Dungeon Crawl Stone Soup version 0.25-a0-701-gb30f108 (webtiles) character file. Game seed: 8481157483781107722, levelgen mode: deterministic 14 ythm the Charmwright (level 2, 16/26 HPs) Began as a Gnoll Skald on Apr 4, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (173 turns). ythm the Charmwright (Gnoll Skald) Turns: 173, Time: 00:00:29 Health: 16/26 AC: 3 Str: 13 XL: 2 Next: 41% Magic: 7/7 EV: 14 Int: 15 God: Gold: 18 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of blinking {unknown} g - a scroll of teleportation {unknown} Potions f - a potion of curing {unknown} h - a potion of might {unknown} Comestibles d - 4 rations Skills: + Level 4.5 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 4.5 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Slings + Level 0.4 Bows + Level 0.4 Crossbows + Level 0.4 Throwing + Level 2.5 Armour + Level 4.5 Dodging + Level 0.4 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 5.3 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 0.4 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ###..... 3% 2 ##..... Shroud of Golubria Chrm/Tloc ##.... 10% 2 ##..... Ozocubu's Armour Chrm/Ice ##...... 21% 3 ###.... Spectral Weapon Hex/Chrm ##...... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You hit the kobold. The kobold hits you with a +0 club. You take 1 damage, and have 23/26 hp. You barely miss the kobold. You hit the hobgoblin. You kill the hobgoblin! A rat comes into view. The kobold barely misses you. You slash the kobold! You kill the kobold! You hit the goblin. The goblin closely misses you. You slash the goblin! You kill the goblin! You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! e - a scroll labeled DIACEQ QAMI You see here a +0 mace. No target in view! Things that are here: a +0 hand axe; a rat corpse f - a pink potion; g - a scroll labeled RITINT UCYXU Things that are here: a +0 club; 3 stones; a kobold corpse No target in view! c - 2 scrolls labeled KEXOTW VOGAUSH (gained 1) h - a glowing inky potion No target in view! Health restored: 26 d - 4 rations (gained 1) A jackal comes into view. The jackal moves out of view. No target in view! No target in view! 2 jackals come into view. The jackal barks! A jackal comes into view. There are monsters nearby! You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. There are monsters nearby! You closely miss the jackal. The jackal bites you. You take 1 damage, and have 25/26 hp. You closely miss the jackal. The jackal barks! You bite the jackal, but do no damage. The jackal bites you. The jackal misses you. You take 1 damage, and have 24/26 hp. You closely miss the jackal. The jackal bites you. You take 2 damage, and have 22/26 hp. There are monsters nearby! You hit the jackal. You kill the jackal! There are monsters nearby! You barely miss the jackal. The jackal misses you. There are monsters nearby! You barely miss the jackal. A kobold comes into view. There are monsters nearby! The kobold shouts! You hit the jackal. The jackal bites you but does no damage. The jackal barely misses you. There are monsters nearby! You miss the jackal. The jackal closely misses you. There are monsters nearby! You hit the jackal but do no damage. The jackal closely misses you. The jackal completely misses you. There are monsters nearby! You barely miss the jackal. Your bite misses the jackal. The jackal bites you. You take 1 damage, and have 22/26 hp. There are monsters nearby! You hit the jackal but do no damage. The jackal bites you. The jackal closely misses you. You take 1 damage, and have 21/26 hp. There are monsters nearby! You hit the jackal but do no damage. The jackal bites you. You completely miss the jackal. The jackal bites you. The jackal bites you but does no damage. There are monsters nearby! There are monsters nearby! You take 5 damage, and have 16/26 hp. ############## #............# ########.##########.# #...hhh@....#######.## ....K###.............# ..## #.......####..# #.###.##.##.# #..# .....##.##.# #..# #..##.##.# #..# #........####..# ∆ #..............# #.#####..##.########.# You could see 3 jackals and a kobold. Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A bat (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ythm the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 76 | D:1 | Reached XP level 2. HP: 26/26 MP: 7/7 173 | D:1 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_ring Action || total -------------------------++------- Melee: Hand axe || 40 Bite || 2 Stab: Distracted || 1 Armor: Leather armour || 7 Dodge: Dodged || 27 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 20 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 20 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_ring Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 57.2 | 173.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 57.2 | 173.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 +-------+-------+-------+-------+-------+----------------------