Dungeon Crawl Stone Soup version 0.24-a0-639-gb70a11d (webtiles) character file. Game seed: 12431481635750795048, levelgen mode: deterministic 0 ythm the Chucker (level 1, 19/19 HPs) Began as a Troll Hunter on Sept 22, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (28 turns). ythm the Chucker (Troll Hunter) Turns: 28, Time: 00:00:28 Health: 19/19 AC: 6 Str: 19 XL: 1 Next: 8% Magic: 0/0 EV: 10 Int: 7 God: Gold: 15 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm + (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.46/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 5 large rocks (quivered) {!d} d - 2 throwing nets {=f, !d} Armour b - a +0 robe (worn) Comestibles f - 2 rations Skills: - Level 1.5 Fighting - Level 3.6 Throwing - Level 1.5 Dodging - Level 0.3 Stealth + Level 0.2 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have extremely tough skin. (AC +3) Message History Welcome, ythm the Troll Hunter. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. You open the gate. A kobold comes into view. It is wielding a -1 dagger. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. There is an open gate here. You see here a stone. There is an open gate here. The kobold throws a stone. The stone closely misses you. You see here a stone. The kobold throws a stone. The stone hits you but does no damage. You see here a stone. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! You see here a cursed -1 dagger. You now have 15 gold pieces. Found a stone staircase leading down. .# . # #.# ....#.###### #.# .......@..># #.# ####..##.### #.# #. #.# #.# # #.#######.# #.........## #########..# #. ##)## #. #..# ##. ##(###.. There were no monsters in sight! Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ythm the Troll Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 28 | D:1 | Quit the game Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, minmay_quantized Action || total -------------------------++------- Melee: Short sword || 1 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, minmay_quantized Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 28.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 28.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------