Dungeon Crawl Stone Soup version 0.24-a0-586-g8e0e932 (webtiles) character file. Game seed: 15542529877046295191, levelgen mode: deterministic 1 zazu2006 the Vexing (level 1, 0/17 HPs) Began as a Gnoll Wanderer on Sept 8, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (24 turns). zazu2006 the Vexing (Gnoll Wanderer) Turns: 24, Time: 00:00:16 Health: 0/17 AC: 2 Str: 14 XL: 1 Next: 20% Magic: 4/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation Comestibles f - a ration Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 4.4 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 7.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex ###.... 1% 1 #...... Confuse Hex ###..... 3% 3 ###.... Tukima's Dance Hex ###..... 3% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 8% 2 ###.... Dazzling Spray Conj/Hex ##.... 14% 3 ###.... Summon Butterflies Summ #....... 22% 1 #...... Recall Summ/Tloc N/A 54% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal misses you. You completely miss the jackal. You bite the jackal, but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... .# .. #. #. #.## #(.# #h# #h# ##@## #8.8# #♣<♣# ♣♣♣ You could see 2 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zazu2006 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | zazu2006 set off with the following items: a +0 club, a | scroll of teleportation, a +0 robe, a ration; and the | following spells available to memorise: Corona, Confuse, | Tukima's Dance, Ensorcelled Hibernation, Dazzling Spray, | Summon Butterflies, Recall 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 24 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_ring Action || total -------------------------++------- Melee: Club || 16 Bite || 1 Armor: Robe || 2 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------