Version: Dungeon Crawl Stone Soup 0.18.1-50-g88ac8fd Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.18 -name yinz -rc /dgldir/rcfiles/crawl-0.18/yinz.rc -macro /dgldir/rcfiles/crawl-0.18/yinz.macro -morgue /dgldir/morgue/yinz/ -webtiles-socket /crawl-master/webserver/sockets/yinz:2016-10-02.17:33:53.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 18 stack frames. /usr/games/crawl-0.18(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5bf333]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.18(_Z13do_crash_dumpv+0x2f2) [0x5c6612]: do_crash_dump() /usr/games/crawl-0.18(_Z20crash_signal_handleri+0x9c) [0x5bf5cc]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f8fc56ea4c0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f8fc5799100]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7f8fc572d313]: /lib/x86_64-linux-gnu/libc.so.6(+0x791da) [0x7f8fc572d1da]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x23e) [0x7f8fc572dc8e]: /lib/x86_64-linux-gnu/libc.so.6(+0x4d016) [0x7f8fc5701016]: /lib/x86_64-linux-gnu/libc.so.6(_IO_vfprintf+0x59e) [0x7f8fc56fbc1e]: /lib/x86_64-linux-gnu/libc.so.6(__fprintf_chk+0xeb) [0x7f8fc57bb8cb]: /usr/games/crawl-0.18(_Z3endibPKcz+0x219) [0x65beb9]: end(int, bool, char const*, ...) /usr/games/crawl-0.18(_Z9save_gamebPKc+0x162) [0x67e832]: save_game(bool, char const*) /usr/games/crawl-0.18() [0xb74613] /usr/games/crawl-0.18() [0xb75425] /usr/games/crawl-0.18(main+0x2eb) [0xb785fb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f8fc56d576d]: /usr/games/crawl-0.18() [0x51b719] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Sep 13 2016 at 03:27:54 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.18/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.18/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.18/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = corridors, absdepth0 = 0 Level vaults: lemuel_arrival_lava_pool layout_loops_corners serial_glass glass_columns_a glass_columns_a glass_columns_a glass_columns_c Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (45, 45): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, yinz the Tengu Summoner. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Press ? for a list of commands and other information. Found a fuming sapphire potion. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Found a mace. Why would you want to do that? You now have 8 gold pieces. A hobgoblin comes into view. The hobgoblin shouts! You hear a shout! A hobgoblin comes into view. You hit the hobgoblin. The hobgoblin is lightly wounded. You barely miss the hobgoblin. Your kick misses the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. Your peck misses the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin closely misses you. You hit the hobgoblin. Your kick misses the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. Your peck misses the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. Your peck misses the hobgoblin. The hobgoblin is severely wounded. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! You hit the hobgoblin but do no damage. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! Your Summonings skill increases to level 5! You see here a hobgoblin corpse. You butcher the hobgoblin corpse. d - 3 chunks of flesh Okay, then. f - a beef jerky Found 23 stones. You start resting. HP restored. You now have 16 gold pieces (gained 8). You see here 23 stones. e - 23 stones You now have 32 gold pieces (gained 16). You open the door. There is an open door here. A hobgoblin comes into view. It is wielding a club. You hit the hobgoblin. You claw the hobgoblin, but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. You claw the hobgoblin, but do no damage. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. You hit the hobgoblin. You kill the hobgoblin! Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. d - 6 chunks of flesh (gained 3) You see here a club. Found 26 bolts. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [yinz] Species: Tengu Job: Summoner HP: 10/10; mods: 0/0 MP: 4/4; mod: 0 Stats: 8 (8) 15 (15) 14 (14) Position: (41, 33), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/50 Short Blades | | 0 | 0 | 0 | 0 | 0/42 Long Blades | | 0 | 0 | 0 | 0 | 0/42 Axes | | 0 | 0 | 0 | 0 | 0/42 Maces & Flails | | 0 | 0 | 0 | 0 | 0/42 Polearms | | 0 | 0 | 0 | 0 | 0/42 Staves | | 0 | 0 | 0 | 0 | 0/42 Slings | | 0 | 0 | 0 | 0 | 0/50 Bows | | 0 | 0 | 0 | 0 | 0/42 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 0 | 0 | 2 | 151 | 25/126 Stealth | X | 0 | 0 | 2 | 127 | 1/126 Shields | | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 2 | 179 | 1/178 Conjurations | | 0 | 0 | 0 | 0 | 0/29 Hexes | | 0 | 0 | 0 | 0 | 0/84 Charms | | 0 | 0 | 0 | 0 | 0/70 Summonings | X | 1 | 100 | 5 | 561 | 31/212 Necromancy | | 0 | 0 | 0 | 0 | 0/42 Translocations | | 0 | 0 | 0 | 0 | 0/70 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | | 0 | 0 | 0 | 0 | 0/42 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | | 0 | 0 | 0 | 0 | 0/29 Earth Magic | | 0 | 0 | 0 | 0 | 0/84 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/59 Evocations | | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 32 #27: 6 #49: 128 #59: 1 Mutations: beak: 1 (innate) talons: 3 (innate) Inventory bugs: Equipment: eq slot #6, inv slot #0: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ### #.. #.# #.# #.# #######.### ##.........# #..#.#.#.#.# #......@...# #. #..#.#.#.#.######### #. ...................# #. #..#.#.#.#.#######.# #. #(.........# #.# #. #..#.#.#.#.# #####.## #. ##.........# #......# #. #########.# #.###..###. .##....############ #...... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>