Dungeon Sprint DCSS version 0.25-a0-166-g16436c4 (webtiles) character file. Game seed: 7243246678785065598, levelgen mode: deterministic 3 zazu2006 the Cudgeler (level 1, 0/17 HPs) Began as a Gnoll Wanderer on Nov 24, 2019. Slain by a worm (11 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:10 (113 turns). zazu2006 the Cudgeler (Gnoll Wanderer) Turns: 113, Time: 00:00:10 Health: 0/17 AC: 2 Str: 14 XL: 1 Next: 50% Magic: 1/1 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/1 levels left rFire . . . SeeInvis . a - +2 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 mace (weapon) Armour d - a +0 robe (worn) Scrolls k - a scroll of blinking Potions c - a potion of lignification e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 2.5 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 6.5 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 2.5 Armour + Level 0.6 Dodging + Level 2.3 Stealth + Level 2.5 Shields + Level 0.6 Unarmed Combat + Level 0.6 Spellcasting + Level 3.7 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 2.1 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #... 22% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr #......... 56% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The worm is moderately wounded. The worm bites you but does no damage. You hit the worm. The worm is moderately wounded. You hit the worm. The worm is heavily wounded. The worm closely misses you. You thump the worm! You kill the worm! Your Fire Magic skill increases to level 2! You hit the worm. The worm is severely wounded. The worm closely misses you. You hit the worm. The worm is severely wounded. You hit the worm. The worm is severely wounded. The worm bites you! Ouch! That really hurt! You die... ∆ ∆ ## #.# #+# #.##.## ∆ #w@<.+ ∆ #..w##.## ##.# #+# ## ∆ ∆ You could see 2 worms. Vanquished Creatures A worm (D) 1 creature vanquished. Vanquished Creatures (others) Menkaure (D) A crocodile (D) 2 creatures vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | zazu2006 the Gnoll Wanderer began the quest for the Orb. 0 | D | zazu2006 set off with the following items: a +2 mace, a | potion of lignification, a +0 robe, a potion of curing, a | ration, a potion of heal wounds, a potion of haste, 2 | potions of magic, a potion of berserk rage, a scroll of | blinking; and the following spell memorised: Pain; and the | following spells available to memorise: Regeneration 0 | D | Reached XP level 1. HP: 17/17 MP: 1/1 19 | D | Killed a crocodile 35 | D | Killed Menkaure 113 | D | Slain by a worm Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.1 Fighting | | 2.5 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 6.5 Polearms | | 0.6 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 0.6 Armour | | 2.5 Dodging | | 0.6 Stealth | | 2.3 Shields | | 2.5 Unarmed Combat | | 0.6 Spellcasting | | 0.6 Conjurations | | 3.7 Hexes | | 0.4 Charms | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Transmutations | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total -------------------------++------- Melee: Mace || 8 Stab: Distracted || 1 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 5 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 5 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------