 2 Stab: Sleeping | 2 | || 2 Distracted | 1 | || 1 Eat: Chunk | 5 | 1 || 6 Armor: Robe | 3 | 2 || 5 Dodge: Dodged | 15 | 11 || 26 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 136 | 46 | 25.3 | 40 | 8 | 16.7 +---------+---------+-------+---------+---------+------- D:1 | 39 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 33 | 44 | 57.1 | 15 | 6 | 28.6 D:4 | 64 | 0 | 0.0 | 3 | 0 | 0.0 Ossuary | 0 | 2 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+-------