Dungeon Crawl Stone Soup version 0.16.0-18-g484a79e (webtiles) character file. 2 ythm the Grave Robber (level 1, 15/15 HPs) Began as a Deep Dwarf Necromancer on Mar 23, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:58 (56 turns). ythm the Grave Robber (Deep Dwarf Necromancer) Turns: 56, Time: 00:00:58 Health: 15/15 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 0/2 EV: 12 Int: 15 God: Gold: 6 SH: 0 Dex: 13 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . g - -2 hand axe (curse) rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR +.... (no amulet) Stlth ++........ (no ring) e - ring of protection from magic @: non-regenerating, somewhat resistant to hostile enchantments, unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand weapons f - a +1 whip of venom g - a cursed -2 hand axe (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of protection from magic (left hand) Magical devices c - a wand of heal wounds (5) Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles d - 2 bread rations Skills: - Level 2.1 Dodging - Level 2.4 Stealth - Level 1.7 Spellcasting + Level 4.5 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History You don't have enough magic to cast that spell. Unknown command. You miss the bat. The bat is moderately wounded. The bat hits you. The bat misses you. You closely miss the bat. The bat is moderately wounded. The bat closely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, chance 85%) The bat convulses in agony! You kill the bat! You now have 6 gold pieces. Read which item? (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.##...##.. #..##........ #.###.......* ####............ #....##...##.## #...#....## ##.........# ,* #..........# , #@.........# * #..........# * , #.....)....# ###.........#, #.........# #........... ..###.####..> #.. ..# .. * .# , There were no monsters in sight! Vanquished Creatures A bat (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | ythm, the Deep Dwarf Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 56 | D:1 | Quit the game Action || total -------------------------++------- Melee: Hand axe || 5 Cast: Pain || 3