Dungeon Crawl Stone Soup version 0.24-a0-201-gf205589 (webtiles) character file. Game seed: 6504838300041097626 137 zazu2006 the Grave Robber (level 5, -1/42 HPs) Began as a Deep Dwarf Necromancer on Mar 20, 2019. Was an Initiate of Vehumet. Slain by an orc priest ... wielding a cursed -1 whip (3 damage) ... on level 3 of the Dungeon. The game lasted 00:05:08 (3026 turns). zazu2006 the Grave Robber (Deep Dwarf Necromancer) Turns: 3026, Time: 00:05:09 Health: -1/42 AC: 0 Str: 12 XL: 5 Next: 0% Magic: 1/9 EV: 20 Int: 16 God: Vehumet [......] Gold: 91 SH: 0 Dex: 18 Spells: 5/9 levels left rFire . . . SeeInvis . (weapon currently unavailable) rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . (armour currently unavailable) rPois . Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... (boots currently unavailable) Stlth +++....... g - amulet of inaccuracy (curse) HPRegen 0.00/turn (ring currently unavailable) MPRegen 0.11/turn (ring currently unavailable) @: bat-form, flying, very slightly contaminated, non-regenerating, very quick A: tiny, damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were hungry. You were in bat-form. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +1 falchion (melded) Armour j - a +0 cloak (melded) v - a +1 leather armour (melded) Jewellery g - a cursed amulet of inaccuracy (around neck) s - a ring of see invisible (melded) Wands p - a wand of polymorph (10) Scrolls k - a scroll of teleportation l - a scroll of magic mapping Potions d - a potion of brilliance {unknown} e - 2 potions of mutation {unknown} i - 2 potions of invisibility n - a potion of might {unknown} r - a potion of curing {unknown} t - 3 potions of heal wounds {unknown} Comestibles b - 2 chunks of flesh c - 3 rations Skills: + Level 0.2 Fighting + Level 0.3 Long Blades + Level 0.8 Armour + Level 2.6 Dodging + Level 3.3 Stealth + Level 2.7 Spellcasting + Level 5.5 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 #...... b - Vampiric Draining Necr ###....... 6% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 1% 1 #...... Animate Dead Necr N/A 21% 4 #####.. Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Vehumet Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The orc priest hits you with a cursed -1 whip. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f - you, p - orc priest That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? You turn into a bat. Your +1 falchion melds into your body. Your +0 cloak melds into your body. Your +1 leather armour melds into your body. Your ring of see invisible melds into your body. The orc priest misses you. Unknown command. You closely miss the orc priest. The orc priest is severely wounded. The orc priest hits you with a cursed -1 whip. You die... #.#.#.#.######.....###.##...... #.....#.#### #.....# #.##...... #.....#.#..###########.##...... #.....#.#..#.........#.##...... #.....#.#..##)######.#.##...... #.....#.#..##.# #.#.#####... #.....#.#..#<.# #.#.# #.(. #.....#.#..#########.#.# #... #.....#)#...oob......#.# #... #.....#o##.###########.# #... #.......o............#.# #... #.#.################.#.# #... #.#.....))....# #.#.# #... #.###########.# #.#.# #... #.###########.# #.#.# #### #.............# #.#.# ####################.#.# You could see an orc priest and an orc. Vanquished Creatures A centaur skeleton (D:3) An orc wizard (D:3) 3 adders 2 worms A leopard gecko (D:1) 6 orcs A ball python (D:3) 5 bats 3 giant cockroaches 4 goblins 4 hobgoblins 3 kobolds A frilled lizard (D:1) 8 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zazu2006 the Deep Dwarf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 163 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/4 422 | D:1 | Reached skill level 5 in Necromancy 546 | D:1 | You fall through a shaft! 829 | D:2 | Reached XP level 3. HP: 5/28 MP: 4/6 834 | D:2 | Learned a level 3 spell: Vampiric Draining 1917 | D:3 | Found a radiant altar of Vehumet. 1921 | D:3 | Became a worshipper of Vehumet 2021 | D:3 | Found an opulent altar of Gozag. 2219 | D:3 | Reached XP level 4. HP: 24/36 MP: 3/7 2925 | D:3 | Reached XP level 5. HP: 18/42 MP: 1/9 3024 | D:3 | HP: 2/42 [orc priest/divine providence (13)] 3026 | D:3 | Slain by an orc priest Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic, minmay_octomino_e4 D:2: layout_basic D:3: layout_basic, minitemple, vehumet_crystals, nicolae_gozag_seed_capital Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.5 Spellcasting | 2 | 2.7 Stealth | 3 | 3.3 Fighting | | 0.2 Long Blades | | 0.3 Armour | | 0.8 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 28 | || 28 Falchion | 3 | 25 || 28 Unarmed | | 1 || 1 Cast: Pain | 39 | 2 || 41 Vampiric Draining | 11 | 15 || 26 Evoke: Wand | | 1 || 1 Use: Scroll | 4 | 5 || 9 Stab: Sleeping | 6 | || 6 Eat: Chunk | 6 | 4 || 10 Armor: Robe | 12 | || 12 Leather armour | 2 | 4 || 6 Dodge: Dodged | 35 | 26 || 61 Rpst.: Falchion | | 6 || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 193 | 3 | 1.5 | 40 | 3 | 7.0 +---------+---------+-------+---------+---------+------- D:1 | 17 | 3 | 15.0 | 9 | 3 | 25.0 D:2 | 51 | 0 | 0.0 | 15 | 0 | 0.0 D:3 | 125 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+-------