Dungeon Crawl Stone Soup version 0.24-a0-639-gb70a11d (webtiles) character file. Game seed: 4210211733938871760, levelgen mode: deterministic 0 ythm the Chucker (level 1, 0/19 HPs) Began as a Troll Hunter on Sept 22, 2019. Slain by a kobold ... wielding a +0 dagger (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:47 (32 turns). ythm the Chucker (Troll Hunter) Turns: 32, Time: 00:00:48 Health: 0/19 AC: 6 Str: 19 XL: 1 Next: 8% Magic: 0/0 EV: 10 Int: 7 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm + (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.46/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 short sword Missiles c - 2 large rocks (quivered) {!d} d - 2 throwing nets {=f, !d} Armour b - a +0 robe (worn) Comestibles f - 3 rations Skills: - Level 1.5 Fighting - Level 3.6 Throwing - Level 1.5 Dodging - Level 0.3 Stealth + Level 0.2 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have extremely tough skin. (AC +3) Message History Welcome, ythm the Troll Hunter. It is said that the Orb of Zot exists deep within this dungeon. Found 15 stones. Found a staircase leading out of the dungeon. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-clawed. There is a staircase leading out of the dungeon here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. f - 3 rations (gained 1) You open the door. There is an open door here. There is a shaft here. You can't go up here! You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. A rat and Jessica come into view. Found 12 arrows and 19 stones. Found a stone staircase leading down. Unknown command. Unknown command. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! Really attack barehanded? Okay, then. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? You scratch the rat but do no damage. You claw the rat! You kill the rat! A leopard gecko and an adder come into view. The adder hisses angrily. You barely miss Jessica. Jessica points at you and mumbles some strange words. Pain shoots through your body! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 14 damage, and have 5/19 hp. MASSIVE DAMAGE!! You aren't carrying any potions. Throwing (i - inventory) c - 5 large rocks (quivered) {!d} Aim: Jessica, wearing a +0 robe You throw a large rock {!d}. The large rock {!d} hits Jessica but does no damage. Jessica closely misses you. Jessica hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 4/19 hp. Throwing (i - inventory) c - 4 large rocks (quivered) {!d} Aim: Jessica, wearing a +0 robe You throw a large rock {!d}. The large rock {!d} closely misses Jessica. The adder bites you. * * * LOW HITPOINT WARNING * * * Jessica hits you but does no damage. The kobold hits you but does no damage. The adder bites you but does no damage. Jessica gestures wildly. Jessica hits you but does no damage. The kobold hits you but does no damage. Unknown command. Throwing (i - inventory) c - 3 large rocks (quivered) {!d} Aim: an adder You throw a large rock {!d}. The large rock {!d} hits the adder but does no damage. The adder bites you but does no damage. Jessica hits you but does no damage. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. Jessica closely misses you. The kobold closely misses you. The adder bites you but does no damage. Unknown command. You aren't carrying any potions. Unknown command. The kobold hits you with a +0 dagger. You die... ## ..#.# #.#.# ###.#.#### ....(...# #.......# #.......##. ######..K....... ........@@(..(# ######..†S(...# #..l.....# #.#.###>## #.#.# .# ..... . .....# . ....### ## You could see an adder, Jessica, a leopard gecko and a kobold. Vanquished Creatures A rat (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ythm the Troll Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 23 | D:1 | You fall into a shaft and drop 1 floor! 23 | D:2 | Noticed Jessica 29 | D:2 | HP: 4/19 [Jessica (2)] 32 | D:2 | Slain by a kobold Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_loops_ring D:2: layout_loops_ring, uniq_jessica Action || total -------------------------++------- Melee: Unarmed || 3 Throw: Large rock || 3 Armor: Robe || 9 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:2 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_loops_ring D:2: layout_loops_ring, uniq_jessica Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 16.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 16.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.5 +-------+-------+-------+-------+-------+----------------------