Dungeon Sprint DCSS version 0.24-a0-139-geb6712d (webtiles) character file. Game seed: 3304171242224548896 25 zbzbzb the Skirmisher (level 2, -10/27 HPs) Began as a Centaur Fighter on Mar 1, 2019. Mangled by an ogre ... wielding a +0 giant spiked club (28 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:16 (63 turns). zbzbzb the Skirmisher (Centaur Fighter) Turns: 63, Time: 00:00:17 Health: -10/27 AC: 6 Str: 18 XL: 2 Next: 82% Magic: 2/2 EV: 5 Int: 7 God: Gold: 0 SH: 8 Dex: 8 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no barding) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 3 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 4.1 Fighting * Level 2.9 Long Blades + Level 3.0 Armour + Level 0.1 Dodging + Level 3.2 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History You have reached level 2! i - 3 potions of magic (gained 1) There is an open door, spattered with blood here. Things that are here: a +0 club; a cursed +0 leather armour There isn't anything to butcher here. You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! There is an open door here. You completely miss the ogre. You kick the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club! You slash the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..)..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | zbzbzb the Centaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 1 | D | Noticed Ijyb 19 | D | Killed Ijyb 19 | D | Reached skill level 4 in Fighting 19 | D | Reached XP level 2. HP: 23/27 MP: 2/2 61 | D | Noticed an ogre 63 | D | Mangled by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.1 Long Blades | 2 | 2.9 Armour | 3 | 3.0 Shields | 3 | 3.2 Dodging | | 0.1 Action || total -------------------------++------- Melee: Long sword || 19 Kick || 4 Armor: Scale mail || 4 Dodge: Dodged || 4 Block: Shield || 5 Rpst.: Long sword || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------