Dungeon Sprint DCSS version 0.20-a0-351-gc9b4002 (webtiles) character file. 0 yuiop the Skirmisher (level 1, -5/21 HPs) Began as a Gargoyle Berserker on Dec 25, 2016. Was a Follower of Trog. Slain by a merfolk siren ... wielding a +0 spear (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:05 (7 turns). yuiop the Skirmisher (Gargoyle Berserker) Turns: 7, Time: 00:00:06 Health: -5/21 AC: 4 Str: 25 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . b - +0 animal skin rNeg + . . Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) (no ring) (no ring) @: berserking, very quick A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Berserk, Burn Spellbooks, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 animal skin (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.6 Long Blades + Level 2.1 Armour + Level 1.5 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. You open the door. A merfolk siren comes into view. It is wielding a spear. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel quite a bit more hungry. The merfolk siren hits you from afar with a spear. You feel a strong urge to attack something. The merfolk siren closely misses you. You riposte. You slash the merfolk siren! The merfolk siren is moderately wounded. There is an open door here. You hit the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren hits you with a spear! You slash the merfolk siren! The merfolk siren is severely wounded. The merfolk siren hits you with a spear! Ouch! That really hurt! You die... ## ## ##. .## #..#..# #.m.# #@# ##.## +.<.+ ##.## #+# You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yuiop the Gargoyle Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 3 | D | Noticed a merfolk siren 7 | D | Slain by a merfolk siren Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Falchion || 2 Invok: Berserk || 1 Dodge: Dodged || 1 Rpst.: Falchion || 1