Dungeon Sprint DCSS version 0.22-a0-348-gd16d139 (webtiles) character file. 27 zazu2006 the Grave Robber (level 2, -11/19 HPs) Began as a Vampire Necromancer on Apr 7, 2018. Mangled by an ogre ... wielding a +0 giant club (12 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:35 (131 turns). zazu2006 the Grave Robber (Vampire Necromancer) Turns: 131, Time: 00:00:35 Health: -11/19 AC: 2 Str: 7 XL: 2 Next: 93% Magic: 0/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis + b - +0 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: hasted, very quick A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) h - a +0 leather armour Scrolls i - a scroll of blinking Potions c - a potion of blood d - a potion of curing e - a potion of heal wounds g - 2 potions of magic Skills: + Level 2.9 Dodging + Level 3.7 Stealth + Level 2.7 Spellcasting + Level 7.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (heavily wounded, chance to defeat MR: 84%) The ogre writhes in agony! Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (severely wounded, chance to defeat MR: 84%) The ogre writhes in agony! Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You hit the ogre. The ogre is almost dead. The ogre hits you with a giant club! Ouch! That really hurt! You die... ########## #<.#..'..# #..'..#..+ #..#####+# #..# #..# #.O# #⌠@# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | zazu2006 the Vampire Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Noticed Ijyb 14 | D | Killed Ijyb 14 | D | Reached skill level 7 in Necromancy 14 | D | Reached XP level 2. HP: 18/19 MP: 0/5 113 | D | Noticed an ogre 131 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Necromancy | 7 | 7.0 Dodging | | 2.9 Stealth | | 3.7 Spellcasting | | 2.7 Action || total -------------------------++------- Melee: Unarmed || 8 Dagger || 5 Cast: Pain || 8 Use: Potion || 2 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 39 | 0.0 | 0 | 1 | 0.0 | 131 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 39 | 0.0 | 0 | 1 | 0.0 | 131 +---------+---------+-------+---------+---------+-------+---------