Dungeon Sprint DCSS version 0.24-a0-350-g5b3daab (webtiles) character file. Game seed: 10088575826270992925 0 zbzbzb the Shield-Bearer (level 1, 0/16 HPs) Began as an Octopode Fighter on May 23, 2019. Slain by a worker ant (8 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:03 (15 turns). zbzbzb the Shield-Bearer (Octopode Fighter) Turns: 15, Time: 00:00:04 Health: 0/16 AC: 1 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 8 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . b - +0 shield rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -5) A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 shield (worn) Scrolls j - a scroll of blinking Potions c - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles d - a ration Skills: + Level 3.0 Fighting + Level 2.0 Long Blades + Level 3.0 Dodging + Level 3.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the door. A worker ant comes into view. There is an open door to the Storerooms (Easy) here. The worker ant twitches its antennae in your direction. You block the worker ant's attack. You hit the worker ant. You grab the worker ant. The worker ant is moderately wounded. You constrict the worker ant. You block the worker ant's attack. The worker ant bites you! You are poisoned. The worker ant poisons you! You hit the worker ant. The worker ant is severely wounded. You constrict the worker ant, but do no damage. You feel sick. The worker ant bites you! Ouch! That really hurt! You die... ##########++ #+ #........... +. #......#..#. ######.##........... ......a@'........... ###+#####......#..#. #........... ####'#####++ #.......# #.......# #.......# #...<...# #.......# You could see a worker ant. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | zbzbzb the Octopode Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 11 | D | Noticed a worker ant 15 | D | Slain by a worker ant Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, crystal_vault_3, iron_vault_4, final_vault] Action || total -------------------------++------- Melee: Long sword || 2 Constrict || 1 Block: Shield || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------