Dungeon Crawl Stone Soup version 0.21-a0-78-g82a99e0 (webtiles) character file. 8 zag the Ducker (level 2, 10/22 HPs) Began as a Demonspawn Gladiator on June 21, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:01:04 (102 turns). zag the Ducker (Demonspawn Gladiator) Turns: 102, Time: 00:01:05 Health: 10/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions e - a potion of agility {unknown} g - a potion of haste {unknown} Comestibles f - a bread ration h - 6 chunks of flesh Skills: + Level 2.0 Fighting * Level 2.9 Polearms + Level 1.9 Throwing + Level 0.0 Armour + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal bites you. You puncture the jackal! You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Things that are here: a jackal corpse x2 Butcher a jackal corpse? [(y)es/(c)hoosy/(n)o/(a)ll/(e)dible/(q)uit/?] You butcher the jackal corpse. x2 h - 4 chunks of flesh (gained 1); h - 6 chunks of flesh (gained 2) You see here a jackal skeleton. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##.######.# ####. #.##........# +..#. #.#########.#### #.<#. #.# ..... +.... #.#########..... #..## #............... #### ########....#### ##########........ .>......@..†.##### ##########..## #..# #..# ...# ..... #...... ........ ##........ There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 4 jackals (D:1) A bat (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zag the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 97 | D:1 | Gained mutation: You are partially covered in sharp spines. [demonic ancestry] 97 | D:1 | Reached XP level 2. HP: 9/22 MP: 2/2 102 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_ratfight Action || total -------------------------++------- Melee: Trident || 23 Armor: Leather armour || 3 Dodge: Dodged || 15