Dungeon Crawl Stone Soup version 0.24-a0-616-ge2a249a (webtiles) character file. Game seed: 5940190274829630479, levelgen mode: deterministic 31 zbzbzb the Sneak (level 3, 0/21 HPs) Began as an Octopode Enchanter on Sept 13, 2019. Slain by a gnoll (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (622 turns). zbzbzb the Sneak (Octopode Enchanter) Turns: 622, Time: 00:01:31 Health: 0/21 AC: 1 Str: 8 XL: 3 Next: 22% Magic: 6/6 EV: 13 Int: 17 God: Gold: 58 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles e - 8 stones (quivered) Scrolls b - 2 scrolls of identify {unknown} h - 2 scrolls of remove curse {unknown} Potions d - a potion of heal wounds {unknown} g - a potion of might {unknown} Comestibles c - 2 rations Skills: + Level 1.0 Short Blades + Level 2.1 Dodging + Level 4.7 Stealth + Level 2.3 Spellcasting + Level 3.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 #...... b - Ensorcelled Hibernat Hex/Ice #..... 14% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ##...... 14% 3 ###.... Tukima's Dance Hex ##...... 14% 3 ###.... Dazzling Spray Conj/Hex #..... 28% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Unknown command. The gnoll shouts! Things that are here: a +0 club; a gnoll corpse You barely miss the gnoll. You grab the gnoll. You constrict the gnoll. The gnoll barely misses you. You hit the gnoll. Your squeeze misses the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll hits you! You hit the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you. You hit the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you! You die... ########### #..g@.<)..# +.#######.# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 2 goblins (D:2) A hobgoblin (D:1) 2 bats (D:1) A frilled lizard (D:1) 4 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zbzbzb the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 239 | D:2 | Reached XP level 2. HP: 3/17 MP: 5/5 243 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 617 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 622 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, minmay_misc_feat_iff D:2: layout_basic, grunt_gozag_breadcrumbs, okawaru_metal_pillars_1_2 Action || total -------------------------++------- Melee: Dagger || 36 Constrict || 12 Tentacles || 7 Throw: Stone || 1 Stab: Sleeping || 3 Armor: Skin || 4 Dodge: Dodged || 26 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 45 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 9 | 0 | 0.0 D:2 | 34 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------