Dungeon Sprint DCSS version 0.24-a0-169-g71aafec (webtiles) character file. Game seed: 1537525171748616585 5 zbzbzb the Digger (level 1, 0/10 HPs) Began as a Gargoyle Earth Elementalist on Mar 8, 2019. Was an Initiate of Vehumet. Slain by a river rat (2 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:56 (116 turns). zbzbzb the Digger (Gargoyle Earth Elementalist) Turns: 116, Time: 00:00:57 Health: 0/10 AC: 4 Str: 11 XL: 1 Next: 80% Magic: 0/3 EV: 12 Int: 15 God: Vehumet [......] Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . a - +2 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg + . . Faith . c - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 quarterstaff (weapon) Missiles p - 34 stones (quivered) Armour c - a +0 robe (worn) Magical Staves b - an uncursed staff of energy Scrolls j - a scroll of blinking m - 3 scrolls of remove curse n - 5 scrolls of amnesia o - a scroll of summoning Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 4 potions of magic i - 3 potions of berserk rage l - 2 potions of invisibility Comestibles d - 9 rations k - 3 chunks of flesh Skills: + Level 1.8 Dodging + Level 2.4 Stealth + Level 2.4 Spellcasting Level 0.7 Transmutations + Level 4.8 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ###... 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth ##...... 11% 2 ###.... Stone Arrow Conj/Erth #..... 24% 3 ###.... Petrify Tmut/Erth ##...... 56% 4 #####.. Lee's Rapid Deconstruct Erth ###....... 61% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (almost dead) The blast of sand hits the river rat but does no damage. The river rat is almost dead. p - 35 stones The river rat bites you. * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (almost dead) The blast of sand hits the river rat but does no damage. The river rat is almost dead. p - 34 stones The river rat bites you. You die... #_________.# #_______...###########++ ##########+##........... #.?..+)))+.##......#..#. ##########.##........... #.........÷.'........... +#####'#####......#..#. #...'.##........... #...#@#####'#####++ #####r##.......# +...#h##.......# +...'h##.......# ########...<...# #.......# #.......# #.......# ######### You could see a river rat and 2 jackals. Vanquished Creatures An adder skeleton (D) A giant cockroach (D) A rat (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | zbzbzb the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 49 | D | Found a bloodstained altar of Trog. 49 | D | Found a deep blue altar of Sif Muna. 49 | D | Found a viscous altar of Jiyva. 49 | D | Found a hazy altar of Hepliaklqana. 49 | D | Found an opulent altar of Gozag. 50 | D | Found a glowing golden altar of the Shining One. 50 | D | Found a glowing silver altar of Zin. 50 | D | Found a basalt altar of Yredelemnul. 50 | D | Found a shimmering altar of Xom. 50 | D | Found an ornate altar of the Wu Jian Council. 50 | D | Found a sacrificial altar of Ru. 50 | D | Found a stormy altar of Qazlal. 50 | D | Found an iron altar of Okawaru. 50 | D | Found a sparkling altar of Nemelex Xobeh. 50 | D | Found a burning altar of Makhleb. 50 | D | Found a blossoming altar of Fedhas. 50 | D | Found a white marble altar of Elyvilon. 50 | D | Found a shadowy altar of Dithmenos. 50 | D | Found a snail-covered altar of Cheibriados. 52 | D | Found a radiant altar of Vehumet. 52 | D | Found a corrupted altar of Lugonu. 52 | D | Found a roughly hewn altar of Beogh. 53 | D | Found a hide-covered altar of Uskayaw. 53 | D | Found an ancient bone altar of Kikubaaqudgha. 53 | D | Found a shattered altar of Ashenzari. 62 | D | Became a worshipper of Vehumet 80 | D | Reached skill level 4 in Earth Magic 116 | D | Slain by a river rat Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_5, final_vault] Skill XL: | 1 | ---------------+----+----- Earth Magic | 4 | 4.8 Dodging | | 1.8 Stealth | | 2.4 Spellcasting | | 2.4 Transmutations | | 0.7 Action || total -------------------------++------- Melee: Quarterstaff || 3 Cast: Sandblast || 6 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 8 | 100.0 | 0 | 3 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 8 | 100.0 | 0 | 3 | 100.0 +---------+---------+-------+---------+---------+-------