Dungeon Crawl Stone Soup version 0.23-a0-81-g012e35b (webtiles) character file. 122 zb2018 the Conjurer (level 5, 0/31 HPs) Began as an Octopode Conjurer on Aug 12, 2018. Slain by a hound (6 damage) ... on level 4 of the Dungeon. The game lasted 00:10:17 (2976 turns). zb2018 the Conjurer (Octopode Conjurer) Turns: 2976, Time: 00:10:18 Health: 0/31 AC: -1 Str: 7 XL: 5 Next: 6% Magic: 4/8 EV: 14 Int: 19 God: Gold: 90 SH: 0 Dex: 15 Spells: 3/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm + (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . i - amulet of the gourmand rElec . Reflect . e - -2 ring of protection (curse) rCorr . Harm . p - +3 ring of dexterity MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 4 of the Dungeon. You were completely stuffed. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) h - a +0 long sword o - a +0 quarterstaff Missiles d - 22 poisoned needles Jewellery e - a cursed -2 ring of protection (left tentacle) i - an amulet of the gourmand (around mantle) p - a +3 ring of dexterity (right tentacle) Scrolls g - a scroll of fear j - a scroll of random uselessness {unknown} l - 2 scrolls of teleportation q - 2 scrolls of enchant weapon r - a scroll of enchant armour {unknown} t - a scroll of immolation {unknown} w - a scroll of identify Potions c - 4 potions of curing {unknown} f - a potion of ambrosia {unknown} k - a potion of agility {unknown} m - a potion of mutation {unknown} n - a potion of degeneration {unknown} u - a potion of invisibility {unknown} v - 2 potions of brilliance {unknown} Comestibles b - 6 rations s - 7 chunks of flesh Skills: + Level 2.1 Dodging + Level 3.5 Stealth * Level 2.5 Spellcasting * Level 5.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 #...... b - Searing Ray Conj ###... 2% 2 ##..... c - Dazzling Spray Conj/Hex ##.... 16% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ###..... 16% 4 #####.. Fulminant Prism Conj/Hex ##........ 45% 4 #####.. Force Lance Conj/Tloc ##...... 45% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Menkaure Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History This raw flesh tastes great. Magic restored. You start resting. You hear the rusting of a drain nearby. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (resting) The searing ray hits the hound. The hound is lightly wounded. (Press . to maintain the ray.) The searing ray misses the hound. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. You die... ****,***,,**,,,**,,,*******,,,,,, ********≈,*******...,,,,,,,,,,,,, *,,,***≈≈≈**###**..#*******,,,,<* ≈≈,,,**≈≈≈**,..##..#*** #,***,# ≈≈*≈≈≈*≈≈***,#...=.,,,** #.*,,,. ≈≈*≈,≈*≈,* *,,..#.#*,*,**##.#,**# ≈≈*≈∩≈*≈≈* **,#...*,***,......* # ,≈*≈,≈*≈≈****,#.h#,** *#..,,#.### ≈≈*≈≈≈*≈,*,,,,#.@#*,**#..#**#.... ≈≈*≈,≈*≈,*****#..#**,#.#.# ###.# ≈≈**≈,,≈≈* #..####.##.# #.# ≈≈***,,≈** #......###.## #.# ≈** ***** #####..##...#####.# ** #.....#.......# * #.###...####### * #.#*##.## * #..,...# You could see a hound. Vanquished Creatures 6 adders 3 worms (D:2) A dart slug (D:1) 4 leopard geckos 2 ball pythons 6 goblins 2 hobgoblins 7 jackals 3 kobolds (D:1) 2 quokkas (D:2) 9 bats 5 frilled lizards 6 rats (D:1) 56 creatures vanquished. Vanquished Creatures (others) 8 toadstools (D:3) 8 creatures vanquished. Grand Total: 64 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zb2018 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 161 | D:2 | Reached XP level 2. HP: 17/17 MP: 3/5 171 | D:2 | Learned a level 2 spell: Searing Ray 690 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 695 | D:2 | Learned a level 3 spell: Dazzling Spray 1345 | D:2 | Found a faded altar of an unknown god. 1372 | D:2 | Reached skill level 5 in Conjurations 1402 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 2727 | D:4 | Noticed a phantom 2793 | D:4 | Noticed Menkaure 2894 | D:4 | Reached XP level 5. HP: 14/31 MP: 1/8 2976 | D:4 | Slain by a hound Vault maps used: D:1: grunt_arrival_crossed_arrows, minmay_misc_feat_doors D:2: chequers_ecumenical_altar_simple_redux, minmay_misc_feat_roman, kennysheep_crisscross, patterned_corridor D:3: cheibrodos_fertilizer, nemelex_dance_club_becter D:4: first_ration, gup_sewer_entry_pipe, uniq_menkaure Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.5 Conjurations | 5 | 5.6 Dodging | | 2.1 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 9 | 5 || 14 Constrict | 2 | 2 || 4 Tentacles | | 1 || 1 Cast: Magic Dart | 58 | 23 || 81 Searing Ray | 2 | 9 || 11 Dazzling Spray | 1 | || 1 Use: Scroll | 1 | 4 || 5 Stab: Sleeping | 2 | 1 || 3 Eat: Chunk | 14 | 6 || 20 Dodge: Dodged | 15 | 3 || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count G = Total turns spent on level A B C D E F +---------+---------+-------+---------+---------+------- Total | 175 | 0 | 0.0 | 56 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 45 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 106 | 0 | 0.0 | 22 | 0 | 0.0 D:3 | 2 | 0 | 0.0 | 1 | 0 | 0.0 D:4 | 22 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------