Dungeon Crawl Stone Soup version 0.24-a0-762-gca426f5 (webtiles) character file. Game seed: 2170321051350248515, levelgen mode: deterministic 140 zbzbzb the Sneak (level 5, 0/32 HPs) Began as an Octopode Enchanter on Oct 4, 2019. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:06:19 (3792 turns). zbzbzb the Sneak (Octopode Enchanter) Turns: 3792, Time: 00:06:19 Health: 0/32 AC: 1 Str: 9 XL: 5 Next: 22% Magic: 3/8 EV: 13 Int: 14 God: Gold: 132 SH: 0 Dex: 12 Spells: 2/8 levels left rFire . . . SeeInvis . a - +3 dagger rCold + . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . n - amulet of magic regeneration rElec . Reflect . o - ring of protection from cold rCorr + Harm . k - -3 ring of intelligence (curse) MR ..... v - ring of resist corrosion Stlth ++++...... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.36/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -8), very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons a - a +3 dagger (weapon) t - a +1 dagger Missiles b - 171 stones e - 41 sling bullets i - 59 bolts m - 7 javelins (quivered) Jewellery k - a cursed -3 ring of intelligence (right tentacle) n - an amulet of magic regeneration (around mantle) o - a ring of protection from cold (left tentacle) v - a ring of resist corrosion (on tentacle) Scrolls d - 2 scrolls of random uselessness {unknown} g - a scroll of magic mapping {unknown} h - a scroll of teleportation {unknown} p - 2 scrolls of immolation {unknown} q - a scroll of blinking {unknown} u - 4 scrolls of identify {unknown} y - a scroll of remove curse {unknown} Potions f - a potion of ambrosia {unknown} j - a potion of flight {unknown} l - 2 potions of curing {unknown} r - a potion of cancellation {unknown} s - 2 potions of heal wounds {unknown} x - 2 potions of magic {unknown} Comestibles c - 8 rations w - 3 chunks of flesh Skills: + Level 0.5 Fighting + Level 1.9 Short Blades + Level 2.3 Dodging + Level 5.9 Stealth + Level 2.4 Spellcasting + Level 3.7 Hexes + Level 0.4 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 #...... b - Ensorcelled Hibernat Hex/Ice #..... 14% 2 ###.... c - Confuse Hex ##...... 14% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Tukima's Dance Hex ##...... 14% 3 ###.... Dazzling Spray Conj/Hex #..... 32% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 exclusion: ogre Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The scorpion is moderately wounded. You constrict the scorpion. The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is moderately wounded. You constrict the scorpion. You feel sick. The scorpion stings you. You hit the scorpion but do no damage. The scorpion is heavily wounded. You constrict the scorpion. You feel sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You hit the scorpion. The scorpion is severely wounded. You constrict the scorpion. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses you. You hit the scorpion but do no damage. You squeeze the scorpion, but do no damage. The scorpion is severely wounded. You constrict the scorpion, but do no damage. You die... ...#.#.#........ .##......#######. .#####.#.# . .#####.#.##### .# .......#.. ..# ..# ....#######.#.######...# ....### #.# #.......... ......###.# #......... ....#....## ##@s.....[ ....###.#.## ##.##.#...# ##### #.##.###.## # # #.###.#.## #.# ##.## #.# ### #.# #.# You could see a scorpion. Vanquished Creatures 4 adders 3 worms (D:3) 3 dart slugs 2 leopard geckos (D:1) An orc (D:3) 3 ball pythons 12 giant cockroaches 11 goblins 7 hobgoblins 7 jackals 5 bats 6 frilled lizards 9 kobolds 7 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zbzbzb the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 499 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 921 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1033 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1037 | D:1 | Learned a level 3 spell: Confuse 1551 | D:2 | Reached skill level 5 in Stealth 2130 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/7 3175 | D:3 | Reached XP level 5. HP: 32/32 MP: 8/8 3731 | D:4 | Noticed an ogre 3791 | D:4 | HP: 1/32 [poisoned by a scorpion] 3792 | D:4 | Succumbed to a scorpion's poison Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic, chequers_serial_rivers_large_b, roderic_lattice_a, serial_bayou_pond_b D:2: layout_loops_ring, chequers_mini_garden, roderic_cross_of_infinity D:3: minmay_roachtagon, layout_basic, first_ration D:4: layout_loops_cross, kb_xom_exploding_sheep, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 5 | 5.9 Fighting | | 0.5 Short Blades | | 1.9 Dodging | | 2.3 Spellcasting | | 2.4 Hexes | | 3.7 Ice Magic | | 0.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 83 | 83 || 166 Constrict | 20 | 19 || 39 Tentacles | 10 | 11 || 21 Throw: Stone | 3 | || 3 Cast: Ensorcelled Hiber | 4 | 12 || 16 Stab: Sleeping | 14 | 18 || 32 Eat: Chunk | 4 | 6 || 10 Armor: Skin | 6 | 8 || 14 Dodge: Dodged | 45 | 34 || 79 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 173 | 27 | 13.5 | 67 | 13 | 16.2 +---------+---------+-------+---------+---------+------- D:1 | 34 | 11 | 24.4 | 19 | 5 | 20.8 D:2 | 63 | 0 | 0.0 | 23 | 0 | 0.0 D:3 | 76 | 16 | 17.4 | 25 | 8 | 24.2 +---------+---------+-------+---------+---------+-------