Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971 (webtiles) character file. Game seed: 14007682698343916411, levelgen mode: deterministic 2 ythm the Skirmisher (level 1, -1/11 HPs) Began as a Vine Stalker Berserker on Sept 1, 2019. Was a Follower of Trog. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (12 turns). ythm the Skirmisher (Vine Stalker Berserker) Turns: 12, Time: 00:00:09 Health: -1/11 AC: 2 Str: 19 XL: 1 Next: 40% Magic: 0/2 EV: 12 Int: 7 God: Trog [*.....] Gold: 10 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: Berserk, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Comestibles c - a ration Skills: + Level 2.7 Fighting + Level 2.7 Axes + Level 1.6 Armour + Level 1.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Welcome, ythm the Vine Stalker Berserker. Will you prevail where others failed? Will you find the Orb of Zot? Trog says: Kill them all! Found a hunting sling and 10 gold pieces. Found a staircase leading out of the dungeon. You now have 10 gold pieces. A dart slug comes into view. The dart slug launches a dart at you. The slug dart hits you. You take 4 damage, and have 7/11 hp. MASSIVE DAMAGE!! You now have 1/2 mp. The dart slug launches a dart at you. The slug dart hits you but does no damage. A hobgoblin comes into view. It is wielding a +0 club. Unknown command. Unknown command. The hobgoblin shouts! The dart slug misses you. Unknown command. You hit the dart slug. You bite the dart slug. You drain its power. You feel invigorated. You hit the hobgoblin. The dart slug barely misses you. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 3/11 hp. MASSIVE DAMAGE!! Unknown command. You slash the dart slug! You kill the dart slug! Trog accepts your kill. You hit the hobgoblin. The hobgoblin closely misses you. Unknown command. You hit the hobgoblin but do no damage. The hobgoblin hits you with a +0 club. You die... # #. ###. ## # ... .. #. ..###.# #.##.#...##. #..#g....... #.@.## ##...## ##...## ##### ##...###...## ##...#..<).#. ##...........# ##....#...### ########## You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ythm the Vine Stalker Berserker began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 12 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic, bh_walls_and_bars Action || total -------------------------++------- Melee: Hand axe || 3 Bite || 1 Armor: Animal skin || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic, bh_walls_and_bars Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 12.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 12.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------