ASSERT(valid_cursor_pos(pos.x, pos.y, region)) in 'libutil.cc' at line 405 failed. (invalid cursor position 43,4 in region 2, should be 80,4 in region 0) Version: Dungeon Crawl Stone Soup 0.26-a0-471-g8fb39a4 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 9212443431788314367, deterministic pregen: 1 Version history: Game started: 0.26-a0-455-g0958c02 0.26-a0-466-g989023b 0.26-a0-471-g8fb39a4 Command line: /usr/games/crawl-git-8fb39a49d2 -name xordid -rc /dgldir/rcfiles/crawl-git/xordid.rc -macro /dgldir/rcfiles/crawl-git/xordid.macro -morgue /dgldir/morgue/xordid/ -webtiles-socket /crawl-master/webserver/sockets/xordid:2020-07-31.00:51:29.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 26 stack frames. /usr/games/crawl-git-8fb39a49d2(_Z17write_stack_traceP8_IO_FILE+0x23) [0x6138c3]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-8fb39a49d2(_Z13do_crash_dumpv+0x40c) [0x61b5ec]: do_crash_dump() /usr/games/crawl-git-8fb39a49d2(_Z20crash_signal_handleri+0x9c) [0x613b4c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x360b0) [0x7f7c46f660b0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f7c47300b7b]: /usr/games/crawl-git-8fb39a49d2() [0x61abde] /usr/games/crawl-git-8fb39a49d2(_Z12AssertFailedPKcS0_iS0_z+0x17f) [0x61aeff]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-git-8fb39a49d2() [0x83471b] /usr/games/crawl-git-8fb39a49d2(_Z11print_statsv+0x676) [0x9d6eb6]: print_stats() /usr/games/crawl-git-8fb39a49d2(_ZN14message_window4moreEbb+0x4e) [0x8b1f9e]: message_window::more(bool, bool) /usr/games/crawl-git-8fb39a49d2(_Z4moreb+0x31) [0x8ac051]: more(bool) /usr/games/crawl-git-8fb39a49d2() [0x8ad5ae] /usr/games/crawl-git-8fb39a49d2(_Z3mprRKSs+0x28) [0x8ae3c8]: mpr(std::string const&) /usr/games/crawl-git-8fb39a49d2(_Z14torment_playerP5actor19torment_source_type+0x197) [0xa9f7c7]: torment_player(actor*, torment_source_type) /usr/games/crawl-git-8fb39a49d2(_Z12torment_cell9coord_defP5actor19torment_source_type+0x1fb) [0xaa14bb]: torment_cell(coord_def, actor*, torment_source_type) /usr/games/crawl-git-8fb39a49d2(_Z7tormentP5actor19torment_source_typeRK9coord_def+0x3d) [0xaa176d]: torment(actor*, torment_source_type, coord_def const&) /usr/games/crawl-git-8fb39a49d2(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0x5169) [0x8e1ed9]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-8fb39a49d2(_Z16handle_mon_spellP7monster+0x2323) [0x8e9bb3]: handle_mon_spell(monster*) /usr/games/crawl-git-8fb39a49d2() [0x8c130a] /usr/games/crawl-git-8fb39a49d2(_Z19handle_monster_moveP7monster+0x1850) [0x8bec50]: handle_monster_move(monster*) /usr/games/crawl-git-8fb39a49d2(_Z15handle_monstersb+0x6ed) [0x8bfc8d]: handle_monsters(bool) /usr/games/crawl-git-8fb39a49d2(_Z12world_reactsv+0xc7) [0xc56087]: world_reacts() /usr/games/crawl-git-8fb39a49d2() [0xc5a186] /usr/games/crawl-git-8fb39a49d2(main+0x57d) [0xc5e30d]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f7c46f517ed]: /usr/games/crawl-git-8fb39a49d2() [0x56c3c9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.04-0ubuntu2.1) 7.4-2012.04 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f7c4730084e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f7c4730084e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x0000000000613f8b in call_gdb (file=0x7f7c472eb180) at crash.cc:436 gdb = attach_cmd = "attach 23895\000\000\000\000\000\000\000" #2 0x000000000061b60c in do_crash_dump () at dbg-asrt.cc:685 dir = "/dgldir/morgue/xordid/" signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(valid_cursor_pos(pos.x, pos.y, region)) in 'libutil.cc' at line 405 failed. (invalid cursor position 43,4 in region 2, should be 80,4 in region 0)" file = 0x7f7c472eb180 t = 1596156730 name = "/dgldir/morgue/xordid/crash-xordid-20200731-005210.txt", '\000' #3 0x0000000000613b4c in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007f7c47300b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x000000000061abde in _BreakStrToDebugger (mesg=mesg@entry=0x7ffea556f5d0 "ASSERT(valid_cursor_pos(pos.x, pos.y, region)) in 'libutil.cc' at line 405 failed. (invalid cursor position 43,4 in region 2, should be 80,4 in region 0)", assert=assert@entry=true) at dbg-asrt.cc:817 No locals. #7 0x000000000061aeff in AssertFailed (expr=0xd14f10 "valid_cursor_pos(pos.x, pos.y, region)", file=, line=405, text=0xd14ec0 "invalid cursor position %d,%d in region %d, should be %d,%d in region %d") at dbg-asrt.cc:850 detail = "invalid cursor position 43,4 in region 2, should be 80,4 in region 0\000\000\000\000\000\000\000\000 \000\000\000 \000\000\000\000\000\000\000\220\377\377\001\000\000\000\000\220\364V\245\376\177\000\000\253\f\276\000\000\000\000\000cked\000\000\000\000\030\000\000\000\060\000\000\000\060\375V\245\376\177\000\000p\374V\245\376\177\000\000", ' ' , '\000' , "\002", '\000' "\254, \371V\245\376\177\000\000\000\000\000\000\000\000\000\000\002\000\000\000\000\000\000\000\003\000\000\000\000\000\000\000\377\377\377\377\000\000\000\000\377\377\377\377\000\000\000\000\f\000\000\000"... final_mesg = "ASSERT(valid_cursor_pos(pos.x, pos.y, region)) in 'libutil.cc' at line 405 failed. (invalid cursor position 43,4 in region 2, should be 80,4 in region 0)\000V\245\376\177\000\000\001\000\000\000\000\000\000\000Ѕ\n\002", '\000' "\240, -\000\002\000\000\000\000\002\000\000\000\000\000\000\000\001\000\000\000\000\000\000\000\234"... mesg = "ASSERT(valid_cursor_pos(pos.x, pos.y, region)) in 'libutil.cc' at line 405 failed.\000\245\376\177\000\000\253\f\276\000\000\000\000\000y ca\000\000\000\000\200\362V\245\376\177\000\000\020\364V\245\376\177\000\000p\363V\245\376\177\000\000\001\000\000\000\000\000\000\000\240\362V\245\376\177\000\000\060\364V\245\376\177\000\000\220\363V\245\376\177\000\000\001\000\000\000\000\000\000\000\030\364V\245\376\177\000\000\377\a\000\000\000\000\000\000\320\362V\245\376\177\000\000`\364V\245\376\177\000\000\300\363V\245\376\177\000\000\001\000\000\000\000\000\000\000H\364V\245\376\177\000\000\377\a\000\000\000\000\000\000h\231\033H|\177\000\000`\364V\245\376\177\000\000"... args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7ffea556fae0, reg_save_area = 0x7ffea556f9e0}} fileName = #8 0x000000000083471b in assert_valid_cursor_pos () at libutil.cc:402 region = GOTO_STAT pos = #9 0x00000000009d6eb6 in print_stats () at output.cc:1399 yhack = #10 0x00000000008b1f9e in message_window::more (this=0x10215e0, full=, user=) at message.cc:688 rng = {previous = rng::UI} last_row = #11 0x00000000008ac051 in more (user_forced=user_forced@entry=true) at message.cc:1900 rng = {previous = rng::UI} #12 0x00000000008ad5ae in _mpr (text="Your body is wracked with pain!", channel=channel@entry=MSGCH_PLAIN, param=param@entry=0, nojoin=nojoin@entry=false, cap=, cap@entry=true) at message.cc:1556 rng = {previous = rng::GAMEPLAY} colour = domore = true do_flash_screen = false join = false msg = {channel = MSGCH_PLAIN, param = 0, messages = std::vector of length 1, capacity 1 = {{text = "Your body is wracked with pain!", repeats = 1}}, turn = 78540, join = false} col = "lightred" fs = {ops = std::vector of length 3, capacity 4 = {{type = FSOP_COLOUR, colour = 12, text = ""}, {type = FSOP_TEXT, colour = -1, text = "Your body is wracked with pain!"}, {type = FSOP_COLOUR, colour = 7, text = ""}}} #13 0x00000000008ae3c8 in mpr (text=...) at message.cc:40 No locals. #14 0x0000000000a9f7c7 in torment_player (attacker=attacker@entry=0x10f68a0, taux=taux@entry=TORMENT_SPELL) at spl-goditem.cc:1166 hploss = 35 kiku_shielding_player = type = aux = #15 0x0000000000aa14bb in torment_cell (where=..., attacker=attacker@entry=0x10f68a0, taux=taux@entry=TORMENT_SPELL) at spl-goditem.cc:1228 mons = conducts = {{conduct = NUM_CONDUCTS, pgain = 0, known = true, victim = std::unique_ptr containing 0x0, did_sanctuary = false}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, victim = std::unique_ptr containing 0x0, did_sanctuary = false}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, victim = std::unique_ptr containing 0x0, did_sanctuary = 81}} hploss = #16 0x0000000000aa176d in torment (attacker=0x10f68a0, taux=TORMENT_SPELL, where=...) at spl-goditem.cc:1296 ri = {> = {}, x = 4, y = 4, cost_x = 1, cost_y = 1, credit = 7, credit_x = 3, credit_y = 3, base_cost = 1, inc_cost = 0, is_square = true, state = radius_iterator::RI_NW, center = {x = 24, y = 45}, los = LOS_NO_TRANS, current = {x = 20, y = 41}} #17 0x00000000008e1ed9 in mons_cast (mons=mons@entry=0x10f68a0, pbolt=..., spell_cast=spell_cast@entry=SPELL_SYMBOL_OF_TORMENT, slot_flags=slot_flags@entry=..., do_noise=, do_noise@entry=true) at mon-cast.cc:6038 flags = foe = 0x10b62a0 sumcount2 = evoke = false logic = slot = {spell = , freq = 0 '\000', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = }, flags = }} sumcount = 0 duration = 0 splpow = 180 #18 0x00000000008e9bb3 in handle_mon_spell (mons=0x10f68a0) at mon-cast.cc:4073 battlesphere = false was_visible = true ignore_good_idea = false spell_cast = SPELL_SYMBOL_OF_TORMENT flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = }, flags = 16} hspell_pass = std::vector of length 4, capacity 4 = {{spell = SPELL_SMITING, freq = 13 '\r', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = }, flags = 16}}, {spell = SPELL_SYMBOL_OF_TORMENT, freq = 13 '\r', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = }, flags = 16}}, {spell = SPELL_SUMMON_EMPEROR_SCORPIONS, freq = 13 '\r', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = }, flags = 16}}, {spell = SPELL_SUMMON_SCARABS, freq = 26 '\032', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = }, flags = 16}}} beem = {origin_spell = SPELL_NO_SPELL, range = 0, glyph = 0 U'\000', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 24, y = 45}, target = {x = 20, y = 41}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 8014, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 1194239776, can_see_invis = false, nightvision = false, message_cache = std::set with 0 elements} spell_slot = {spell = , freq = , flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = }, flags = 16}} #19 0x00000000008c130a in _do_mon_spell (mons=0x10f68a0) at mon-act.cc:263 No locals. #20 0x00000000008bec50 in handle_monster_move (mons=0x10f68a0) at mon-act.cc:1833 friendly_or_near = prefer_ranged = beem = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 36, y = 49}, target = {x = 30, y = 49}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 8015, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = 113}, friend_info = {count = 0, power = 17787432, hurt = 0, helped = 1, dont_stop = false}, chose_ray = 40, beam_cancelled = 106, dont_stop_player = 15, dont_stop_trees = true, bounces = 0, bounce_pos = {x = 5850536, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 1.6118891695570669e-319, y = 8.7881590789372557e-317}}, on_corner = true, cycle_idx = 0}, tile_beam = 17787432, can_see_invis = false, nightvision = false, message_cache = std::set with 11755897 elements} disabled = old_energy = 93 entry = non_move_energy = 10 #21 0x00000000008bfc8d in handle_monsters (with_noise=) at mon-act.cc:2436 mon = 0x10f68a0 oldspeed = 93 tries = #22 0x0000000000c56087 in world_reacts () at main.cc:2248 No locals. #23 0x0000000000c5a186 in _input () at main.cc:1205 player_disabled = {was_disabled = false} #24 0x0000000000c5e30d in _launch_game () at main.cc:477 game_start = false #25 _launch_game_loop () at main.cc:382 game_ended = false #26 main (argc=, argv=) at main.cc:334 echo = {prev_state = MB_MAYBE} Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-8fb39a49d2/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-8fb39a49d2/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-8fb39a49d2/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 14, depth = 3 Level id: Tomb:3 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 23 Level vaults: tomb_3 [tomb_3_rune_grunt_doroklohe] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #4, type 7 at (58, 41): position (38,18) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< A Brimstone Fiend comes into view. Aim: a Brimstone Fiend You feel a surge of power! The crystal spear hits the Brimstone Fiend!!!! You hear a shout! You now have 41/49 mp. Aim: a Brimstone Fiend (almost dead) You feel a surge of power! The crystal spear hits the Brimstone Fiend!!! You kill the Brimstone Fiend! Vehumet accepts your kill. You feel your power returning. Your life force feels restored. You now have 36/49 mp. There is an open door here. You see here a +0 morningstar. You see here a +2 demon whip of venom. There is an open door here. A molten gargoyle comes into view. It is wielding a +0 morningstar. There is a large open door here. There is a large open door here. MP restored: 49 A Brimstone Fiend comes into view. The Brimstone Fiend roars! The hellion gives a hideous shriek! "We have you now!" A red devil, a zombie and a skeleton come into view. You shout at the shadow dragon skeleton! You see here a +0 vampiric demon whip {!w}. You feel a surge of power! The dungeon rumbles! You destroy the shadow dragon skeleton! Vehumet accepts your kill. You feel your power returning. You kill the hellion! Vehumet accepts your kill. You feel your power returning. A door shatters! Ka-crash! You hear a shout! x2 You now have 43/49 mp. Aim: a Brimstone Fiend (black smoke, moderately wounded) You feel a surge of power! The crystal spear hits the Brimstone Fiend!!!! You kill the Brimstone Fiend! Vehumet accepts your kill. You feel your power returning. The red devil hops backward while attacking. The red devil hits you but does no damage. You now have 42/49 mp. Things that are here: a cursed +0 short sword; a +0 robe Things that are here: a +7 dagger; a +0 robe MP restored: 49 Things that are here: a +1 broad axe; a +0 plate armour Things that are here: a +0 dagger; a +0 robe There is a gateway to Hell here. Things that are here: a +1 scimitar; a +0 plate armour You fly up through the gate. Welcome back to the Vestibule of Hell! There is a gateway to the ashen valley of Gehenna here. You start resting. Health restored: 182 Search for what [Enter for "mut", or ? for help]? Search for what [Enter for "mut", or ? for help]? potion You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or s - the ring "Wuodavigg" {rPois Int+8 SInv} > or X - the ring of Usum {rF+ rC+ MR++ Int+4 Dex-4} You remove the ring of Usum {rF+ rC+ MR++ Int+4 Dex-4}. You feel your magic capacity increase. You feel stronger. D - the ring of Ynunnex (right hand) {MP+9 Str+3} Drop what? 50/52 slots (_ for help) (? for menu, Esc to quit) You drop an uncursed ring of magical power {MP+9}. Okay, then. You start removing your armour. You continue taking off your +2 cloak. x4 You finish taking off your +2 cloak. You start putting on your armour. You continue putting on your runed scarf. x5 You finish putting on your scarf of harm. You regained 6 mp, and now have 56/58 mp. Okay, then. You start removing your armour. You continue taking off your scarf of harm. x4 You finish taking off your scarf of harm. You start putting on your armour. You continue putting on your +2 cloak. x5 You finish putting on your +2 cloak. MP restored: 58 Drop what? 49/52 slots (_ for help) (? for menu, Esc to quit) You drop a scarf of harm. You start removing your armour. You continue taking off your +4 fire dragon scales. x4 You finish taking off your +4 fire dragon scales. You start putting on your armour. You continue putting on your heavily runed ring mail. x5 You finish putting on the cursed +0 ring mail of Going Fast {+Inv MR+ Str-5}. You feel weaker. Oops, that feels deathly cold. As you read the scroll of remove curse, it crumbles to dust. You feel as if something is helping you. You start removing your armour. You continue taking off the +0 ring mail of Going Fast {+Inv MR+ Str-5}. x4 You finish taking off the +0 ring mail of Going Fast {+Inv MR+ Str-5}. You start putting on your armour. You continue putting on your +4 fire dragon scales. x5 You finish putting on your +4 fire dragon scales. Drop what? 48/52 slots (_ for help) (? for menu, Esc to quit) You drop the +0 ring mail of Going Fast {+Inv MR+ Str-5}. There is a gateway to the ashen valley of Gehenna here. You see here an uncursed ring of magical power {MP+9}. Welcome back, xordid the Gargoyle Earth Elementalist. Vehumet says: Let it end in hellfire! You start removing your armour. You continue taking off your +4 fire dragon scales. x4 You finish taking off your +4 fire dragon scales. You start putting on your armour. You continue putting on the +2 faerie dragon scales {rElec rF++ rCorr Clar}. x5 You finish putting on the +2 faerie dragon scales {rElec rF++ rCorr Clar}. You start removing your armour. You continue taking off the +2 faerie dragon scales {rElec rF++ rCorr Clar}. x4 You finish taking off the +2 faerie dragon scales {rElec rF++ rCorr Clar}. You start putting on your armour. You continue putting on your +4 fire dragon scales. x5 You finish putting on your +4 fire dragon scales. You start removing your armour. You continue taking off your +4 fire dragon scales. x4 You finish taking off your +4 fire dragon scales. You start putting on your armour. You continue putting on the +2 faerie dragon scales {rElec rF++ rCorr Clar}. x5 You finish putting on the +2 faerie dragon scales {rElec rF++ rCorr Clar}. Done exploring. That's the wrong kind of item! (Use * to select it.) Huh? Okay, then. There is an open gate here. You see here a +2 vampiric scythe {!w}. You see here a +1 scythe of protection. You see here a +3 vampiric scythe {!w}. You see here a +0 demon whip. You see here a +0 demon trident of venom. There is a gateway to the decaying netherworld of Tartarus here. You swing at nothing. You swing at nothing. There is a gateway to the decaying netherworld of Tartarus here. You fly down through the gate. Welcome to Tartarus! This branch contains the bone rune of Zot. You set off the alarm! A sentinel's mark forms upon you. You hear a hideous shriek! x2; You hear a bark! x2; You hear a hideous shriek! You hear a bark! x3 There is a gateway to Hell here. A phantasmal warrior comes into view. The phantasmal warrior blinks! You hit the phantasmal warrior but do no damage. The phantasmal warrior misses you. You hit the phantasmal warrior but do no damage. You crush the phantasmal warrior. The phantasmal warrior barely misses you. The phantasmal warrior completely misses you. You hit the phantasmal warrior. You crush the phantasmal warrior!! The phantasmal warrior barely misses you. You hit the phantasmal warrior but do no damage. You crush the phantasmal warrior!! You destroy the phantasmal warrior! Vehumet accepts your kill. A flying skull comes into view. "You do not belong in this place!" Desperate hands claw out at you. You hit the nameless horror but do no damage. You crush the nameless horror. You hit the nameless horror but do no damage. You crush the nameless horror!! You destroy the nameless horror! A flying skull comes into view. You hit the flying skull but do no damage. You crush the flying skull!! You destroy the flying skull! Vehumet accepts your kill. A flying skull comes into view. A hell hound comes into view. A hell hound comes into view. You hit the flying skull but do no damage. You crush the flying skull!! You destroy the flying skull! Vehumet accepts your kill. A hell hound comes into view. x2 You closely miss the flying skull. The flying skull closely misses you. The flying skull hits you but does no damage. You barely miss the flying skull. A hell hound comes into view. The flying skull misses you. x2; The hell hound completely misses you. The hell hound completely misses you. The hell hound closely misses you. The flying skull completely misses you. The hell hound bites you but does no damage. x2 The hell hound misses you. The hell hound breathes flames at you. The blast of flame misses you. The hell hound breathes flames at you. The blast of flame hits you but does no damage. You resist. The hell hound breathes flames at you. The blast of flame hits the hell hound. The hell hound completely resists. The blast of flame hits the hell hound. The hell hound completely resists. The blast of flame misses you. The hell hound completely misses you. A vampire mage comes into view. The sentinel's mark upon you fades away. The hell hound breathes flames at you. The blast of flame hits you but does no damage. You resist. The hell hound bites you but does no damage. The hell hound stops to sniff the ground. The hell hound barely misses you. The hell hound breathes flames at you. The blast of flame hits the hell hound. The hell hound completely resists. The blast of flame misses you. The hell hound misses you. You feel a surge of power! The dungeon rumbles! You kill the hell hound! Vehumet accepts your kill. You feel your power returning. You kill the hell hound! Vehumet accepts your kill. You feel your power returning. You kill the hell hound! Vehumet accepts your kill. You feel your power returning. You kill the hell hound! Vehumet accepts your kill. You feel your power returning. You kill the hell hound! Vehumet accepts your kill. You feel your power returning. You destroy the flying skull! Vehumet accepts your kill. You feel your power returning. Ka-crash! You hit the vampire mage. You crush the vampire mage. The vampire mage mumbles some strange words. An iron dragon skeleton comes into view. You shout at the iron dragon skeleton! You barely miss the vampire mage. The vampire mage closely misses you. The vampire mage misses you. You barely miss the vampire mage. The flying skull completely misses you. The vampire mage hits you but does no damage. The vampire mage bites you but does no damage. The flying skull completely misses you. The vampire mage misses you. The vampire mage completely misses you. You hit the vampire mage but do no damage. The flying skull completely misses you. The jiangshi closely misses you. The jiangshi claws you but does no damage. The flying skull hits you but does no damage. The vampire mage completely misses you. x2; The jiangshi barely misses you. The jiangshi misses you. An ettin skeleton comes into view. You hit the vampire mage but do no damage. You crush the vampire mage!! The jiangshi claws you but does no damage. The jiangshi completely misses you. The flying skull barely misses you. The vampire mage completely misses you. The vampire mage misses you. The jiangshi claws you but does no damage. x2 The flying skull completely misses you. You hit the vampire mage. You crush the vampire mage! You destroy the vampire mage! Vehumet accepts your kill. The jiangshi disappears in a puff of smoke! The flying skull disappears in a puff of smoke! A wight comes into view. It is wielding a +0 hand axe. You shout at the wight! You see here a +0 robe. You hit the iron dragon skeleton but do no damage. You crush the iron dragon skeleton!! A wight comes into view. It is wielding a +0 morningstar. The iron dragon skeleton completely misses you. The iron dragon skeleton claws you but does no damage. The iron dragon skeleton barely misses you. You hit the iron dragon skeleton but do no damage. The iron dragon skeleton misses you. The iron dragon skeleton claws you but does no damage. The iron dragon skeleton barely misses you. You hit the iron dragon skeleton but do no damage. You crush the iron dragon skeleton!! You hit the iron dragon skeleton but do no damage. You crush the iron dragon skeleton. A wight comes into view. It is wielding a +0 dagger. The iron dragon skeleton bites you. The iron dragon skeleton misses you. The iron dragon skeleton tramples you but does no damage. You take 3 damage, and have 179/182 hp. You hit the iron dragon skeleton but do no damage. You crush the iron dragon skeleton!! A wight comes into view. It is wielding a +5 halberd. The iron dragon skeleton bites you! The iron dragon skeleton claws you but does no damage. The iron dragon skeleton misses you. The wight closely misses you. You take 7 damage, and have 172/182 hp. You hit the iron dragon skeleton but do no damage. You crush the iron dragon skeleton! The wight hits you but does no damage. The iron dragon skeleton misses you. The iron dragon skeleton barely misses you. The iron dragon skeleton tramples you but does no damage. Aim: an ettin skeleton You feel a surge of power! Zombie hands grab the wight. Zombie hands grab the ettin skeleton. Zombie hands grab the wight. x2 The zombie hands constrict the ettin skeleton. The zombie hands constrict the wight! x3; The ettin skeleton escapes! The wight completely misses you. The wight struggles to escape constriction. x2 You now have 53/58 mp. You hit the iron dragon skeleton but do no damage. The zombie hands constrict the wight! You destroy the wight! Vehumet accepts your kill. You feel your power returning. The zombie hands constrict the wight! You destroy the wight! Vehumet accepts your kill. You feel your power returning. The zombie hands constrict the wight! You destroy the wight! Vehumet accepts your kill. You feel your power returning. The iron dragon skeleton bites you but does no damage. The iron dragon skeleton claws you. The iron dragon skeleton barely misses you. The wight hits you with a cursed +0 morningstar! "We have you now!" A Tzitzimitl comes into view. You take 12 damage, and have 160/182 hp. You regained 4 mp, and now have 57/58 mp. You feel a surge of power! The dungeon rumbles! You destroy the iron dragon skeleton! Vehumet accepts your kill. You feel your power returning. You destroy the wight! Vehumet accepts your kill. You feel your power returning. You destroy the ettin skeleton! Vehumet accepts your kill. You feel your power returning. Ka-crash! MP restored: 58 The Tzitzimitl engulfs you but does no damage. The Tzitzimitl misses you. You see here a hell hound corpse. You hit the Tzitzimitl but do no damage. You crush the Tzitzimitl! A wight comes into view. It is wielding a +2 hand axe. The Tzitzimitl completely misses you. The Tzitzimitl bites you but does no damage. You hit the Tzitzimitl but do no damage. You crush the Tzitzimitl. The Tzitzimitl engulfs you but does no damage. The Tzitzimitl bites you but does no damage. Aim: a Tzitzimitl (heavily wounded) You feel a surge of power! The crystal spear hits the Tzitzimitl!!!! You kill the Tzitzimitl! Vehumet accepts your kill. You feel your power returning. You see here a +0 robe. The wight misses you. Things that are here: a cursed +0 hand axe; a +0 robe You hit the wight. You crush the wight!! You destroy the wight! Vehumet accepts your kill. Things that are here: a +2 hand axe; a +0 robe Things that are here: a cursed +5 halberd; a cursed +0 robe You sense a hostile presence. You sense a monster nearby. A Tzitzimitl and 2 zombies come into view. You shout at the storm dragon zombie! You regained 2 hp, and now have 166/182 hp. Aim: a Tzitzimitl You feel a surge of power! The crystal spear hits the Tzitzimitl!!!! You now have 50/58 mp. Aim: a Tzitzimitl (almost dead) You feel a surge of power! The stone arrow misses the Tzitzimitl. The storm dragon zombie bites you but does no damage. The storm dragon zombie claws you but does no damage. The storm dragon zombie tramples you but does no damage. The storm dragon zombie bites you but does no damage. The storm dragon zombie completely misses you. The storm dragon zombie tramples you. The Tzitzimitl gestures at you. The bolt of negative energy hits the storm dragon zombie. The storm dragon zombie completely resists. The bolt of negative energy misses you. You take 4 damage, and have 162/182 hp. You now have 48/58 mp. Aim: a Tzitzimitl (almost dead) You feel a surge of power! The stone arrow misses the Tzitzimitl. The storm dragon zombie bites you but does no damage. The storm dragon zombie claws you but does no damage. The storm dragon zombie tramples you but does no damage. The storm dragon zombie barely misses you. The storm dragon zombie closely misses you. x2 The Tzitzimitl gestures at you. The bolt of cold hits the storm dragon zombie. The storm dragon zombie resists. The bolt of cold hits you!! You resist. You take 31 damage, and have 131/182 hp. You now have 46/58 mp. Aim: a Tzitzimitl (almost dead) You feel a surge of power! The crystal spear hits the Tzitzimitl!!!! You kill the Tzitzimitl! Vehumet accepts your kill. You feel your power returning. Your Hexes skill increases to level 7! The storm dragon zombie barely misses you. The storm dragon zombie claws you but does no damage. The storm dragon zombie closely misses you. The storm dragon zombie completely misses you. The storm dragon zombie closely misses you. The storm dragon zombie tramples you but does no damage. You regained 3 mp, and now have 49/58 mp. You barely miss the storm dragon zombie. The storm dragon zombie bites you but does no damage. The storm dragon zombie claws you. The storm dragon zombie closely misses you. The storm dragon zombie bites you but does no damage. The storm dragon zombie misses you. x2 You take 2 damage, and have 129/182 hp. You hit the storm dragon zombie but do no damage. You crush the storm dragon zombie!! The storm dragon zombie bites you but does no damage. The storm dragon zombie misses you. The storm dragon zombie tramples you but does no damage. The storm dragon zombie bites you but does no damage. The storm dragon zombie claws you but does no damage. The storm dragon zombie misses you. You hit the storm dragon zombie but do no damage. You crush the storm dragon zombie! The storm dragon zombie closely misses you. The storm dragon zombie barely misses you. The storm dragon zombie tramples you but does no damage. The storm dragon zombie barely misses you. The storm dragon zombie claws you but does no damage. The storm dragon zombie misses you. You hit the storm dragon zombie. You crush the storm dragon zombie! The storm dragon zombie misses you. The storm dragon zombie claws you but does no damage. The storm dragon zombie completely misses you. The storm dragon zombie misses you. The storm dragon zombie claws you but does no damage. The storm dragon zombie tramples you but does no damage. You hit the storm dragon zombie but do no damage. You crush the storm dragon zombie. The storm dragon zombie bites you but does no damage. The storm dragon zombie completely misses you. x2 The storm dragon zombie bites you but does no damage. The storm dragon zombie barely misses you. The storm dragon zombie tramples you but does no damage. The storm dragon zombie closely misses you. The storm dragon zombie claws you but does no damage. The storm dragon zombie misses you. The storm dragon zombie completely misses you. The storm dragon zombie closely misses you. The storm dragon zombie tramples you. You take 1 damage, and have 128/182 hp. You hit the storm dragon zombie but do no damage. You crush the storm dragon zombie!! The storm dragon zombie completely misses you. The storm dragon zombie claws you but does no damage. The storm dragon zombie tramples you but does no damage. The storm dragon zombie misses you. The storm dragon zombie claws you but does no damage. The storm dragon zombie barely misses you. You hit the storm dragon zombie but do no damage. The storm dragon zombie bites you but does no damage. The storm dragon zombie completely misses you. x2 The storm dragon zombie closely misses you. The storm dragon zombie completely misses you. The storm dragon zombie tramples you but does no damage. You hit the storm dragon zombie but do no damage. You crush the storm dragon zombie!! The storm dragon zombie bites you but does no damage. The storm dragon zombie claws you! The storm dragon zombie tramples you but does no damage. The storm dragon zombie barely misses you. The storm dragon zombie completely misses you. The storm dragon zombie tramples you but does no damage. You take 7 damage, and have 121/182 hp. You hit the storm dragon zombie but do no damage. You crush the storm dragon zombie! You destroy the storm dragon zombie! Vehumet accepts your kill. You feel your power returning. The storm dragon zombie completely misses you. The storm dragon zombie barely misses you. The storm dragon zombie tramples you but does no damage. MP restored: 58 You hit the storm dragon zombie. The storm dragon zombie misses you. The storm dragon zombie claws you but does no damage. The storm dragon zombie tramples you but does no damage. The storm dragon zombie misses you. x2 The storm dragon zombie tramples you but does no damage. You hit the storm dragon zombie but do no damage. You crush the storm dragon zombie!! The storm dragon zombie closely misses you. The storm dragon zombie claws you but does no damage. The storm dragon zombie closely misses you. You hit the storm dragon zombie but do no damage. You crush the storm dragon zombie!! The storm dragon zombie completely misses you. The storm dragon zombie claws you but does no damage. The storm dragon zombie tramples you but does no damage. You hit the storm dragon zombie. You crush the storm dragon zombie. The storm dragon zombie bites you but does no damage. The storm dragon zombie barely misses you. The storm dragon zombie tramples you but does no damage. You hit the storm dragon zombie but do no damage. The storm dragon zombie bites you but does no damage. The storm dragon zombie claws you but does no damage. The storm dragon zombie tramples you but does no damage. You hit the storm dragon zombie but do no damage. You crush the storm dragon zombie! The storm dragon zombie misses you. The storm dragon zombie closely misses you. The storm dragon zombie barely misses you. The storm dragon zombie bites you! The storm dragon zombie barely misses you. The storm dragon zombie closely misses you. You take 10 damage, and have 111/182 hp. You hit the storm dragon zombie. You crush the storm dragon zombie!! The storm dragon zombie misses you. The storm dragon zombie closely misses you. The storm dragon zombie tramples you but does no damage. You barely miss the storm dragon zombie. The storm dragon zombie bites you but does no damage. The storm dragon zombie completely misses you. The storm dragon zombie closely misses you. You hit the storm dragon zombie but do no damage. You crush the storm dragon zombie!! You destroy the storm dragon zombie! Vehumet accepts your kill. You start resting. "We do not forgive those who trespass against us!" You are blasted with magical energy! You regained 3 hp, and now have 115/182 hp. You start resting. You sense an ancient evil watching you... You feel a strange surge of energy! Things that are here: a cursed +5 halberd; a cursed +0 robe You feel a surge of power! The dungeon rumbles! Ka-crash! You now have 50/58 mp. There is a gateway to Hell here. You fly up through the gate. Welcome back to the Vestibule of Hell! There is a gateway to the decaying netherworld of Tartarus here. You regained 2 mp, and now have 54/58 mp. You start resting. Health restored: 182; MP restored: 58 Search for what [? for help]? mut There is a gateway back into the Dungeon here. Thank you for visiting Hell. Please come again soon. You fly up through the gate. Welcome back to the Depths! There is a gateway to Hell here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Things that are here: a +0 dire flail; a +0 dire flail Things that are here: a +0 robe; a +0 dagger There is a staircase back to the Dungeon here. You see here 3 large rocks {!d}. You fly upwards. Welcome back to the Dungeon! There is a staircase to the Depths, spattered with blood here. You see here a +0 troll leather armour {regen}. There is an open door here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You see here 5 large rocks {!d}. There is a stone staircase leading up here. You fly upwards. Level annotation: 3 runed translucent doors, Doth's ghost, journeyman MiBe There is a stone staircase leading down here. You see here 13 bolts. There is an open door here. Things that are here: a +0 robe; a +0 dagger There is a gate to the Vaults here. You fly down through the gate. Welcome back to the Vaults! There is a gate leading back out of this place here. There is an open door here. Things that are here: a +0 robe; a +0 club You see here a cursed -1 giant spiked club. Things that are here: a +0 chain mail; a +0 halberd There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. You see here a +0 dagger. There is a staircase to the Crypt here. You fly downwards. Welcome back to the Crypt! This branch is unnaturally silent, and so sound travels much further. There is a staircase back to the Vaults here. You see here a +0 short sword. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. You see here a +0 flail. You see here 19 sling bullets. There is a staircase to the Tomb here. You fly downwards. Welcome back to the Tomb of the Ancients! This branch is unnaturally silent, and so sound travels much further. This branch contains the golden rune of Zot. There is a staircase back to the Crypt here. You see here a +0 great sword. You see here a +2 flail of draining. There is an open door here. There is a one-way staircase leading down here. You fly downwards. The hatch slams shut behind you. The greater mummy mumbles some strange words. An emperor scorpion comes into view. The death scarab misses you. The mummy priest utters an invocation to its god. The bennu screeches! You feel a surge of power! The dungeon rumbles! You destroy the death scarab! Vehumet accepts your kill. You feel your power returning. You destroy the mummy priest! Vehumet accepts your kill. You feel your power returning. The hellwing disappears in a puff of smoke! You destroy the death scarab! Vehumet accepts your kill. You feel your power returning. You destroy the mummy! Vehumet accepts your kill. You destroy the mummy! Vehumet accepts your kill. You destroy the death scarab! Vehumet accepts your kill. You destroy the mummy! Vehumet accepts your kill. You destroy the death scarab! Vehumet accepts your kill. You destroy the mummy! Vehumet accepts your kill. You destroy the guardian mummy! Vehumet accepts your kill. Ka-crash! You feel extremely nervous for a moment... Strange energies run through your body. You feel extremely nervous for a moment... Pain shoots through your body! The greater mummy mumbles some strange words. You take 8 damage, and have 174/182 hp. You feel a surge of power! The dungeon rumbles! You kill the emperor scorpion! The emperor scorpion's corpse disappears in a puff of smoke! You kill the emperor scorpion! The emperor scorpion's corpse disappears in a puff of smoke! You kill the ice devil! You kill the neqoxec! The greater mummy mumbles some strange words. A mummy comes into view. You now have 50/58 mp. You feel a surge of power! The dungeon rumbles! You destroy the greater mummy! Vehumet accepts your kill. You feel your power returning. The neqoxec disappears in a puff of smoke! The emperor scorpion disappears in a puff of smoke! The sixfirhy disappears in a puff of smoke! The emperor scorpion disappears in a puff of smoke! Your Evocations skill increases to level 9! The pyre of ghostly fire engulfs the bennu. The bennu completely resists. Vehumet accepts your kill. The bennu, emptied of spiritual energy, fades out from this realm. You destroy the mummy! Vehumet accepts your kill. You feel your power returning. Ka-crash! You feel extremely nervous for a moment... You feel horribly lethargic. You feel yourself slow down. You now have 43/58 mp. You feel a surge of power! The dungeon rumbles! The pyre of ghostly fire engulfs the greater mummy. The greater mummy completely resists. Vehumet accepts your kill. The bennu, emptied of spiritual energy, fades out from this realm. The greater mummy mumbles some strange words. You now have 35/58 mp. Aim: a greater mummy (almost destroyed) You feel a surge of power! The crystal spear misses the greater mummy. The greater mummy hits you! You take 14 damage, and have 160/182 hp. You now have 28/58 mp. Aim: a greater mummy (almost destroyed) You feel a surge of power! The crystal spear hits the greater mummy!!! You destroy the greater mummy! Vehumet accepts your kill. You feel your power returning. The neqoxec disappears in a puff of smoke! You feel extremely nervous for a moment... Pain shoots through your body! You take 16 damage, and have 144/182 hp. You now have 24/58 mp. A mummy comes into view. The mummy priest utters an invocation to its god. The shadow slips into darkness. The shadow flickers and vanishes for a moment. There is a one-way staircase leading up here. You feel a surge of power! The dungeon rumbles! You destroy the mummy! Vehumet accepts your kill. The orc simulacrum vapourises! You destroy the shadow! Ka-crash! You now have 22/58 mp. You feel a surge of power! The dungeon rumbles! You destroy the wraith! You destroy the mummy priest! Vehumet accepts your kill. You feel your power returning. A door shatters! You destroy the mummy priest! Vehumet accepts your kill. You feel your power returning. Ka-crash! You feel extremely nervous for a moment... Pain shoots through your body!! You feel extremely nervous for a moment... Pain shoots through your body! You take 31 damage, and have 113/182 hp. You start resting. You feel yourself speed up. You regained 2 hp, and now have 115/182 hp. You regained 2 mp, and now have 25/58 mp. You start resting. A mummy comes into view. You regained 2 mp, and now have 27/58 mp. A mummy comes into view. You hit the mummy but do no damage. You crush the mummy. The mummy completely misses you. You hit the mummy. You crush the mummy!! You destroy the mummy! Vehumet accepts your kill. You closely miss the mummy. The mummy completely misses you. You hit the mummy but do no damage. You barely miss the mummy. The mummy barely misses you. You hit the mummy but do no damage. You crush the mummy!! You destroy the mummy! Vehumet accepts your kill. You feel your power returning. The mummy completely misses you. You regained 2 mp, and now have 40/58 mp. You hit the mummy but do no damage. The mummy closely misses you. You hit the mummy but do no damage. You crush the mummy. The mummy hits you. You take 2 damage, and have 114/182 hp. You barely miss the mummy. You barely miss the mummy. The mummy hits you but does no damage. You hit the mummy. You crush the mummy. The mummy hits you but does no damage. You hit the mummy. You crush the mummy. The mummy completely misses you. You hit the mummy but do no damage. You crush the mummy! You destroy the mummy! Vehumet accepts your kill. You feel your power returning. You regained 2 mp, and now have 46/58 mp. You start resting. A dire elephant zombie is nearby! You regained 20 hp, and now have 135/182 hp. MP restored: 58 You hit the dire elephant zombie but do no damage. You crush the dire elephant zombie! The dire elephant zombie tramples you! The dire elephant zombie trunk-slaps you but does no damage. You take 13 damage, and have 122/182 hp. You hit the dire elephant zombie but do no damage. You crush the dire elephant zombie!! The dire elephant zombie completely misses you. The dire elephant zombie barely misses you. You hit the dire elephant zombie but do no damage. You crush the dire elephant zombie!! The dire elephant zombie barely misses you. The dire elephant zombie misses you. You hit the dire elephant zombie but do no damage. You crush the dire elephant zombie!! The dire elephant zombie tramples you! The dire elephant zombie trunk-slaps you but does no damage. You take 7 damage, and have 115/182 hp. You hit the dire elephant zombie but do no damage. You crush the dire elephant zombie! You destroy the dire elephant zombie! Vehumet accepts your kill. You start resting. Health restored: 182 Search for what [Enter for "mut", or ? for help]? You see here 15 sling bullets. You see here a +1 mace. A guardian mummy is nearby! G - the cursed +0 tower shield of the Locust {rN+ Str+3 Dex+4} Things that are here: a +1 sacred scourge of holy wrath; a potion of mutation {!q} Drop what? 48/52 slots (_ for help) (? for menu, Esc to quit) You drop the cursed +0 tower shield of the Locust {rN+ Str+3 Dex+4}. G - a potion of mutation {!q} You barely miss the guardian mummy. The guardian mummy completely misses you. You hit the guardian mummy but do no damage. You crush the guardian mummy!! The guardian mummy hits you! You take 15 damage, and have 167/182 hp. You hit the guardian mummy. You crush the guardian mummy!! You destroy the guardian mummy! Vehumet accepts your kill. You feel extremely nervous for a moment... Your body is wracked with pain! You take 32 damage, and have 135/182 hp. You now have 7016 gold pieces (gained 12). E - 9 throwing nets {=f, !d} (gained 1) r - 8 scrolls of magic mapping {!r} (gained 1) Really quaff G - a potion of mutation {!q}? Really quaff the potion of mutation? Really drink that potion of mutation while resistant to mutation? You feel extremely strange. You feel weaker. The antennae on your head shrink away. Your urge to shout disappears. You begin to regenerate regardless of the presence of monsters. t - 12 scrolls of immolation {!r} (gained 1) b - 1763 stones (gained 24) You now have 7034 gold pieces (gained 18). You see here a +2 demon blade of electrocution. Q - 6 scrolls of summoning (gained 1) You now have 7042 gold pieces (gained 8). Things that are here: a +2 plate armour of cold resistance; a +2 battleaxe of draining You now have 7069 gold pieces (gained 27). You now have 7092 gold pieces (gained 23). You see here a flail. You now have 7114 gold pieces (gained 22). You now have 7141 gold pieces (gained 27). There is an open door here. There is an open door here. There is an open door here. There is an open door here. g - 20 scrolls of remove curse (gained 1) There is an open door here. You see here a +2 demon blade of electrocution. Found a one-way staircase leading down. Health restored: 182 You now have 7151 gold pieces (gained 10). You now have 7173 gold pieces (gained 22). There is an open door here. There is an open door here. Found a one-way staircase leading down. m - 15 scrolls of amnesia (gained 1) There is an open door here. There is an open door here. There is an open door here. There is an open door here. Done exploring. There is an open door here. You see here a potion of degeneration {!q}. There is a one-way staircase leading down here. Welcome back, xordid the Gargoyle Earth Elementalist. Welcome back, xordid the Gargoyle Earth Elementalist. Welcome back, xordid the Gargoyle Earth Elementalist. Welcome back, xordid the Gargoyle Earth Elementalist. Welcome back, xordid the Gargoyle Earth Elementalist. Welcome back, xordid the Gargoyle Earth Elementalist. Welcome back, xordid the Gargoyle Earth Elementalist. Vehumet says: Let it end in hellfire! A mummy comes into view. 2 guardian mummies, a skeletal warrior, an ancient champion and 2 ushabtiu come into view. The ancient champion is wielding a +3 great mace of draining. A mummy comes into view. You reach down and open the door. A mummy comes into view. Found 13 gold pieces. Found a one-way staircase leading up. A guardian mummy and a mummy priest come into view. The mummy closely misses you. The skeletal warrior hits you with a +0 mace. There is an open door here. You take 3 damage, and have 179/182 hp. The mummy priest utters an invocation to its god. A mummy and a skeleton come into view. The ancient champion gestures wildly while chanting. The ancient champion seems to speed up. You hear a loud "Zot"! You stumble into a teleport trap! You are suddenly yanked towards some nearby monsters! Your surroundings suddenly seem different. A death scarab comes into view. x6 A mummy, a guardian mummy and 3 death scarabs come into view. The death scarab barely misses you. The death scarab misses you. x2 A death scarab comes into view. The death scarab barely misses you. The death scarab bites you but does no damage. The death scarab completely misses you. The death scarab closely misses you. The death scarab bites you but does no damage. x2 Health restored: 182 You feel a surge of power! The dungeon rumbles! You destroy the death scarab! Vehumet accepts your kill. You destroy the death scarab! Vehumet accepts your kill. You feel your power returning. You destroy the death scarab! Vehumet accepts your kill. You feel your power returning. You destroy the death scarab! Vehumet accepts your kill. You feel your power returning. You destroy the death scarab! Vehumet accepts your kill. You feel your power returning. Your Hexes skill increases to level 8! You destroy the death scarab! Vehumet accepts your kill. You feel your power returning. You destroy the death scarab! Vehumet accepts your kill. You destroy the death scarab! Vehumet accepts your kill. You destroy the mummy! Vehumet accepts your kill. You destroy the death scarab! Vehumet accepts your kill. You destroy the death scarab! Vehumet accepts your kill. A door shatters! x2 An ancient lich comes into view. The ancient lich shouts! You destroy the guardian mummy! Vehumet accepts your kill. A door shatters! Ka-crash! You feel extremely nervous for a moment... You feel horribly lethargic. You feel yourself slow down. You hear a hideous shriek! x2 A greater mummy comes into view. You feel a surge of power! The dungeon rumbles! You destroy the ancient lich! Vehumet accepts your kill. You feel your power returning. Ka-crash! You hear a shout! You hear a hideous shriek! x4 The greater mummy gestures wildly while chanting. The emperor scorpion sets off the alarm! The alarm trap emits a blaring wail! A sentinel's mark forms upon you. You hear a hideous shriek! x3 Aim: a greater mummy (heavily damaged) You feel a surge of power! The bolt of magma hits the emperor scorpion!!! The bolt of magma hits the greater mummy!!! The greater mummy gestures wildly while chanting. You now have 54/58 mp. Aim: a greater mummy (severely damaged) You feel a surge of power! The bolt of magma misses the emperor scorpion. The bolt of magma hits the emperor scorpion!! The bolt of magma hits the greater mummy!!! A death scarab comes into view. x4; A flying skull comes into view. The greater mummy casts a spell. A death scarab comes into view. A guardian mummy comes into view. A death scarab comes into view. x2 The emperor scorpion completely misses you. x2 The emperor scorpion closely misses you. The death scarab sets off the alarm! The alarm trap emits a blaring wail! The mark upon you grows brighter. A flying skull comes into view. You now have 50/58 mp. Aim: a greater mummy (almost destroyed) You feel a surge of power! Zombie hands grab the emperor scorpion. x3 Zombie hands grab the greater mummy. Zombie hands grab the death scarab. The zombie hands constrict the greater mummy. The zombie hands constrict the death scarab. The zombie hands constrict the emperor scorpion! x3 The death scarab struggles to escape constriction. A death scarab comes into view. x3 The death scarab struggles to escape constriction. The death scarab waves its antennae. The death scarab struggles to escape constriction. The death scarab bites you but does no damage. A flying skull comes into view. The greater mummy calls on the powers of darkness! The emperor scorpion convulses! x4 Your body is wracked with pain! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.26-a0-455-g0958c02 0.26-a0-466-g989023b 0.26-a0-471-g8fb39a4 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [xordid] Species: Gargoyle Job: Earth Elementalist HP: 182/182; mods: 0/0 MP: 46/58; mod: 0 Stats: 20 (20) 32 (32) 13 (13) Position: (20, 41), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Constricting Monster 'greater mummy' (24, 45) [midx = 83] for 15 ticks. Constricting Monster 'death scarab' (25, 46) [midx = 92] for 15 ticks. Constricting Monster 'emperor scorpion' (21, 42) [midx = 20] for 15 ticks. Constricting Monster 'emperor scorpion' (23, 44) [midx = 21] for 15 ticks. Constricting Monster 'emperor scorpion' (22, 43) [midx = 22] for 15 ticks. Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 21 | 13244 | 0/1639 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/50 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 2 | 40 | 20 | 13037 | 1307/1514 Dodging | X | 0 | 0 | 22 | 25031 | 0/2970 Stealth | X | 0 | 0 | 5 | 532 | 2/212 Shields | | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 13 | 6005 | 0/1130 Conjurations | X | 0 | 0 | 27 | 25016 | 0/0 Hexes | X | 1 | 20 | 8 | 2326 | 186/535 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 0 | 51 | 51/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 27 | 21036 | 0/0 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 2 | 40 | 9 | 3161 | 486/654 Spell bugs: Durations: #3: 25 #82: 475 Attributes: #4: 669395 #12: 11269 #13: 4096 #22: 1 #23: 41963 #24: -750035314 #27: 2089895 #49: 12160 #59: 1 Mutations: big wings: 1 (innate) negative energy resistance: 1 (innate) electricity resistance: 1 (innate) unbreathing: 1 (innate) petrification resistance: 1 (innate) rot immunity: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #50: staff of earth eq slot #1, inv slot #23: +2 cloak eq slot #2, inv slot #41: -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} eq slot #3, inv slot #45: +2 pair of gloves "Xolac" {MP+9 Dex+3} eq slot #4, inv slot #8: +2 pair of boots of stealth eq slot #6, inv slot #22: +2 faerie dragon scales {rElec rF++ rCorr Clar} eq slot #7, inv slot #18: ring "Wuodavigg" {rPois Int+8 SInv} eq slot #8, inv slot #29: ring of Ynunnex {MP+9 Str+3} eq slot #9, inv slot #25: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.#z.## # .#.z... ##.##..z.... .#.)..s.... #........# ##...sss#.# #.#s......# #.@sss...... ▓.##sss...... ▓ #ss....... ...s.s.M.. #...Ms.... ....ss#.#. #........ #....^## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< slime_fixup_done: true bailey_type: bailey_polearm fix_slime_vaults: true tomb_guardian_sets: 1: 1 2: 1 3: 1 4: 2 5: 1 6: 1 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (32, 30): {{{{ CLASS: PortalDescriptor props: _hatch_name: tomb3_exit_1 }}}} Lua marker 1 at (38, 18): {{{{ CLASS: PortalDescriptor props: _hatch_dest_name: tomb3_entry_1 }}}} Lua marker 2 at (41, 18): {{{{ CLASS: PortalDescriptor props: _hatch_dest_name: tomb3_entry_2 }}}} Lua marker 3 at (47, 30): {{{{ CLASS: PortalDescriptor props: _hatch_name: tomb3_exit_2 }}}} >>>>>>>>>>>>>>>>>>>>>>