Dungeon Crawl Stone Soup version 0.18.1-2-ga659475 (webtiles) character file. 1 ythm the Grave Robber (level 1, 0/13 HPs) Began as a Demonspawn Necromancer on May 7, 2016. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (23 turns). ythm the Grave Robber (Demonspawn Necromancer) Turns: 23, Time: 00:00:18 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 16% Magic: 0/3 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Comestibles c - a bread ration {@e1} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, ythm the Demonspawn Necromancer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. Unknown command. Unknown command. You open the large door. A bat, a rat and 2 jackals come into view. The jackal barks! A jackal and a hobgoblin come into view. Aim: a jackal (hasn't noticed you, chance to defeat MR: 92%) The jackal barks! The jackal convulses in agony! You take 1 damage, and have 12/13 hp. You now have 2/3 mp. Aim: a jackal (almost dead, chance to defeat MR: 92%) The jackal barely resists. The bat closely misses you. You take 1 damage, and have 11/13 hp. You now have 1/3 mp. Aim: a jackal (almost dead, chance to defeat MR: 92%) The jackal convulses in agony! The bat barely misses you. You take 1 damage, and have 10/13 hp. You now have 0/3 mp. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. A giant newt comes into view. The bat hits you. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. There is a large open door here. You take 2 damage, and have 8/13 hp. The jackal misses you. The bat closely misses you. The jackal bites you but does no damage. The rat closely misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal closely misses you. The bat hits you but does no damage. The giant newt closely misses you. The jackal barely misses you. The giant newt bites you. You take 1 damage, and have 7/13 hp. The bat hits you. The bat barely misses you. You take 1 damage, and have 6/13 hp. The bat hits you but does no damage. The bat barely misses you. The jackal bites you but does no damage. The bat hits you. You take 1 damage, and have 5/13 hp. You don't have enough magic to cast that spell. You hit the bat. The bat hits you but does no damage. The bat closely misses you. You hit the bat. The bat hits you but does no damage. The bat closely misses you. You barely miss the bat. The bat hits you but does no damage. You closely miss the bat. The bat hits you but does no damage. The bat completely misses you. Aim: a jackal (severely wounded, chance to defeat MR: 92%) The bat convulses in agony! You kill the bat! You take 1 damage, and have 4/13 hp. You now have 0/3 mp. You miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal completely misses you. The hobgoblin closely misses you. You closely miss the jackal. The jackal barely misses you. The hobgoblin hits you with a club. You die... #....# ##. ... #....#♣♣♣♣... ....♣##''##...?..# ..........%....... . .............#..##.# ........hh........ ....#.#.##...h.... !.?........##g#### ..........lh@.# ....###.####### ... #.# .. # You could see 2 jackals, a hobgoblin and a giant newt. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | ythm the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 23 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Pain || 4 Armor: Robe || 11 Dodge: Dodged || 20 Vault maps used: D:1: sevenhm_arrival_forest_fort_small_6, hangedman_decor_clover_reticule, minmay_misc_feat_iff, minmay_misc_feat_square Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 3.8 | 26.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 3.8 | 26.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------