Dungeon Crawl Stone Soup version 0.20-a0-513-g02c11fc (webtiles) character file. 657239 zachydoo the Slayer (level 27, -5/240 HPs) Began as a Merfolk Gladiator on Jan 19, 2017. Was a High Priest of Okawaru. Killed from afar by a white draconian (34 damage) ... with a chilling blast ... on level 3 of the Realm of Zot on Jan 23, 2017. The game lasted 04:20:36 (77836 turns). zachydoo the Slayer (Merfolk Gladiator) Turns: 77836, Time: 04:20:37 Health: -5/240 AC: 30 Str: 19 XL: 27 Magic: 36/36 EV: 31 Int: 25 God: Okawaru [*****.] Gold: 4584 SH: 0 Dex: 28 Spells: 39/44 levels left rFire + . . SeeInvis + s - +9 demon trident (freeze) rCold . . . Gourm . F - quicksilver dragon scales rNeg + + + Faith . h - +3 warlock's mirror {reflect} rPois + Spirit . y - +2 hat {MR+} rElec + Reflect + j - +1 cloak of Ymmeaprecicw {rN++ Dex+6} rCorr + Harm . B - +0 pair of gloves of the Elephant {rElec rCorr Slay+2} MR ++++. M - +2 pair of boots {Stlth+} Stlth ++........ p - amulet "Xuets" {Reflect Dex+4 SH+5} Regen 0.5/turn A - ring of Inwir {rElec rF+ rN+ Int+3} Q - ring of the Skies Above {+Inv rPois Int+7 Slay-3 SInv} @: confused, about to teleport, heroism, finesse, repel missiles A: change form in water, swift swim, stealthy swim, thin skeletal structure 1, wild magic 1, MP-powered wands }: 4/15 runes: serpentine, barnacled, silver, abyssal a: Heroism, Finesse, Renounce Religion, Evoke Invisibility You were on level 3 of the Realm of Zot. You worshipped Okawaru. Okawaru was extremely pleased with you. You were not hungry. You visited 10 branches of the dungeon, and saw 48 of its levels. You visited the Abyss 2 times. You visited 1 bazaar. You also visited: Ice Cave. You collected 10051 gold pieces. You spent 5467 gold pieces at shops. Inventory: Hand Weapons s - a +9 demon trident of freezing (weapon) Missiles d - 8 javelins of penetration l - 5 javelins of returning (quivered) Armour h - the +3 warlock's mirror (worn) {reflect} (You bought it in a shop on level 4 of the Dungeon) j - the +1 cloak of Ymmeaprecicw (worn) {rN++ Dex+6} (Okawaru gifted it to you on level 2 of the Shoals) It affects your dexterity (+6). It greatly protects you from negative energy. k - the +1 pair of gloves "Daimnon" {rElec rC+ SInv} (Okawaru gifted it to you on level 2 of the Lair of Beasts) It protects you from cold. It insulates you from electricity. It lets you see invisible. o - the +7 large shield of the Armoured One {rPois rF++} (You took it off a daeva on level 2 of the Depths) It greatly protects you from fire. It protects you from poison. y - a +2 hat of magic resistance (worn) B - the +0 pair of gloves of the Elephant (worn) {rElec rCorr Slay+2} (Okawaru gifted it to you on level 4 of the Depths) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It protects you from acid and corrosion. F - quicksilver dragon scales (worn) M - a +2 pair of boots of stealth (worn) Jewellery i - the ring of Qadacw {rPois MP+9 Str+2 Dex+3} (You bought it in a shop on level 1 of the Elven Halls) [ring of magical power] It affects your strength (+2). It affects your dexterity (+3). It protects you from poison. It affects your magic capacity (+9). m - the ring "Voinur" {rC+ rN+ Str+3 Int+4 Stlth+} (You bought it in a shop in a bazaar) [ring of positive energy] It affects your strength (+3). It affects your intelligence (+4). It protects you from cold. It protects you from negative energy. It makes you more stealthy. p - the amulet "Xuets" (around neck) {Reflect Dex+4 SH+5} (You bought it in a shop in a bazaar) [amulet of reflection] It shields you and reflects attacks. It affects your dexterity (+4). It affects your SH (+5). A - the ring of Inwir (right hand) {rElec rF+ rN+ Int+3} (You took it off a deep elf mage on level 3 of the Elven Halls) [ring of positive energy] It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. It protects you from negative energy. G - the ring "Ittocw" {rPois rN+ Dex+2} (You found it in an ice cave) [ring of poison resistance] It affects your dexterity (+2). It protects you from poison. It protects you from negative energy. P - the ring "Fucooh" {*Tele *Contam rF+++ Int+3 Stlth+} (You found it on level 4 of the Depths) [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+3). It renders you almost immune to fire. It causes magical contamination when unequipped. It makes you more stealthy. Q - the ring of the Skies Above (left hand) {+Inv rPois Int+7 Slay-3 SInv} (You took it off a fire giant on level 4 of the Depths) [ring of see invisible] It affects your intelligence (+7). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from poison. It lets you see invisible. It lets you turn invisible. T - the ring of Light {rC+ MR+} (You found it on level 4 of the Depths) [ring of protection from magic] It protects you from cold. It affects your resistance to hostile enchantments. Wands c - a wand of scattershot (3/9) e - a wand of iceblast (0/15) u - a wand of lightning (6/15) J - a wand of iceblast (4/15) K - a wand of digging (14/24) U - a wand of lightning (5/15) Z - a wand of digging (8/24) Scrolls a - 4 scrolls of fog t - 13 scrolls of teleportation w - 15 scrolls of remove curse z - 4 scrolls of magic mapping D - a scroll of amnesia E - 5 scrolls of holy word I - 7 scrolls of identify O - 4 scrolls of fear Potions n - 12 potions of flight x - 10 potions of curing L - 3 potions of cancellation S - 5 potions of berserk rage Miscellaneous g - a lightning rod (4/4) r - 2 sacks of spiders v - the horn of Geryon (inert) C - a lamp of fire (inert) V - a box of beasts Comestibles f - 25 bread rations H - a meat ration Skills: + Level 24.4(27) Fighting - Level 16.5(21.5) Polearms - Level 16.8(21.8) Throwing - Level 19.0(24.0) Armour - Level 15.0(20.0) Dodging - Level 12.0(17.0) Shields - Level 9.0 Spellcasting - Level 6.0 Conjurations - Level 11.0 Charms - Level 7.9 Air Magic - Level 9.1 Poison Magic - Level 9.0 Invocations - Level 16.0 Evocations You had 39 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Repel Missiles Chrm/Air ###### 1% 2 None b - Mephitic Cloud Conj/Pois/Air ######.. 1% 3 None Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:5 Lair (6/6) D:9 Shoals (4/4) Lair:3 Snake (4/4) Lair:4 Slime (0/5) Lair:6 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:2 Depths (5/5) D:15 Hell (1/1) Dis (0/7) Hell Geh (0/7) Hell Coc (0/7) Hell Tar (0/7) Hell Zot (3/5) Depths:5 Altars: Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Ru Sif Muna Trog Vehumet Xom Yredelemnul Jiyva Shops: D:4 [ D:5 ( D:6 * D:10 ( Orc:2 (:![( Elf:1 ==% Elf:3 ? Shoals:4 [ Snake:3 ! Depths:1 }=}* Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5 Abyss: Depths:2 Depths:3 Depths:4 Pandemonium: Depths:1 Depths:2 Depths:3 Ziggurat: Depths:2 Annotations: Snake:1 exclusion: 5 doors Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a somewhat thin skeletal structure. (Dex +2, Stealth) Your spells are a little harder to cast, but a little more powerful. You expend magic power (3 MP) to strengthen your wands. Message History The yellow draconian stormcaller invokes the aid of Qazlal against you. Qazlal smites you! * * * LOW HITPOINT WARNING * * * The white draconian monk closely misses you. The white draconian monk completely misses you. The white draconian monk barely misses you. The yellow draconian hits you but does no damage. The red draconian closely misses you. The red draconian hits you but does no damage. Unknown command. Unknown command. You escape the tentacled monstrosity's grasp. The white draconian breathes frost at you. The chilling blast hits the purple draconian knight. The purple draconian knight dies! The chilling blast hits you! * * * LOW HITPOINT WARNING * * * The white draconian breathes frost at you. The chilling blast hits you! You die... #..$....# ......)# ...q..# #dddd# #dqdd# #dddd# #d.q.# #####d