Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 0 xordid the Magician (level 1, -3/11 HPs) Began as an Octopode Wizard on Jan 12, 2018. Slain by a hobgoblin ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:57 (99 turns). xordid the Magician (Octopode Wizard) Turns: 99, Time: 00:00:58 Health: -3/11 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 3/4 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 hat (worn) Books b - a book of Minor Magic Comestibles c - a ration {@e1} Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 3.0 Spellcasting + Level 1.0 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, xordid the Octopode Wizard. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. A hobgoblin comes into view. It is wielding a club. You don't know that spell. Okay, then. Aim: a hobgoblin, wielding a club (resting) The magic dart hits the hobgoblin. The hobgoblin shouts! You now have 3/4 mp. Aim: a hobgoblin, wielding a club The magic dart hits the hobgoblin. You now have 2/4 mp. Aim: a hobgoblin, wielding a club (moderately wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Sparks fly from your tentacles! You now have 1/4 mp. Aim: a hobgoblin, wielding a club (moderately wounded) The magic dart hits the hobgoblin. You now have 0/4 mp. Your magical contamination has completely faded away. MP restored: 4 Aim: a hobgoblin, wielding a club (lightly wounded) The magic dart hits the hobgoblin. The hobgoblin closely misses you. You now have 3/4 mp. Aim: a hobgoblin, wielding a club (heavily wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Sparks fly from your tentacles! The hobgoblin hits you but does no damage. You now have 2/4 mp. Aim: a hobgoblin, wielding a club (heavily wounded) The magic dart hits the hobgoblin. The hobgoblin hits you with a club. Ouch! That really hurt! You take 6 damage, and have 5/11 hp. MASSIVE DAMAGE!! You now have 1/4 mp. Aim: a hobgoblin, wielding a club (heavily wounded) The magic dart hits the hobgoblin. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/11 hp. MASSIVE DAMAGE!! You now have 0/4 mp. Really walk into a travel-excluded area? Your magical contamination has completely faded away. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? MP restored: 4 Aim: a hobgoblin, wielding a club (lightly wounded) The magic dart hits the hobgoblin. The hobgoblin hits you with a club! Ouch! That really hurt! You die... #.#.........#... #.#..#.8.#..#.# #.....≈.≈.....# ###.........#.# #..#...#..# # #.........# #.........# #..#...#..# #......g@.# #.........# #....<....# ########### You could see a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xordid the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 57 | D:1 | HP: 2/11 [hobgoblin/club (3)] 99 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Cast: Magic Dart || 7 Dodge: Dodged || 1 Vault maps used: D:1: shiori_arrival_oz, minmay_misc_feat_ornament Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 99.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 99.0 +-------+-------+-------+-------+-------+----------------------