Dungeon Sprint DCSS version 0.16.1-18-g436b03c (webtiles) character file. 4 zackoid the Conjurer (level 1, -5/10 HPs) Began as a Tengu Conjurer on Apr 29, 2015. Shot with an arrow by a centaur (15 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:37 (317 turns). zackoid the Conjurer (Tengu Conjurer) Turns: 317, Time: 00:00:38 Health: -5/10 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 4/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Books c - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles b - a bread ration Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.6 Spellcasting - Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat The magic dart hits the rat. You kill the rat! There is a staircase leading out of the dungeon here. You start resting. Magic restored. You start resting. You start resting. You start resting. HP restored. You see here a rat skeleton. There is an open door to the Dungeon here. Okay, then. You open the door. A giant newt, an adder, a hobgoblin, a centaur and an ogre come into view. The centaur shouts! The ogre shouts! The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... ▓÷▓ ▓.▓ ▓.▓ ▓'▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓'▓ ▓c▓ ▓S▓ ▓l▓ ▓O▓ ▓g▓ ▓+▓ You could see an ogre, a centaur, an adder, a hobgoblin and a giant newt (wandering). Vanquished Creatures A giant cockroach (D) 2 bats (D) 2 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | zackoid, the Tengu Conjurer, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 40 | D | Huge Dmg: 3 dmg 317 | D | Noticed a centaur 317 | D | Noticed an ogre 317 | D | Shot with an arrow by a centaur Action || total -------------------------++------- Melee: Unarmed || 16 Cast: Magic Dart || 4