Dungeon Sprint DCSS version 0.22-a0-443-g17c3723 (webtiles) character file. 92 zazu2006 the Jinx (level 4, -2/30 HPs) Began as a Vampire Enchanter on June 1, 2018. Slain by a crocodile (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:23 (45 turns). zazu2006 the Jinx (Vampire Enchanter) Turns: 45, Time: 00:00:23 Health: -2/30 AC: 2 Str: 8 XL: 4 Next: 35% Magic: 6/9 EV: 13 Int: 17 God: Gold: 243 SH: 0 Dex: 14 Spells: 1/10 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++++...... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: berserk cooldown, slowed, very slow A: fangs 3, see invisible, unbreathing a: Bat Form You were in the Dungeon. You were not thirsty. You visited 1 branch You collected 243 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls j - a scroll of blinking Potions d - a potion of blood e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: + Level 1.3 Short Blades + Level 3.5 Dodging + Level 9.0 Stealth + Level 3.6 Spellcasting + Level 9.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ####... 1% 1 None b - Ensorcelled Hibernat Hex/Ice ###... 3% 2 ##..... c - Confuse Hex ####.... 1% 3 ###.... d - Dazzling Spray Conj/Hex ###... 8% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Tukima's Dance Hex ####.... 1% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You finish memorising. Spell assigned to 'c'. Memorise Dazzling Spray, consuming 3 spell levels and leaving 1? You start memorising the spell. You continue memorising. You feel sick. You continue memorising. x2 You finish memorising. Spell assigned to 'd'. You start resting. You feel sick. x2 You are no longer poisoned. You open the door. There is an open door here. A crocodile comes into view. Cast which spell? (? or * to list) Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (moderately wounded, chance to defeat MR: 49%) The crocodile looks drowsy... You hit the crocodile but do no damage. The crocodile is moderately wounded. The crocodile completely misses you. The crocodile bites you! You die... § §§ #+++# .... ## ##.. ##. .##t#### ..#m.#.@..# ... ###..## #+###.##..# ##.##..##..# +.<.†##.'..# ##.##..##....# #+###.##......≈ ###≈≈..§§.≈# ≈≈≈≈≈..≈# You could see a crocodile. Vanquished Creatures 4 worker ants (D) 4 creatures vanquished. Vanquished Creatures (others) Menkaure (D) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | zazu2006 the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed a merfolk siren 4 | D | Noticed a worker ant 4 | D | Noticed a worker ant 4 | D | Noticed a worker ant 4 | D | Noticed a worker ant 6 | D | Killed a worker ant 6 | D | Reached XP level 2. HP: 19/19 MP: 3/5 8 | D | Reached XP level 3. HP: 23/24 MP: 3/7 11 | D | Reached XP level 4. HP: 28/30 MP: 3/9 23 | D | Killed Menkaure 26 | D | Learned a level 2 spell: Ensorcelled Hibernation 30 | D | Learned a level 3 spell: Confuse 34 | D | Learned a level 3 spell: Dazzling Spray 41 | D | Noticed a crocodile 45 | D | Slain by a crocodile Vault maps used: D: the_violet_keep_of_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 6 7 8 9 | 9.0 Hexes | 6 7 8 9 | 9.0 Dodging | 3 | 3.5 Spellcasting | 3 | 3.6 Short Blades | | 1.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 6 | 7 || 13 Bite | 1 | || 1 Cast: Ensorcelled Hiber | | 1 || 1 Use: Potion | 1 | || 1 Armor: Robe | | 1 || 1 Dodge: Dodged | 2 | 2 || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 132 | 0.0 | 0 | 4 | 0.0 | 45 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 132 | 0.0 | 0 | 4 | 0.0 | 45 +---------+---------+-------+---------+---------+-------+---------