Dungeon Sprint DCSS version 0.24-a0-373-g39439d8 (webtiles) character file. Game seed: 10525331922499752175 99 zbzbzb the Chopper (level 4, 0/42 HPs) Began as a Deep Dwarf Gladiator on May 30, 2019. Slain by a water elemental (17 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:56 (111 turns). zbzbzb the Chopper (Deep Dwarf Gladiator) Turns: 111, Time: 00:00:57 Health: 0/42 AC: 4 Str: 19 XL: 4 Next: 45% Magic: 4/4 EV: 15 Int: 8 God: Gold: 39 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were in the Dungeon. You were not hungry. You visited 1 branch You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 2 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking n - a scroll of torment {unknown} o - 4 scrolls of identify p - a scroll of holy word {unknown} q - 2 scrolls of remove curse Potions e - 4 potions of curing g - 2 potions of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage m - 3 potions of mutation {unknown} r - a potion of flight {unknown} Comestibles f - 3 rations l - a chunk of flesh Skills: + Level 3.3 Fighting + Level 7.0 Axes + Level 3.2 Throwing + Level 0.8 Armour + Level 6.5 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History m - a sedimented amethyst potion; n - a scroll labeled ARPHAM JUHOICH o - 2 scrolls of identify; o - 3 scrolls of identify (gained 1) f - 2 rations (gained 1); e - 4 potions of curing (gained 1) g - 2 potions of heal wounds (gained 1) m - 2 sedimented amethyst potions (gained 1) p - a scroll labeled CYPSAI ZAULAC; o - 4 scrolls of identify (gained 1) q - 2 scrolls of remove curse; f - 3 rations (gained 1) m - 3 sedimented amethyst potions (gained 1) r - a sapphire potion You now have 39 gold pieces (gained 10). Okay, then. There is an open door here. You feel much better. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. The water elemental hits you!! There is an open door to the Ecumenical Temple here. The water elemental hits you!! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#...#### ##.#*** * * ...#...÷..#####..# __ _ ..##.......#..#..#,, _ , ##.##.##...#..#..###+#+###+ ##.##.###..##'#..#........ #.####.##..###...E.⌠...... .###..##..####..@#...####* * #.....##).###....#.⌠.# ###..##...##.....#...# _ ##..##....#..†...#+### , ≈ #..###..##.#.....# __* , #..# #..#####....#_ ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓** ≈ ≈ , * * , ≈ ≈ , * You could see a water elemental. Vanquished Creatures A scorpion (D) Jessica (D) A human (D) An ooze (D) 2 rats (D) 6 creatures vanquished. Vanquished Creatures (others) A yaktaur (D) 4 hellions (D) 5 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | zbzbzb the Deep Dwarf Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 11 | D | Reached skill level 4 in Axes 38 | D | Noticed Jessica 41 | D | Killed Jessica 41 | D | Reached skill level 5 in Axes 41 | D | Reached skill level 5 in Dodging 41 | D | Reached XP level 2. HP: 22/27 MP: 2/2 41 | D | Reached XP level 3. HP: 27/33 MP: 3/3 50 | D | Killed a yaktaur 76 | D | Noticed a scorpion 82 | D | Killed a hellion 83 | D | Killed a scorpion 83 | D | Reached skill level 7 in Axes 83 | D | Reached XP level 4. HP: 20/42 MP: 4/4 93 | D | Killed a hellion 93 | D | Killed a hellion 94 | D | Killed a hellion 107 | D | Noticed a water elemental 111 | D | Slain by a water elemental Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 | 3.3 Axes | 5 7 | 7.0 Throwing | 2 3 | 3.2 Dodging | 5 6 | 6.5 Armour | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 27 | || 27 Throw: Throwing net | 2 | || 2 Abil: Heal Wounds | | 1 || 1 Armor: Leather armour | 2 | || 2 Dodge: Dodged | 16 | || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 142 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 142 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------